Player Matchup

Surtr
Surtr
 
Surtr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Abxndxn
Danzaburou
Level 68
God Stats
1W - 1L
1,343 SR
Queue Stats
24W - 47L
1,315 Elo+
Solo
Ares
Ares
Qeccer123
Ares
Level 92
God Stats
34W - 25L
1,514 SR
Queue Stats
589W - 611L
1,387 Elo+
Solo
Thanatos
Thanatos
ugePUSS69420_xX
Thanatos
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Team Averages
Level 73
1,471 SR
1,441 Elo+

VS

Team Averages
Level 66
1,540 SR
1,444 Elo+
Thanatos
Thanatos
LngDuck 1330
Thanatos
Level 59
God Stats
17W - 26L
1,406 SR
Queue Stats
391W - 380L
1,387 Elo+
Solo
Olorun
Olorun
Polarodst342
Olorun
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 2
Nox
Nox
Pulsher
Nox
Level 145
God Stats
7W - 1L
1,700 SR
Queue Stats
177W - 165L
1,375 Elo+
Solo
Nemesis
Nemesis
Syphri13
Nemesis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 53L
1,451 Elo+
Party 2
Bacchus
Bacchus
darthnytmare
Bacchus
Level 16
God Stats
2W - 3L
1,595 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
5 / 2 / 0
8,883
635
8,886
15,290
11,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
 
Zhong Kui
12
4 / 4 / 2
7,815
558
8,810
9,262
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Abxndxn
Danzaburou
14
5 / 0 / 1
8,718
623
4,899
7,918
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
2 / 5 / 11
7,768
555
8,689
16,750
18,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
5 / 1 / 6
8,338
596
9,689
15,280
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LngDuck 1330
Thanatos
13
6 / 5 / 3
7,850
561
9,859
15,153
5,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
11
1 / 6 / 0
6,481
463
6,844
9,774
3,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nox
12
4 / 4 / 1
7,159
511
5,418
9,403
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Syphri13
Nemesis
11
0 / 3 / 1
6,398
457
7,493
10,033
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
darthnytmare
Bacchus
9
0 / 3 / 7
6,268
448
4,918
11,593
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
21
Kills
11
12
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
0
2.5
W
Zhong Kui
 
Zhong Kui
4
4
2
1.25
W
Danzaburou
Abxndxn
Danzaburou
5
0
1
5.5
L
Thanatos
LngDuck 1330
Thanatos
6
5
3
1.5
L
Olorun
1
6
0
0.17
L
Nox
4
4
1
1.13
W
Ares
2
5
11
1.5
L
Nemesis
Syphri13
Nemesis
0
3
1
0.17
L
Bacchus
darthnytmare
Bacchus
0
3
7
1.17
W
Thanatos
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,973
Damage
34,532
64,500
Taken
55,956
46,526
Mitigated
30,707
27,722
Healing
15,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
8,886
3,906
0
4,983
15,290
11,481
88
0
14,481
494
66,261
W
Zhong Kui
 
Zhong Kui
8,810
952
0
2,723
9,262
7,318
42
4,997
4,265
55,634
0
W
Danzaburou
Abxndxn
Danzaburou
4,899
2,806
0
4,414
7,918
3,459
2,646
3,973
3,945
0
64,045
L
Thanatos
LngDuck 1330
Thanatos
9,859
2,427
0
8,422
15,153
5,870
0
4,910
10,243
0
40,012
L
Olorun
6,844
3,791
0
2,098
9,774
3,467
0
3,662
6,112
43,950
0
L
Nox
5,418
1,060
0
2,299
9,403
3,809
160
5,448
3,955
46,230
0
W
Ares
8,689
426
316
2,860
16,750
18,306
0
5,674
11,076
27,152
0
L
Nemesis
Syphri13
Nemesis
7,493
2,503
0
1,940
10,033
6,989
0
212
9,821
0
44,404
L
Bacchus
darthnytmare
Bacchus
4,918
394
0
963
11,593
10,572
0
3,528
8,065
13,516
0
W
Thanatos
9,689
2,796
0
12,426
15,280
5,962
0
2,938
12,304
0
67,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,522
Gold Earned
34,156
430
Minions Killed
307
0
Camps Cleared
0
1,329,493
Distance Traveled
1,348,846
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,883
635
119
9
0
252,724
2
W
Zhong Kui
7,815
558
94
7
0
241,906
0
W
Danzaburou
8,718
623
105
8
0
231,133
2
L
Thanatos
7,850
561
56
4
0
286,236
0
L
Olorun
6,481
463
81
6
0
236,781
0
L
Nox
7,159
511
72
5
0
271,165
0
W
Ares
7,768
555
20
1
0
268,472
0
L
Nemesis
6,398
457
80
6
0
279,413
3
L
Bacchus
6,268
448
18
1
0
275,251
0
W
Thanatos
8,338
596
92
7
0
335,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role