Player Matchup

Shiva
Shiva
KnickMan20
Shiva
Level 106
God Stats
0W - 1L
1,614 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
OmG Carnival
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
PowersHouse
Hou Yi
Level 127
God Stats
0W - 1L
1,528 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charon
Charon
Rumblerfish
Charon
Level 29
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
coccopy
Nu Wa
Level 126
God Stats
14W - 14L
1,617 SR
Queue Stats
521W - 493L
1,513 Elo+
Solo
Team Averages
Level 81
1,529 SR
1,503 Elo+

VS

Team Averages
Level 100
1,516 SR
1,477 Elo+
Ares
Ares
 
Ares
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DaintyJimbo
Cernunnos
Level 137
God Stats
95W - 94L
1,513 SR
Queue Stats
171W - 185L
1,495 Elo+
Solo
Awilix
Awilix
THEBOOMERSOONER
Awilix
Level 67
God Stats
57W - 55L
1,484 SR
Queue Stats
375W - 371L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
majama123
Morgan Le Fay
Level 125
God Stats
22W - 28L
1,382 SR
Queue Stats
111W - 127L
1,443 Elo+
Party 2
Mulan
Mulan
mrivera917141
Mulan
Level 88
God Stats
11W - 7L
1,700 SR
Queue Stats
83W - 86L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
2 / 2 / 1
7,889
464
10,302
13,483
15,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
12
2 / 6 / 3
7,870
463
5,695
14,945
5,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hou Yi
11
1 / 5 / 0
6,982
411
5,520
11,417
3,987
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
10
0 / 1 / 2
6,554
386
4,446
10,060
7,173
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
coccopy
Nu Wa
16
2 / 1 / 3
8,870
522
13,601
9,574
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 1 / 2
7,841
461
4,132
12,825
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
DaintyJimbo
Cernunnos
16
3 / 0 / 4
9,636
567
11,957
12,206
5,761
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
7 / 1 / 1
9,942
585
6,856
13,266
5,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
majama123
Morgan Le Fay
14
2 / 3 / 2
9,046
532
10,788
10,867
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 1
9,763
574
9,479
17,282
17,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
15
15
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
2
2
W
Cernunnos
DaintyJimbo
Cernunnos
3
0
4
5
L
Shiva
2
2
1
1.25
L
Bastet
2
6
3
0.58
L
Hou Yi
1
5
0
0.2
L
Charon
0
1
2
1
W
7
1
1
7.5
L
Nu Wa
coccopy
Nu Wa
2
1
3
3.5
W
Morgan Le Fay
majama123
Morgan Le Fay
2
3
2
1
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,564
Damage
43,212
59,479
Taken
66,446
35,646
Mitigated
43,034
5,819
Healing
18,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,132
565
0
2,316
12,825
10,528
263
5,968
6,857
24,655
0
W
Cernunnos
DaintyJimbo
Cernunnos
11,957
5,855
0
6,398
12,206
5,761
2,447
3,682
8,524
0
85,032
L
Shiva
10,302
1,952
0
1,437
13,483
15,237
0
126
13,357
0
50,927
L
Bastet
5,695
1,430
0
2,099
14,945
5,476
0
2,917
12,028
0
38,422
L
Hou Yi
5,520
3,015
0
683
11,417
3,987
0
2,530
8,887
0
40,117
L
Charon
4,446
1,112
0
0
10,060
7,173
0
1,109
8,951
17,928
0
W
6,856
2,446
0
2,845
13,266
5,694
149
2,001
11,265
0
97,670
L
Nu Wa
coccopy
Nu Wa
13,601
6,790
0
1,600
9,574
3,773
0
8,364
1,210
87,810
0
W
Morgan Le Fay
majama123
Morgan Le Fay
10,788
515
0
1,887
10,867
4,043
0
5,833
5,034
104,673
0
W
9,479
825
0
5,179
17,282
17,008
465
563
16,719
126
71,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,165
Gold Earned
46,228
381
Minions Killed
586
0
Camps Cleared
0
1,717,563
Distance Traveled
1,590,198
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,841
461
20
1
0
265,978
2
W
Cernunnos
9,636
567
134
8
0
304,749
2
L
Shiva
7,889
464
66
4
0
362,394
0
L
Bastet
7,870
463
70
4
0
397,049
0
L
Hou Yi
6,982
411
72
4
0
331,820
0
L
Charon
6,554
386
31
2
0
298,155
0
W
Awilix
9,942
585
129
8
0
377,823
0
L
Nu Wa
8,870
522
142
8
0
328,145
0
W
Morgan Le Fay
9,046
532
181
11
0
333,439
0
W
Mulan
9,763
574
122
7
0
308,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role