Player Matchup

Nu Wa
Nu Wa
MrZinkz
Nu Wa
Level 107
God Stats
7W - 7L
1,546 SR
Queue Stats
62W - 62L
1,461 Elo+
Party 1
Medusa
Medusa
TurkeyTheGod
Medusa
Level 86
God Stats
1W - 2L
1,531 SR
Queue Stats
67W - 69L
1,456 Elo+
Party 1
Maui
Maui
monkeyboy659
Maui
Level 119
God Stats
3W - 3L
1,414 SR
Queue Stats
73W - 76L
1,465 Elo+
Party 1
Team Averages
Level 104
1,497 SR
1,461 Elo+

VS

Team Averages
Level 135
1,509 SR
1,427 Elo+
Agni
Agni
Kroneki
Agni
Level 156
God Stats
2W - 0L
1,638 SR
Queue Stats
27W - 21L
1,524 Elo+
Solo
Guan Yu
Guan Yu
LvSxolarII
Guan Yu
Level 146
God Stats
4W - 4L
1,432 SR
Queue Stats
127W - 171L
1,343 Elo+
Solo
Janus
Janus
MisterMilkman
Janus
Level 103
God Stats
12W - 16L
1,456 SR
Queue Stats
270W - 267L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MrZinkz
Nu Wa
13
1 / 4 / 1
10,015
668
8,711
9,558
2,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
1 / 7 / 0
9,775
652
7,071
10,225
2,376
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 2
9,451
630
3,275
12,859
11,736
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Kroneki
Agni
10
2 / 1 / 3
10,196
680
3,195
1,975
277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
LvSxolarII
Guan Yu
15
4 / 2 / 8
11,473
765
7,424
14,329
12,586
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
7 / 0 / 7
12,576
838
16,906
6,780
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
13
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
Kroneki
Agni
2
1
3
3.5
W
Guan Yu
LvSxolarII
Guan Yu
4
2
8
4
W
7
0
7
10.5
L
Nu Wa
MrZinkz
Nu Wa
1
4
1
0.38
L
Medusa
1
7
0
0.14
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,057
Damage
27,525
32,642
Taken
23,084
16,399
Mitigated
15,274
1,212
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Kroneki
Agni
3,195
165
0
300
1,975
277
0
1,571
404
9,723
0
W
Guan Yu
LvSxolarII
Guan Yu
7,424
618
416
3,986
14,329
12,586
472
6,372
7,957
0
34,361
W
16,906
846
0
470
6,780
2,411
852
4,391
2,389
80,584
0
L
Nu Wa
MrZinkz
Nu Wa
8,711
3,518
66
164
9,558
2,287
684
6,598
2,734
54,308
0
L
Medusa
7,071
3,434
164
182
10,225
2,376
288
6,252
3,761
0
23,528
L
3,275
737
118
518
12,859
11,736
0
7,084
5,426
21,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,241
Gold Earned
34,245
135
Minions Killed
188
0
Camps Cleared
0
712,144
Distance Traveled
624,330
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,196
680
13
1
0
58,424
0
W
Guan Yu
11,473
765
41
3
0
294,973
0
W
Janus
12,576
838
134
9
0
270,933
3
L
Nu Wa
10,015
668
81
5
0
251,928
2
L
Medusa
9,775
652
26
2
0
216,184
0
L
Maui
9,451
630
28
2
0
244,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role