Player Matchup

Pele
Pele
BaigBros1294
Pele
Level 63
God Stats
6W - 9L
1,490 SR
Queue Stats
352W - 354L
1,470 Elo+
Party 1
Mercury
Mercury
JS2__loose
Mercury
Level 109
God Stats
1W - 0L
1,375 SR
Queue Stats
53W - 49L
1,529 Elo+
Party 1
Bakasura
Bakasura
M-U-B-A-R-I-K
Bakasura
Level 26
God Stats
10W - 5L
1,692 SR
Queue Stats
240W - 261L
1,413 Elo+
Party 1
Thor
Thor
psylixx__
Thor
Level 18
God Stats
8W - 9L
1,485 SR
Queue Stats
278W - 284L
1,327 Elo+
Party 1
Ymir
Ymir
tidy_bloodclut_T
Ymir
Level 141
God Stats
5W - 6L
1,373 SR
Queue Stats
328W - 320L
1,496 Elo+
Party 1
Team Averages
Level 71
1,483 SR
1,447 Elo+

VS

Team Averages
Level 120
1,512 SR
1,481 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
EL HOMBRE SHH
Terra
Level 145
God Stats
3W - 3L
1,309 SR
Queue Stats
280W - 315L
1,553 Elo+
Party 2
Xbalanque
Xbalanque
The Mephitis
Xbalanque
Level 148
God Stats
2W - 2L
1,728 SR
Queue Stats
323W - 340L
1,482 Elo+
Party 2
Susano
Susano
Trx_Phil05
Susano
Level 72
God Stats
5W - 6L
1,496 SR
Queue Stats
281W - 266L
1,407 Elo+
Solo
Zeus
Zeus
乡村扛霸子农村非主流
Zeus
Level 187
God Stats
1W - 2L
1,530 SR
Queue Stats
122W - 123L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,389
710
4,390
7,618
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
JS2__loose
Mercury
11
1 / 0 / 1
5,896
655
1,892
4,299
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
M-U-B-A-R-I-K
Bakasura
10
1 / 0 / 1
5,401
600
4,140
5,660
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thor
7
0 / 3 / 3
4,592
510
1,338
5,582
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 3
5,492
610
1,479
2,923
2,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
1
0 / 0 / 0
1,950
217
0
0
0
9
0 / 2 / 0
5,239
582
2,196
10,245
5,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
The Mephitis
Xbalanque
9
0 / 2 / 0
5,009
557
2,745
6,689
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Trx_Phil05
Susano
8
0 / 0 / 2
4,820
536
3,274
4,759
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 4 / 0
6,032
670
4,117
4,625
1,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
3
3
Deaths
8
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
W
5
0
2
6
L
0
2
0
0
W
Mercury
JS2__loose
Mercury
1
0
1
1.5
W
Bakasura
M-U-B-A-R-I-K
Bakasura
1
0
1
1.5
L
Xbalanque
The Mephitis
Xbalanque
0
2
0
0
L
Susano
Trx_Phil05
Susano
0
0
2
1
W
Thor
0
3
3
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,239
Damage
12,332
26,082
Taken
26,318
10,664
Mitigated
10,259
9,141
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
4,390
1,017
0
2,320
7,618
2,594
0
2,077
5,541
0
46,104
L
2,196
491
222
2,364
10,245
5,297
0
387
9,678
25,232
0
W
Mercury
JS2__loose
Mercury
1,892
972
0
1,683
4,299
2,064
383
0
4,299
0
41,585
W
Bakasura
M-U-B-A-R-I-K
Bakasura
4,140
3,501
0
3,343
5,660
2,061
0
1,561
4,099
0
23,960
L
Xbalanque
The Mephitis
Xbalanque
2,745
1,306
0
2,580
6,689
2,204
0
633
6,056
0
30,954
L
Susano
Trx_Phil05
Susano
3,274
616
0
2,667
4,759
1,520
0
0
4,759
0
28,680
W
Thor
1,338
299
0
655
5,582
1,784
0
1,986
3,596
0
17,865
W
1,479
609
0
1,140
2,923
2,161
0
689
2,234
14,852
0
L
4,117
852
0
135
4,625
1,238
574
459
4,166
44,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
23,050
242
Minions Killed
209
0
Camps Cleared
0
987,037
Distance Traveled
742,323
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
1,950
217
0
0
0
0
0
W
Pele
6,389
710
69
8
0
247,207
0
L
Terra
5,239
582
33
4
0
182,926
0
W
Mercury
5,896
655
83
9
0
206,672
2
W
Bakasura
5,401
600
46
5
0
188,723
0
L
Xbalanque
5,009
557
51
6
0
159,495
0
L
Susano
4,820
536
44
5
0
231,170
0
W
Thor
4,592
510
28
3
0
190,055
0
W
Ymir
5,492
610
16
2
0
154,380
0
L
Zeus
6,032
670
81
9
0
168,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role