Player Matchup

Charybdis
Charybdis
CarloThe1221
Charybdis
Level 109
God Stats
2W - 7L
1,344 SR
Queue Stats
14W - 35L
1,311 Elo+
Party 2
Hades
Hades
Cepacol13
Hades
Level 59
God Stats
97W - 107L
1,491 SR
Queue Stats
113W - 144L
1,410 Elo+
Party 3
Kali
Kali
DoomedSoldier00
Kali
Level 40
God Stats
6W - 12L
1,588 SR
Queue Stats
336W - 349L
1,195 Elo+
Solo
Poseidon
Poseidon
MisterM1990
Poseidon
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 154L
1,397 Elo+
Party 3
Fenrir
Fenrir
TheN1221
Fenrir
Level 125
God Stats
1W - 3L
1,319 SR
Queue Stats
13W - 32L
1,313 Elo+
Party 2
Team Averages
Level 76
1,449 SR
1,325 Elo+

VS

Team Averages
Level 58
1,305 SR
1,422 Elo+
Ganesha
Ganesha
Cute_n_MyJammies
Ganesha
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 96L
1,415 Elo+
Solo
Olorun
Olorun
N1S_PRIME_
Olorun
Level 68
God Stats
49W - 55L
1,526 SR
Queue Stats
655W - 634L
1,536 Elo+
Solo
Ishtar
Ishtar
TUXENragnar68
Ishtar
Level 88
God Stats
5W - 4L
1,221 SR
Queue Stats
800W - 815L
1,430 Elo+
Solo
Thanatos
Thanatos
interpassive
Thanatos
Level 46
God Stats
1W - 4L
1,142 SR
Queue Stats
25W - 34L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
tengryson
Kukulkan
Level 43
God Stats
2W - 4L
1,135 SR
Queue Stats
32W - 40L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CarloThe1221
Charybdis
5
0 / 0 / 1
3,387
677
1,913
2,760
654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Cepacol13
Hades
4
1 / 0 / 0
3,305
661
952
1,700
759
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 0
3,017
603
424
3,031
1,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
MisterM1990
Poseidon
5
1 / 0 / 0
3,401
680
1,444
2,001
526
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
TheN1221
Fenrir
5
2 / 1 / 0
3,662
732
2,168
3,860
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,492
698
705
4,705
2,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
N1S_PRIME_
Olorun
7
0 / 1 / 0
3,717
743
1,173
2,835
1,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

5
1 / 1 / 0
3,433
687
1,932
2,774
745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
interpassive
Thanatos
5
1 / 0 / 1
3,359
672
1,264
3,301
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
tengryson
Kukulkan
6
0 / 1 / 1
3,573
715
829
1,516
457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
4
Kills
2
2
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CarloThe1221
Charybdis
0
0
1
0.5
L
Hades
Cepacol13
Hades
1
0
0
1
W
0
1
1
0.5
L
0
1
0
0
L
Poseidon
MisterM1990
Poseidon
1
0
0
1
W
Olorun
N1S_PRIME_
Olorun
0
1
0
0
W
1
1
0
1
L
Fenrir
TheN1221
Fenrir
2
1
0
2
W
Thanatos
interpassive
Thanatos
1
0
1
1.5
W
Kukulkan
tengryson
Kukulkan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,901
Damage
5,903
13,352
Taken
15,131
5,032
Mitigated
5,446
4,888
Healing
5,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CarloThe1221
Charybdis
1,913
1,178
0
733
2,760
654
0
242
2,518
0
15,246
L
Hades
Cepacol13
Hades
952
314
23
726
1,700
759
0
322
1,378
7,208
0
W
705
221
0
1,246
4,705
2,168
0
0
4,705
7,543
0
L
424
305
0
274
3,031
1,098
0
614
2,417
0
7,471
L
Poseidon
MisterM1990
Poseidon
1,444
322
0
1,093
2,001
526
16
1,042
959
14,850
0
W
Olorun
N1S_PRIME_
Olorun
1,173
174
0
1,332
2,835
1,106
0
1,404
1,431
18,348
4,319
W
1,932
1,361
0
1,279
2,774
745
0
0
2,774
0
16,081
L
Fenrir
TheN1221
Fenrir
2,168
490
0
2,039
3,860
1,995
0
463
3,397
0
7,308
W
Thanatos
interpassive
Thanatos
1,264
399
0
1,664
3,301
970
0
357
2,944
0
11,036
W
Kukulkan
tengryson
Kukulkan
829
269
0
276
1,516
457
0
635
881
18,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,772
Gold Earned
17,574
87
Minions Killed
124
0
Camps Cleared
0
437,959
Distance Traveled
530,303
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,387
677
29
6
0
88,649
2
L
Hades
3,305
661
16
3
0
52,323
0
W
Ganesha
3,492
698
0
0
0
108,455
2
L
Kali
3,017
603
16
3
0
105,229
0
L
Poseidon
3,401
680
18
4
0
94,177
0
W
Olorun
3,717
743
45
9
0
93,770
0
W
Ishtar
3,433
687
32
6
0
101,114
0
L
Fenrir
3,662
732
8
2
0
97,581
0
W
Thanatos
3,359
672
24
5
0
122,463
0
W
Kukulkan
3,573
715
23
5
0
104,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role