Player Matchup

Persephone
Persephone
Bapstatron1
Persephone
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,498 Elo+
Party 3
Anhur
Anhur
CODE5EDGARD
Anhur
Level 142
God Stats
1W - 4L
1,238 SR
Queue Stats
351W - 351L
1,463 Elo+
Party 2
King Arthur
King Arthur
Gyrthwyrm
King Arthur
Level 108
God Stats
0W - 1L
1,678 SR
Queue Stats
16W - 14L
1,528 Elo+
Party 3
Da Ji
Da Ji
J0RG3 UZ1
Da Ji
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 202L
1,447 Elo+
Party 2
Anubis
Anubis
viper_elite770
Anubis
Level 147
God Stats
2W - 7L
1,106 SR
Queue Stats
582W - 580L
1,445 Elo+
Solo
Team Averages
Level 112
1,404 SR
1,476 Elo+

VS

Team Averages
Level 112
1,588 SR
1,457 Elo+
Hun Batz
Hun Batz
A FALL3N ANG3L
Hun Batz
Level 150
God Stats
7W - 1L
1,469 SR
Queue Stats
302W - 309L
1,476 Elo+
Party 1
Surtr
Surtr
BwgMischief
Surtr
Level 109
God Stats
2W - 0L
1,771 SR
Queue Stats
146W - 143L
1,477 Elo+
Party 1
Sobek
Sobek
DARKKILLK
Sobek
Level 119
God Stats
2W - 0L
1,701 SR
Queue Stats
225W - 212L
1,430 Elo+
Solo
Anubis
Anubis
EM1K666
Anubis
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,430 Elo+
Party 1
Apollo
Apollo
SmilingOmen
Apollo
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 62L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bapstatron1
Persephone
16
6 / 4 / 12
9,712
971
9,753
8,724
3,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 7 / 10
7,806
781
4,710
10,548
3,542
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Gyrthwyrm
King Arthur
15
7 / 5 / 10
8,930
893
13,520
15,244
15,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Da Ji
J0RG3 UZ1
Da Ji
16
8 / 4 / 9
9,449
945
6,463
9,682
6,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 12
8,666
867
14,102
8,341
4,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
10 / 5 / 10
10,391
1,039
14,878
9,630
5,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
3 / 5 / 16
9,342
934
7,880
14,405
13,768
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
DARKKILLK
Sobek
12
3 / 6 / 5
8,911
891
4,735
17,026
16,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
EM1K666
Anubis
14
2 / 6 / 10
8,916
892
6,961
7,756
3,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
17
6 / 5 / 12
10,348
1,035
7,980
12,715
5,789
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
77
25
Kills
24
24
Deaths
27
53
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
10
5
10
3
L
Persephone
Bapstatron1
Persephone
6
4
12
3
W
3
5
16
2.2
L
1
7
10
0.86
W
Sobek
DARKKILLK
Sobek
3
6
5
0.92
W
Anubis
EM1K666
Anubis
2
6
10
1.17
L
King Arthur
Gyrthwyrm
King Arthur
7
5
10
2.4
L
Da Ji
J0RG3 UZ1
Da Ji
8
4
9
3.13
W
Apollo
6
5
12
2.4
L
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,548
Damage
42,434
52,539
Taken
61,532
33,146
Mitigated
45,042
6,837
Healing
8,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
14,878
2,094
0
53
9,630
5,253
911
3,665
5,965
0
28,957
L
Persephone
Bapstatron1
Persephone
9,753
1,418
13
520
8,724
3,125
244
1,517
7,146
19,512
0
W
7,880
2,798
358
1,825
14,405
13,768
441
7,098
7,307
237
14,011
L
4,710
2,556
454
398
10,548
3,542
74
1,419
9,129
0
9,879
W
Sobek
DARKKILLK
Sobek
4,735
286
342
4,135
17,026
16,771
90
5,481
11,545
10,698
0
W
Anubis
EM1K666
Anubis
6,961
923
0
542
7,756
3,461
0
2,570
5,186
9,512
0
L
King Arthur
Gyrthwyrm
King Arthur
13,520
2,082
155
1,984
15,244
15,795
0
4,672
10,572
56
23,398
L
Da Ji
J0RG3 UZ1
Da Ji
6,463
976
642
555
9,682
6,198
302
2,740
6,942
0
14,809
W
Apollo
7,980
5,930
72
1,550
12,715
5,789
2,455
5,097
7,618
0
21,236
L
14,102
601
557
1,559
8,341
4,486
447
1,559
6,782
24,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,563
Gold Earned
47,908
110
Minions Killed
94
0
Camps Cleared
0
848,877
Distance Traveled
886,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,391
1,039
26
3
0
175,834
0
L
Persephone
9,712
971
27
3
0
182,669
0
W
Surtr
9,342
934
11
1
0
175,285
0
L
Anhur
7,806
781
14
1
0
145,341
0
W
Sobek
8,911
891
10
1
0
193,933
0
W
Anubis
8,916
892
8
1
0
160,425
0
L
King Arthur
8,930
893
11
1
0
182,973
0
L
Da Ji
9,449
945
20
2
0
174,935
0
W
Apollo
10,348
1,035
39
4
0
181,330
0
L
Anubis
8,666
867
38
4
0
162,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role