Player Matchup

Sun Wukong
Sun Wukong
JakSho
Sun Wukong
Level 86
God Stats
3W - 1L
1,607 SR
Queue Stats
126W - 140L
1,469 Elo+
Party 1
Ares
Ares
Moyospartan
Ares
Level 7
God Stats
3W - 2L
1,245 SR
Queue Stats
3W - 4L
1,046 Elo+
Party 1
Sol
Sol
phatUwU
Sol
Level 104
God Stats
5W - 4L
1,629 SR
Queue Stats
99W - 106L
1,464 Elo+
Party 1
Team Averages
Level 66
1,494 SR
1,326 Elo+

VS

Team Averages
Level 136
1,537 SR
1,501 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
freix0
Jormungandr
Level 106
God Stats
55W - 26L
1,610 SR
Queue Stats
83W - 48L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JakSho
Sun Wukong
10
0 / 0 / 7
7,145
715
6,692
9,053
5,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 5
7,129
713
1,996
5,216
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
12
8 / 1 / 1
8,888
889
12,052
9,804
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
2 / 2 / 0
7,941
794
6,488
9,451
3,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
 
Ix Chel
10
0 / 3 / 2
6,864
686
5,792
4,903
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
freix0
Jormungandr
9
0 / 4 / 2
6,946
695
6,573
11,183
4,860
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
9
Kills
2
2
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
2
0
1
L
Ix Chel
 
Ix Chel
0
3
2
0.33
W
Sun Wukong
JakSho
Sun Wukong
0
0
7
3.5
W
1
1
5
3.5
L
Jormungandr
freix0
Jormungandr
0
4
2
0.25
W
Sol
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
18,853
24,073
Taken
25,537
14,005
Mitigated
9,966
8,786
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,488
4,000
0
1,242
9,451
3,283
0
4,330
5,013
0
35,372
L
Ix Chel
 
Ix Chel
5,792
529
977
615
4,903
1,823
66
2,645
2,181
18,227
0
W
Sun Wukong
JakSho
Sun Wukong
6,692
1,041
0
2,361
9,053
5,770
727
5,134
3,919
0
22,664
W
1,996
243
0
159
5,216
4,643
79
2,766
2,450
2,242
0
L
Jormungandr
freix0
Jormungandr
6,573
1,669
92
1,430
11,183
4,860
0
7,051
4,002
25,693
0
W
Sol
12,052
4,667
0
6,266
9,804
3,592
0
4,865
4,939
48,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
21,751
95
Minions Killed
108
0
Camps Cleared
0
484,545
Distance Traveled
534,997
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,941
794
50
5
0
166,157
0
L
Ix Chel
6,864
686
28
3
0
189,495
4
W
Sun Wukong
7,145
715
31
3
0
174,642
0
W
Ares
7,129
713
0
0
0
150,719
0
L
Jormungandr
6,946
695
30
3
0
179,345
6
W
Sol
8,888
889
64
6
0
159,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role