Player Matchup

Hades
Hades
Cepacol13
Hades
Level 59
God Stats
97W - 107L
1,476 SR
Queue Stats
113W - 144L
1,400 Elo+
Party 3
Shiva
Shiva
HammerTheOver
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anubis
Anubis
MisterM1990
Anubis
Level 47
God Stats
4W - 3L
1,207 SR
Queue Stats
124W - 154L
1,387 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MogarReturns
Morgan Le Fay
Level 43
God Stats
3W - 2L
1,095 SR
Queue Stats
34W - 40L
1,439 Elo+
Solo
Atlas
Atlas
Ryant9
Atlas
Level 102
God Stats
0W - 1L
1,746 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 2
Team Averages
Level 51
1,405 SR
1,408 Elo+

VS

Team Averages
Level 56
1,506 SR
1,434 Elo+
Kukulkan
Kukulkan
AceMulaa
Kukulkan
Level 93
God Stats
2W - 1L
1,529 SR
Queue Stats
161W - 160L
1,413 Elo+
Party 1
Artio
Artio
BliKaCe
Artio
Level 46
God Stats
22W - 21L
1,565 SR
Queue Stats
81W - 87L
1,459 Elo+
Solo
Thanatos
Thanatos
ITyresel
Thanatos
Level 49
God Stats
8W - 4L
1,730 SR
Queue Stats
33W - 31L
1,459 Elo+
Party 1
Chernobog
Chernobog
Kriisp04
Chernobog
Level 29
God Stats
9W - 2L
1,500 SR
Queue Stats
77W - 93L
1,412 Elo+
Party 1
Osiris
Osiris
kylek1978
Osiris
Level 64
God Stats
2W - 3L
1,205 SR
Queue Stats
138W - 132L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cepacol13
Hades
7
2 / 0 / 0
5,414
387
2,848
5,222
2,790
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
6,053
432
5,563
10,340
4,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
10
0 / 4 / 1
6,149
439
2,668
9,389
2,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Morgan Le Fay
MogarReturns
Morgan Le Fay
13
4 / 1 / 1
7,290
521
9,263
8,671
3,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
Ryant9
Atlas
11
2 / 2 / 1
7,306
522
7,261
10,385
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AceMulaa
Kukulkan
14
4 / 1 / 2
8,821
630
9,695
9,243
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
BliKaCe
Artio
11
0 / 2 / 3
6,228
445
3,944
10,154
7,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
ITyresel
Thanatos
12
6 / 4 / 2
7,905
565
7,602
14,436
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
Kriisp04
Chernobog
12
0 / 1 / 3
7,041
503
5,222
11,114
3,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
kylek1978
Osiris
14
2 / 0 / 4
8,167
583
5,309
10,612
10,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
12
12
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AceMulaa
Kukulkan
4
1
2
5
W
Artio
BliKaCe
Artio
0
2
3
0.75
L
Hades
Cepacol13
Hades
2
0
0
2
L
0
5
2
0.2
W
Thanatos
ITyresel
Thanatos
6
4
2
1.75
W
Chernobog
Kriisp04
Chernobog
0
1
3
1.5
L
Anubis
0
4
1
0.13
L
Morgan Le Fay
MogarReturns
Morgan Le Fay
4
1
1
4.5
L
Atlas
Ryant9
Atlas
2
2
1
1.25
W
Osiris
kylek1978
Osiris
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,603
Damage
31,772
44,007
Taken
55,559
21,786
Mitigated
30,422
9,465
Healing
21,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AceMulaa
Kukulkan
9,695
1,999
0
2,551
9,243
3,750
1,104
6,586
2,455
69,561
0
W
Artio
BliKaCe
Artio
3,944
365
514
2,272
10,154
7,469
260
4,195
5,821
22,536
0
L
Hades
Cepacol13
Hades
2,848
684
230
2,442
5,222
2,790
0
1,537
3,434
15,030
0
L
5,563
1,419
0
1,328
10,340
4,889
0
1,871
8,389
0
26,568
W
Thanatos
ITyresel
Thanatos
7,602
1,541
0
8,745
14,436
5,051
0
3,184
11,034
0
55,670
W
Chernobog
Kriisp04
Chernobog
5,222
2,678
0
3,379
11,114
3,900
1,906
5,441
5,620
0
47,779
L
Anubis
2,668
157
0
2,368
9,389
2,943
0
767
8,581
35,411
0
L
Morgan Le Fay
MogarReturns
Morgan Le Fay
9,263
921
0
1,318
8,671
3,074
32
4,559
4,070
42,259
0
L
Atlas
Ryant9
Atlas
7,261
2,916
0
1,779
10,385
8,090
0
4,228
5,894
33,579
0
W
Osiris
kylek1978
Osiris
5,309
1,263
0
3,721
10,612
10,252
145
2,013
8,589
0
46,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,212
Gold Earned
38,162
257
Minions Killed
367
0
Camps Cleared
0
1,174,052
Distance Traveled
1,396,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,821
630
130
9
0
263,553
0
W
Artio
6,228
445
28
2
0
291,825
0
L
Hades
5,414
387
27
2
0
150,675
0
L
Shiva
6,053
432
43
3
0
233,530
0
W
Thanatos
7,905
565
74
5
0
320,189
0
W
Chernobog
7,041
503
69
5
0
278,516
0
L
Anubis
6,149
439
57
4
0
239,636
0
L
Morgan Le Fay
7,290
521
81
6
0
268,786
0
L
Atlas
7,306
522
49
4
0
281,425
0
W
Osiris
8,167
583
66
5
0
242,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role