Player Matchup

Ne Zha
Ne Zha
LukeAtreides
Ne Zha
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,639 Elo+
Solo
Tiamat
Tiamat
PokerSprout
Tiamat
Level 115
God Stats
4W - 5L
1,346 SR
Queue Stats
109W - 77L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
RustyOn
Danzaburou
Level 60
God Stats
3W - 1L
1,814 SR
Queue Stats
53W - 30L
1,628 Elo+
Party 2
Aphrodite
Aphrodite
SteamFlower5
Aphrodite
Level 104
God Stats
1W - 1L
1,745 SR
Queue Stats
48W - 31L
1,603 Elo+
Party 2
Ganesha
Ganesha
telefonsnusk99
Ganesha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,612 Elo+
Party 2
Team Averages
Level 95
1,581 SR
1,602 Elo+

VS

Team Averages
Level 130
1,466 SR
1,514 Elo+
Xbalanque
Xbalanque
BioTrash27
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,512 Elo+
Party 1
Jing Wei
Jing Wei
BornHyper
Jing Wei
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Dawnflame
Morgan Le Fay
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,550 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LeChát
Kumbhakarna
Level 155
God Stats
3W - 2L
1,331 SR
Queue Stats
288W - 277L
1,563 Elo+
Solo
Yemoja
Yemoja
eJikeee
Yemoja
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 164L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
2 / 7 / 5
9,087
606
11,291
14,853
7,324
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
19
3 / 2 / 7
10,241
683
21,518
14,501
10,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
RustyOn
Danzaburou
15
3 / 5 / 4
9,319
621
18,244
17,928
7,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
SteamFlower5
Aphrodite
17
2 / 4 / 4
9,771
651
8,561
16,196
9,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 6 / 4
8,302
553
6,143
18,698
16,154
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BioTrash27
Xbalanque
19
9 / 2 / 14
12,138
809
25,120
16,602
8,645
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
BornHyper
Jing Wei
18
6 / 3 / 9
11,082
739
11,572
16,461
8,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Dawnflame
Morgan Le Fay
19
7 / 1 / 11
11,986
799
29,367
15,266
8,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
LeChát
Kumbhakarna
16
0 / 2 / 20
10,768
718
7,748
25,821
23,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
eJikeee
Yemoja
18
2 / 2 / 13
11,355
757
3,605
15,331
15,494
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
91
10
Kills
24
24
Deaths
10
24
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BioTrash27
Xbalanque
9
2
14
8
W
Jing Wei
BornHyper
Jing Wei
6
3
9
3.5
W
Morgan Le Fay
Dawnflame
Morgan Le Fay
7
1
11
12.5
W
Kumbhakarna
LeChát
Kumbhakarna
0
2
20
5
L
Ne Zha
2
7
5
0.64
L
Tiamat
3
2
7
3.25
L
Danzaburou
RustyOn
Danzaburou
3
5
4
1
L
Aphrodite
SteamFlower5
Aphrodite
2
4
4
1
W
Yemoja
eJikeee
Yemoja
2
2
13
4.25
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,757
Damage
77,412
82,176
Taken
89,481
51,234
Mitigated
64,860
30,365
Healing
44,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BioTrash27
Xbalanque
25,120
6,088
1,777
1,510
16,602
8,645
3,424
8,932
7,670
0
52,999
W
Jing Wei
BornHyper
Jing Wei
11,572
6,340
693
1,439
16,461
8,608
1,863
8,249
8,212
0
33,834
W
Morgan Le Fay
Dawnflame
Morgan Le Fay
29,367
5,445
1,042
1,597
15,266
8,832
2,461
5,737
9,529
51,694
0
W
Kumbhakarna
LeChát
Kumbhakarna
7,748
202
6,287
5,661
25,821
23,281
0
9,084
16,737
11,197
0
L
Ne Zha
11,291
1,601
378
602
14,853
7,324
0
8,090
6,763
0
24,317
L
Tiamat
21,518
672
2,534
2,881
14,501
10,560
0
8,399
6,102
45,955
0
L
Danzaburou
RustyOn
Danzaburou
18,244
8,515
0
4,112
17,928
7,780
0
7,591
10,337
0
33,942
L
Aphrodite
SteamFlower5
Aphrodite
8,561
511
10,909
8,052
16,196
9,416
0
7,336
8,860
23,391
0
W
Yemoja
eJikeee
Yemoja
3,605
977
19,481
4,942
15,331
15,494
852
4,220
11,111
8,130
0
L
6,143
139
638
259
18,698
16,154
0
9,304
9,394
10,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,720
Gold Earned
57,329
145
Minions Killed
179
0
Camps Cleared
0
1,306,946
Distance Traveled
1,460,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,138
809
70
5
0
307,457
0
W
Jing Wei
11,082
739
53
4
0
258,243
0
W
Morgan Le Fay
11,986
799
36
2
0
318,940
0
W
Kumbhakarna
10,768
718
3
0
0
306,696
0
L
Ne Zha
9,087
606
16
1
0
261,818
0
L
Tiamat
10,241
683
47
3
0
316,335
0
L
Danzaburou
9,319
621
34
2
0
241,430
0
L
Aphrodite
9,771
651
48
3
0
261,224
0
W
Yemoja
11,355
757
17
1
0
269,486
0
L
Ganesha
8,302
553
0
0
0
226,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role