Player Matchup

Hercules
Hercules
Gold V
HelsFeetPics
Hercules
Gold V
Level 68
God Stats
73W - 57L
1,644 SR
Queue Stats
268W - 270L
1,299 MMR
Party 1
Bacchus
Bacchus
Silver I
Iamhim7x
Bacchus
Silver I
Level 108
God Stats
1W - 0L
1,512 SR
Queue Stats
6W - 7L
1,514 MMR
Solo
Freya
Freya
Silver II
LucasNiki34
Freya
Silver II
Level 122
God Stats
4W - 1L
1,449 SR
Queue Stats
23W - 35L
1,502 MMR
Solo
Nu Wa
Nu Wa
Gold III
Warbeast83
Nu Wa
Gold III
Level 185
God Stats
434W - 351L
1,560 SR
Queue Stats
896W - 929L
1,529 MMR
Solo
Susano
Susano
Platinum IV
the_true_street
Susano
Platinum IV
Level 177
God Stats
8W - 12L
1,475 SR
Queue Stats
227W - 220L
1,781 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,528 SR
1,525 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,583 SR
1,524 MMR
Sylvanus
Sylvanus
Gold III
FirstAbyss18018
Sylvanus
Gold III
Level 103
God Stats
5W - 1L
1,985 SR
Queue Stats
130W - 144L
1,485 MMR
Solo
Loki
Loki
Gold IV
Goaatxv
Loki
Gold IV
Level 127
God Stats
3W - 5L
1,612 SR
Queue Stats
78W - 87L
1,552 MMR
Solo
Mulan
Mulan
Bronze III
Podman34
Mulan
Bronze III
Level 46
God Stats
0W - 1L
1,104 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Medusa
Medusa
Gold III
PoutineJesus
Medusa
Gold III
Level 136
God Stats
6W - 5L
1,692 SR
Queue Stats
188W - 200L
1,540 MMR
Solo
Thoth
Thoth
Platinum IV
enaro_rulesttv
Thoth
Platinum IV
Level 222
God Stats
13W - 16L
1,522 SR
Queue Stats
542W - 540L
1,543 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HelsFeetPics
Hercules
7
3 / 0 / 0
4,127
825
3,049
2,778
1,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Iamhim7x
Bacchus
5
1 / 0 / 0
3,459
692
1,215
3,186
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 1 / 1
3,100
620
2,445
2,958
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
7
1 / 0 / 0
3,987
797
1,663
2,941
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 2
3,532
706
1,175
3,327
893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChronosBastetHachimanKali

VS

Bans
MartichorasAo KuangThanatosCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
6
1 / 0 / 0
3,510
702
1,248
3,366
1,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Goaatxv
Loki
5
0 / 1 / 0
3,213
643
951
2,840
766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Podman34
Mulan
4
0 / 3 / 0
3,038
608
913
4,919
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
5
0 / 1 / 1
3,250
650
2,323
3,081
980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,564
713
841
2,104
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
2
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
0
0
1
L
Loki
Goaatxv
Loki
0
1
0
0
W
Hercules
HelsFeetPics
Hercules
3
0
0
3
W
Bacchus
Iamhim7x
Bacchus
1
0
0
1
W
0
1
1
0.5
L
Mulan
Podman34
Mulan
0
3
0
0
L
Medusa
0
1
1
0.5
W
Nu Wa
1
0
0
1
L
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,547
Damage
6,276
15,190
Taken
16,310
6,289
Mitigated
6,063
6,212
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,248
648
569
1,805
3,366
1,654
0
1,676
1,459
10,457
0
L
Loki
Goaatxv
Loki
951
230
0
1,238
2,840
766
0
568
2,272
0
13,450
W
Hercules
HelsFeetPics
Hercules
3,049
1,641
0
1,630
2,778
1,377
0
0
2,778
0
18,414
W
Bacchus
Iamhim7x
Bacchus
1,215
206
101
1,795
3,186
2,446
0
276
2,910
6,999
0
W
2,445
1,065
0
910
2,958
860
0
972
1,986
12,442
0
L
Mulan
Podman34
Mulan
913
211
0
760
4,919
2,147
0
202
4,503
0
9,606
L
Medusa
2,323
794
0
472
3,081
980
0
1,836
1,111
0
17,266
W
Nu Wa
1,663
212
0
1,199
2,941
713
0
537
2,292
27,197
0
L
841
0
0
750
2,104
516
0
717
1,387
19,432
0
W
1,175
325
0
577
3,327
893
0
156
3,135
0
15,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,205
Gold Earned
16,575
149
Minions Killed
138
0
Camps Cleared
0
525,449
Distance Traveled
443,209
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
3,510
702
12
2
0
86,297
0
L
Loki
3,213
643
30
6
0
110,979
0
W
Hercules
4,127
825
31
6
0
105,494
0
W
Bacchus
3,459
692
17
3
0
106,063
2
W
Freya
3,100
620
26
5
0
102,486
0
L
Mulan
3,038
608
17
3
0
79,074
0
L
Medusa
3,250
650
36
7
0
81,557
0
W
Nu Wa
3,987
797
46
9
0
89,932
2
L
Thoth
3,564
713
43
9
0
85,302
2
W
Susano
3,532
706
29
6
0
121,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role