Player Matchup

Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DaFrost0
Anhur
Level 106
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 13L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
LordBroScience
Guan Yu
Level 97
God Stats
268W - 248L
1,614 SR
Queue Stats
730W - 837L
1,481 Elo+
Solo
Aphrodite
Aphrodite
MrsKoohwhip
Aphrodite
Level 61
God Stats
15W - 18L
1,693 SR
Queue Stats
223W - 217L
1,489 Elo+
Solo
Charon
Charon
Samurinja
Charon
Level 156
God Stats
13W - 12L
1,416 SR
Queue Stats
205W - 245L
1,444 Elo+
Solo
Team Averages
Level 112
1,588 SR
1,474 Elo+

VS

Team Averages
Level 124
1,415 SR
1,455 Elo+
Zeus
Zeus
FernandoXD777
Zeus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,369 Elo+
Solo
Thanatos
Thanatos
FroogMcBoog
Thanatos
Level 85
God Stats
0W - 1L
1,290 SR
Queue Stats
13W - 16L
1,503 Elo+
Solo
Cerberus
Cerberus
MaaDcUzBaaD
Cerberus
Level 144
God Stats
3W - 3L
1,545 SR
Queue Stats
217W - 196L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Morgana05
Nu Wa
Level 122
God Stats
7W - 3L
1,616 SR
Queue Stats
72W - 72L
1,454 Elo+
Party 2
Heimdallr
Heimdallr
muce16
Heimdallr
Level 125
God Stats
12W - 19L
1,123 SR
Queue Stats
625W - 570L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 3 / 12
9,206
837
13,932
17,419
16,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
DaFrost0
Anhur
16
4 / 4 / 10
9,013
819
7,305
12,364
4,683
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 0 / 7
8,894
809
10,981
12,320
12,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Aphrodite
MrsKoohwhip
Aphrodite
16
5 / 0 / 10
9,238
840
10,326
10,542
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Samurinja
Charon
15
2 / 2 / 6
8,085
735
7,314
12,694
8,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 2
8,028
730
9,911
9,983
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
FroogMcBoog
Thanatos
14
2 / 6 / 2
7,748
704
8,346
10,696
4,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
MaaDcUzBaaD
Cerberus
14
1 / 2 / 3
8,358
760
7,070
22,564
17,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Morgana05
Nu Wa
15
4 / 5 / 3
8,778
798
12,838
9,042
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
muce16
Heimdallr
16
1 / 6 / 1
8,498
773
9,293
14,143
6,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
23
Kills
8
9
Deaths
23
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
12
4
W
Anhur
DaFrost0
Anhur
4
4
10
2.25
L
0
4
2
0.25
L
Thanatos
FroogMcBoog
Thanatos
2
6
2
0.5
W
6
0
7
9.5
L
Cerberus
MaaDcUzBaaD
Cerberus
1
2
3
1.25
L
Nu Wa
Morgana05
Nu Wa
4
5
3
1.1
W
Aphrodite
MrsKoohwhip
Aphrodite
5
0
10
10
W
Charon
Samurinja
Charon
2
2
6
2.5
L
Heimdallr
muce16
Heimdallr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,858
Damage
47,458
65,339
Taken
66,428
47,128
Mitigated
36,207
29,076
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,932
4,198
0
5,513
17,419
16,959
0
8,792
8,627
0
22,173
W
Anhur
DaFrost0
Anhur
7,305
2,671
0
2,552
12,364
4,683
39
5,399
6,965
0
37,034
L
9,911
868
0
676
9,983
3,541
0
2,469
7,133
36,086
0
L
Thanatos
FroogMcBoog
Thanatos
8,346
1,945
0
2,558
10,696
4,526
0
2,336
7,992
0
16,675
W
10,981
1,428
2,294
4,806
12,320
12,146
0
5,142
7,178
166
26,020
L
Cerberus
MaaDcUzBaaD
Cerberus
7,070
986
0
9,551
22,564
17,973
0
5,300
16,262
26,254
0
L
Nu Wa
Morgana05
Nu Wa
12,838
3,108
0
670
9,042
3,667
1,046
3,016
5,811
33,698
0
W
Aphrodite
MrsKoohwhip
Aphrodite
10,326
1,257
6,958
6,288
10,542
5,270
0
5,284
5,258
29,741
0
W
Charon
Samurinja
Charon
7,314
675
9
656
12,694
8,070
972
5,778
6,916
29,162
0
L
Heimdallr
muce16
Heimdallr
9,293
3,819
0
1,613
14,143
6,500
1,138
4,685
8,974
576
36,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,436
Gold Earned
41,410
190
Minions Killed
243
0
Camps Cleared
0
1,282,632
Distance Traveled
1,118,753
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,206
837
23
2
0
254,871
0
W
Anhur
9,013
819
54
5
0
261,893
0
L
Zeus
8,028
730
61
6
0
228,318
0
L
Thanatos
7,748
704
23
2
0
237,400
2
W
Guan Yu
8,894
809
30
3
0
285,862
0
L
Cerberus
8,358
760
56
5
0
252,911
0
L
Nu Wa
8,778
798
48
4
0
198,589
0
W
Aphrodite
9,238
840
53
5
0
243,390
0
W
Charon
8,085
735
30
3
0
236,616
0
L
Heimdallr
8,498
773
55
5
0
201,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role