Player Matchup

Yu Huang
Yu Huang
DeadlyFlaws
Yu Huang
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,359 Elo+
Party 1
Charon
Charon
Kovachz
Charon
Level 48
God Stats
6W - 1L
1,898 SR
Queue Stats
136W - 135L
1,363 Elo+
Party 2
Ao Kuang
Ao Kuang
Senpa1_p1z
Ao Kuang
Level 52
God Stats
5W - 4L
1,413 SR
Queue Stats
258W - 261L
1,416 Elo+
Party 1
Charybdis
Charybdis
SpeedyTaku99
Charybdis
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 119L
1,356 Elo+
Party 2
Bellona
Bellona
ZedSlayer9415
Bellona
Level 37
God Stats
12W - 8L
1,337 SR
Queue Stats
51W - 58L
1,324 Elo+
Solo
Team Averages
Level 36
1,530 SR
1,364 Elo+

VS

Team Averages
Level 30
1,411 SR
1,329 Elo+
Hades
Hades
Code-A-Ryu
Hades
Level 16
God Stats
0W - 3L
1,293 SR
Queue Stats
5W - 16L
1,239 Elo+
Party 3
Thor
Thor
CookieDoughIC
Thor
Level 69
God Stats
16W - 13L
1,480 SR
Queue Stats
59W - 79L
1,332 Elo+
Party 3
Izanami
Izanami
Mellowwrld
Izanami
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
18W - 31L
1,273 Elo+
Party 3
Nemesis
Nemesis
RenzClowny
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
SpideryBacchus9
Geb
Level 32
God Stats
3W - 7L
1,281 SR
Queue Stats
158W - 145L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeadlyFlaws
Yu Huang
13
3 / 2 / 2
8,350
522
5,468
7,748
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Kovachz
Charon
12
3 / 0 / 7
8,422
526
7,666
9,268
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Senpa1_p1z
Ao Kuang
14
9 / 2 / 4
9,396
587
12,259
13,848
6,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
SpeedyTaku99
Charybdis
15
3 / 0 / 5
9,287
580
10,216
10,464
4,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
15
1 / 1 / 3
9,432
590
8,613
10,360
10,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
1 / 6 / 1
7,763
485
8,176
14,108
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 0
8,489
531
7,650
15,319
10,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Mellowwrld
Izanami
10
0 / 4 / 0
6,374
398
3,433
6,792
2,234
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
RenzClowny
Nemesis
11
1 / 4 / 0
7,173
448
704
9,632
3,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 4 / 1
6,009
376
3,935
15,267
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
19
Kills
5
5
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hades
1
6
1
0.25
L
3
3
0
1
W
Yu Huang
DeadlyFlaws
Yu Huang
3
2
2
2
W
Charon
Kovachz
Charon
3
0
7
6.5
L
Izanami
Mellowwrld
Izanami
0
4
0
0
L
Nemesis
RenzClowny
Nemesis
1
4
0
0.25
W
Ao Kuang
Senpa1_p1z
Ao Kuang
9
2
4
5.5
W
Charybdis
SpeedyTaku99
Charybdis
3
0
5
5.5
L
0
4
1
0.13
W
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,222
Damage
23,898
51,688
Taken
61,118
34,758
Mitigated
34,365
14,532
Healing
6,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
8,176
1,066
518
2,886
14,108
7,442
0
10,842
2,996
44,119
0
L
7,650
1,641
0
750
15,319
10,758
0
3,376
10,834
0
54,216
W
Yu Huang
DeadlyFlaws
Yu Huang
5,468
1,379
0
250
7,748
3,479
322
2,063
5,685
48,133
0
W
Charon
Kovachz
Charon
7,666
1,325
0
2,038
9,268
9,390
46
3,096
6,172
28,684
0
L
Izanami
Mellowwrld
Izanami
3,433
2,470
0
35
6,792
2,234
0
1,903
4,889
0
34,425
L
Nemesis
RenzClowny
Nemesis
704
213
0
1,581
9,632
3,267
0
2,670
6,872
0
30,202
W
Ao Kuang
Senpa1_p1z
Ao Kuang
12,259
2,783
0
3,367
13,848
6,490
50
4,871
8,977
62,356
0
W
Charybdis
SpeedyTaku99
Charybdis
10,216
5,670
0
6,581
10,464
4,638
180
1,518
8,946
0
92,122
L
3,935
556
0
729
15,267
10,664
0
6,198
8,973
16,039
0
W
Bellona
8,613
1,959
0
2,296
10,360
10,761
353
1,123
9,237
0
66,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,887
Gold Earned
35,808
437
Minions Killed
292
0
Camps Cleared
0
1,559,293
Distance Traveled
1,492,234
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,763
485
66
4
0
251,737
0
L
Thor
8,489
531
95
6
0
271,985
0
W
Yu Huang
8,350
522
88
6
0
239,768
0
W
Charon
8,422
526
32
2
0
321,180
5
L
Izanami
6,374
398
55
3
0
283,345
0
L
Nemesis
7,173
448
51
3
0
377,879
1
W
Ao Kuang
9,396
587
87
5
0
345,076
0
W
Charybdis
9,287
580
129
8
0
301,657
0
L
Geb
6,009
376
25
2
0
307,288
0
W
Bellona
9,432
590
101
6
0
351,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role