Player Matchup

Charon
Charon
 
Charon
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
KV_ASSI
Thoth
Level 81
God Stats
1W - 1L
1,271 SR
Queue Stats
49W - 44L
1,452 Elo+
Party 2
Ah Puch
Ah Puch
Nina_exr
Ah Puch
Level 68
God Stats
51W - 43L
1,456 SR
Queue Stats
109W - 120L
1,404 Elo+
Party 2
Kali
Kali
SineManibus
Kali
Level 108
God Stats
7W - 2L
1,582 SR
Queue Stats
73W - 70L
1,516 Elo+
Solo
Ravana
Ravana
SteelLord
Ravana
Level 158
God Stats
176W - 135L
1,652 SR
Queue Stats
570W - 525L
1,540 Elo+
Solo
Team Averages
Level 92
1,492 SR
1,483 Elo+

VS

Team Averages
Level 120
1,399 SR
1,459 Elo+
Jormungandr
Jormungandr
La PiPeTTe I
Jormungandr
Level 122
God Stats
0W - 4L
1,136 SR
Queue Stats
95W - 113L
1,415 Elo+
Solo
Ix Chel
Ix Chel
Leon4dakill
Ix Chel
Level 119
God Stats
2W - 3L
1,202 SR
Queue Stats
433W - 452L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Taylan_Stormrage
Kukulkan
Level 107
God Stats
36W - 31L
1,563 SR
Queue Stats
93W - 93L
1,459 Elo+
Party 1
Loki
Loki
baggies_boy
Loki
Level 149
God Stats
11W - 9L
1,569 SR
Queue Stats
380W - 383L
1,505 Elo+
Solo
Neith
Neith
mesut1576
Neith
Level 105
God Stats
5W - 7L
1,523 SR
Queue Stats
113W - 119L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 3
6,418
494
4,270
11,081
7,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thoth
KV_ASSI
Thoth
11
1 / 4 / 2
6,031
464
5,817
8,589
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
Nina_exr
Ah Puch
13
0 / 0 / 1
7,166
551
3,323
1,578
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
7 / 1 / 0
7,816
601
6,114
11,112
6,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
SteelLord
Ravana
13
1 / 0 / 4
7,456
574
8,604
6,452
4,405
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
La PiPeTTe I
Jormungandr
11
1 / 2 / 1
6,739
518
4,288
10,370
8,830
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ix Chel
Leon4dakill
Ix Chel
11
2 / 0 / 3
7,112
547
4,701
9,476
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 1
7,281
560
1,960
6,389
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,962
459
2,739
8,480
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
mesut1576
Neith
10
2 / 2 / 3
6,093
469
7,206
10,108
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
9
Kills
6
6
Deaths
9
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
3
1.5
W
Thoth
KV_ASSI
Thoth
1
4
2
0.5
L
Jormungandr
La PiPeTTe I
Jormungandr
1
2
1
0.75
L
Ix Chel
Leon4dakill
Ix Chel
2
0
3
3.5
W
Ah Puch
Nina_exr
Ah Puch
0
0
1
0.5
W
7
1
0
7
W
Ravana
SteelLord
Ravana
1
0
4
3
L
0
2
1
0.25
L
1
3
1
0.5
L
Neith
mesut1576
Neith
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,128
Damage
20,894
38,812
Taken
44,823
21,744
Mitigated
24,772
10,155
Healing
13,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,270
946
1,405
3,749
11,081
7,480
0
5,091
5,990
22,691
0
W
Thoth
KV_ASSI
Thoth
5,817
396
57
571
8,589
2,985
0
2,580
6,009
34,649
0
L
Jormungandr
La PiPeTTe I
Jormungandr
4,288
890
0
1,910
10,370
8,830
168
1,484
8,886
43,424
0
L
Ix Chel
Leon4dakill
Ix Chel
4,701
817
673
3,640
9,476
6,017
0
3,905
5,571
38,927
0
W
Ah Puch
Nina_exr
Ah Puch
3,323
88
0
1,106
1,578
562
0
144
1,434
55,716
0
W
6,114
2,637
0
1,992
11,112
6,312
0
1,268
9,844
0
48,222
W
Ravana
SteelLord
Ravana
8,604
2,780
0
1,275
6,452
4,405
441
1,866
4,586
0
55,074
L
1,960
114
0
681
6,389
2,913
320
2,369
4,020
66,812
0
L
2,739
703
0
3,249
8,480
2,972
198
794
7,686
0
36,876
L
Neith
mesut1576
Neith
7,206
2,326
0
3,052
10,108
4,040
476
4,858
5,250
0
34,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,887
Gold Earned
33,187
357
Minions Killed
382
0
Camps Cleared
0
1,257,284
Distance Traveled
1,264,239
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,418
494
18
1
0
244,524
0
W
Thoth
6,031
464
54
4
0
235,416
3
L
Jormungandr
6,739
518
76
6
0
245,966
1
L
Ix Chel
7,112
547
53
4
0
255,458
0
W
Ah Puch
7,166
551
120
9
0
226,498
2
W
Kali
7,816
601
72
6
0
300,956
0
W
Ravana
7,456
574
93
7
0
249,890
0
L
Kukulkan
7,281
560
133
10
0
253,237
2
L
Loki
5,962
459
58
4
0
269,940
0
L
Neith
6,093
469
62
5
0
239,638
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role