Player Matchup

Fenrir
Fenrir
CrAzyCaJuN1732
Fenrir
Level 106
God Stats
14W - 14L
1,550 SR
Queue Stats
431W - 429L
1,502 Elo+
Solo
Guan Yu
Guan Yu
HoulaTM
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,280 Elo+
Party 2
Scylla
Scylla
Ironsxigsts
Scylla
Level 83
God Stats
2W - 4L
1,610 SR
Queue Stats
429W - 393L
1,477 Elo+
Solo
Skadi
Skadi
ShadowRheeper
Skadi
Level 125
God Stats
4W - 0L
1,894 SR
Queue Stats
67W - 63L
1,461 Elo+
Solo
Sol
Sol
Zayrih
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,280 Elo+
Party 2
Team Averages
Level 83
1,611 SR
1,400 Elo+

VS

Team Averages
Level 75
1,496 SR
1,433 Elo+
Bastet
Bastet
DRIPPPY_
Bastet
Level 34
God Stats
2W - 2L
1,629 SR
Queue Stats
55W - 61L
1,453 Elo+
Party 3
Baba Yaga
Baba Yaga
DaintyFawn52759
Baba Yaga
Level 109
God Stats
5W - 5L
1,500 SR
Queue Stats
45W - 47L
1,449 Elo+
Party 1
Ymir
Ymir
Mootone
Ymir
Level 109
God Stats
1W - 3L
1,271 SR
Queue Stats
66W - 71L
1,425 Elo+
Party 1
Medusa
Medusa
SlaterSal
Medusa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,373 Elo+
Party 1
Chaac
Chaac
dumetz136
Chaac
Level 45
God Stats
7W - 4L
1,582 SR
Queue Stats
59W - 71L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,655
568
7,723
12,556
6,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
HoulaTM
Guan Yu
14
7 / 3 / 13
8,715
513
13,334
13,841
15,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
15
5 / 3 / 6
9,687
570
12,769
8,615
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 2 / 2
9,032
531
7,368
10,164
4,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Zayrih
Sol
15
9 / 5 / 12
9,782
575
19,822
13,200
4,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DRIPPPY_
Bastet
15
6 / 6 / 4
9,720
572
8,767
16,684
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baba Yaga
DaintyFawn52759
Baba Yaga
12
1 / 6 / 1
7,290
429
5,045
12,880
4,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
Mootone
Ymir
9
0 / 8 / 2
6,999
412
5,290
18,971
17,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
SlaterSal
Medusa
12
4 / 7 / 1
8,067
475
7,262
14,963
5,054
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
dumetz136
Chaac
13
3 / 4 / 1
8,212
483
9,087
19,640
11,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
30
Kills
14
14
Deaths
31
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Bastet
DRIPPPY_
Bastet
6
6
4
1.33
L
Baba Yaga
DaintyFawn52759
Baba Yaga
1
6
1
0.25
W
Guan Yu
HoulaTM
Guan Yu
7
3
13
4.5
W
Scylla
5
3
6
2.67
L
Ymir
Mootone
Ymir
0
8
2
0.13
W
2
2
2
1.5
L
Medusa
SlaterSal
Medusa
4
7
1
0.64
W
Sol
Zayrih
Sol
9
5
12
3
L
Chaac
dumetz136
Chaac
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,016
Damage
35,451
58,376
Taken
83,138
33,893
Mitigated
44,647
12,019
Healing
17,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,723
1,944
0
3,030
12,556
6,191
0
711
11,845
0
74,946
L
Bastet
DRIPPPY_
Bastet
8,767
2,148
0
3,117
16,684
5,618
0
4,129
12,283
0
60,285
L
Baba Yaga
DaintyFawn52759
Baba Yaga
5,045
200
0
2,646
12,880
4,766
0
6,646
6,142
42,658
0
W
Guan Yu
HoulaTM
Guan Yu
13,334
2,529
414
2,736
13,841
15,931
0
2,526
11,315
0
31,930
W
Scylla
12,769
1,362
0
140
8,615
3,043
783
2,845
5,770
68,987
0
L
Ymir
Mootone
Ymir
5,290
1,186
150
1,829
18,971
17,979
168
11,211
7,457
22,177
0
W
7,368
2,185
0
1,640
10,164
4,636
69
597
9,567
0
63,533
L
Medusa
SlaterSal
Medusa
7,262
3,866
118
3,640
14,963
5,054
788
8,094
6,548
0
43,915
W
Sol
Zayrih
Sol
19,822
9,106
258
3,801
13,200
4,092
287
3,656
9,544
63,920
0
L
Chaac
dumetz136
Chaac
9,087
706
0
5,536
19,640
11,230
571
2,511
16,946
0
56,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
40,288
460
Minions Killed
307
0
Camps Cleared
0
1,610,413
Distance Traveled
1,492,301
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,655
568
108
6
0
372,324
0
L
Bastet
9,720
572
81
5
0
354,858
0
L
Baba Yaga
7,290
429
63
4
0
292,789
2
W
Guan Yu
8,715
513
40
2
0
339,772
0
W
Scylla
9,687
570
115
7
0
314,898
0
L
Ymir
6,999
412
26
2
0
276,174
2
W
Skadi
9,032
531
103
6
0
293,076
0
L
Medusa
8,067
475
61
4
0
280,350
0
W
Sol
9,782
575
94
6
0
290,343
0
L
Chaac
8,212
483
76
4
0
288,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role