Player Matchup

Charon
Charon
Gold III
 
Charon
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
Jay2Shiesty
Nike
Gold II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 46L
1,591 MMR
Solo
Bastet
Bastet
Platinum IV
deathwolfy10
Bastet
Platinum IV
Level 157
God Stats
13W - 2L
1,984 SR
Queue Stats
48W - 49L
1,732 MMR
Party 2
Danzaburou
Danzaburou
Gold III
rafifa19
Danzaburou
Gold III
Level 68
God Stats
8W - 5L
1,622 SR
Queue Stats
78W - 80L
1,449 MMR
Party 2
Discordia
Discordia
Platinum V
timdillondsiaper
Discordia
Platinum V
Level 106
God Stats
1W - 1L
1,258 SR
Queue Stats
545W - 530L
1,573 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,573 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 102
1,608 SR
1,585 MMR
Thor
Thor
Gold IV
Dєathwalkєr
Thor
Gold IV
Level 59
God Stats
2W - 5L
1,586 SR
Queue Stats
48W - 51L
1,375 MMR
Party 3
Ne Zha
Ne Zha
Platinum IV
HuntedXFreecss
Ne Zha
Platinum IV
Level 66
God Stats
8W - 6L
1,746 SR
Queue Stats
100W - 95L
1,813 MMR
Party 3
Poseidon
Poseidon
Gold IV
JaAB97
Poseidon
Gold IV
Level 156
God Stats
46W - 30L
1,500 SR
Queue Stats
318W - 311L
1,591 MMR
Solo
Anhur
Anhur
Gold II
Oh Dabi
Anhur
Gold II
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 201L
1,558 MMR
Party 1
Khepri
Khepri
Gold IV
SuperiorAce3883
Khepri
Gold IV
Level 125
God Stats
7W - 5L
1,710 SR
Queue Stats
134W - 128L
1,587 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 1 / 6
5,765
524
2,094
6,300
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 1
6,061
551
4,273
9,035
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
13
7 / 0 / 2
7,378
671
9,661
8,737
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
rafifa19
Danzaburou
11
1 / 2 / 5
6,489
590
4,780
6,612
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
11
4 / 2 / 3
6,950
632
4,439
5,122
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TyrThanatosFreyaSusano

VS

Bans
KaliJormungandrSun WukongMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,943
631
5,105
9,773
7,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 3 / 0
5,472
497
4,141
10,911
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
JaAB97
Poseidon
12
0 / 4 / 2
6,595
600
2,279
6,117
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Oh Dabi
Anhur
10
1 / 3 / 1
5,904
537
5,688
6,756
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 3 / 1
5,891
536
2,723
7,091
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
6
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
1
6
4
L
1
0
0
1
L
1
3
0
0.33
L
Poseidon
JaAB97
Poseidon
0
4
2
0.25
W
0
1
1
0.5
L
Anhur
Oh Dabi
Anhur
1
3
1
0.5
L
2
3
1
0.83
W
Bastet
7
0
2
8
W
Danzaburou
rafifa19
Danzaburou
1
2
5
1.75
W
Discordia
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,247
Damage
19,936
35,806
Taken
40,648
15,377
Mitigated
22,211
10,647
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,094
674
0
1,793
6,300
3,178
0
1,471
4,829
15,936
0
L
5,105
1,471
0
875
9,773
7,210
0
0
9,773
0
58,219
L
4,141
1,239
0
3,850
10,911
5,634
0
1,463
9,448
0
31,220
L
Poseidon
JaAB97
Poseidon
2,279
237
0
310
6,117
1,799
0
1,867
4,250
58,897
0
W
4,273
729
0
250
9,035
5,765
0
0
9,035
0
50,480
L
Anhur
Oh Dabi
Anhur
5,688
2,733
0
1,573
6,756
2,501
564
776
5,980
0
36,624
L
2,723
311
0
872
7,091
5,067
0
2,427
4,664
8,976
0
W
Bastet
9,661
3,435
0
4,770
8,737
2,741
0
745
7,992
0
47,758
W
Danzaburou
rafifa19
Danzaburou
4,780
2,634
0
2,639
6,612
2,161
0
806
5,806
0
43,468
W
Discordia
4,439
373
0
1,195
5,122
1,532
0
1,980
3,142
53,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,643
Gold Earned
30,805
355
Minions Killed
349
0
Camps Cleared
0
1,117,806
Distance Traveled
1,109,986
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,765
524
16
1
0
214,910
2
L
Thor
6,943
631
99
9
0
213,463
5
L
Ne Zha
5,472
497
51
5
0
223,353
0
L
Poseidon
6,595
600
122
11
0
244,035
2
W
Nike
6,061
551
90
8
0
224,856
1
L
Anhur
5,904
537
60
5
0
197,674
0
L
Khepri
5,891
536
17
2
0
231,461
0
W
Bastet
7,378
671
71
6
0
261,264
1
W
Danzaburou
6,489
590
81
7
0
203,691
1
W
Discordia
6,950
632
97
9
0
213,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role