Player Matchup

Hades
Hades
BigBob101
Hades
Level 31
God Stats
2W - 0L
1,701 SR
Queue Stats
100W - 84L
1,685 Elo+
Party 3
Izanami
Izanami
DandySanderson
Izanami
Level 29
God Stats
2W - 0L
1,176 SR
Queue Stats
4W - 8L
1,245 Elo+
Party 1
Amaterasu
Amaterasu
Protato06
Amaterasu
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 91L
1,685 Elo+
Party 3
Loki
Loki
jangletetts
Loki
Level 43
God Stats
15W - 14L
1,588 SR
Queue Stats
82W - 87L
1,342 Elo+
Party 1
Sol
Sol
kittygbaby
Sol
Level 78
God Stats
9W - 9L
1,507 SR
Queue Stats
83W - 75L
1,443 Elo+
Party 1
Team Averages
Level 42
1,494 SR
1,480 Elo+

VS

Team Averages
Level 59
1,545 SR
1,464 Elo+
Ravana
Ravana
EXOPODO
Ravana
Level 41
God Stats
7W - 7L
1,526 SR
Queue Stats
125W - 146L
1,359 Elo+
Solo
King Arthur
King Arthur
Incursion831
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Izanami
Izanami
Zance21
Izanami
Level 89
God Stats
10W - 8L
1,513 SR
Queue Stats
120W - 111L
1,522 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
de5ertbod7
Morgan Le Fay
Level 43
God Stats
16W - 25L
1,688 SR
Queue Stats
140W - 135L
1,471 Elo+
Solo
Ganesha
Ganesha
lemon74928
Ganesha
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BigBob101
Hades
14
7 / 0 / 2
9,012
693
11,544
10,372
7,828
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
2 / 2 / 3
6,463
497
6,994
7,784
3,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Protato06
Amaterasu
10
1 / 4 / 3
6,647
511
3,999
10,240
8,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
5 / 1 / 1
7,725
594
3,017
8,264
2,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 0 / 3
6,734
518
6,002
6,662
2,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
EXOPODO
Ravana
11
2 / 3 / 0
6,300
485
3,912
8,432
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

King Arthur
Incursion831
King Arthur
10
0 / 5 / 1
6,026
464
2,766
9,757
4,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Zance21
Izanami
10
3 / 3 / 2
6,302
485
5,196
7,091
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
de5ertbod7
Morgan Le Fay
11
2 / 3 / 1
6,387
491
8,214
9,079
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
lemon74928
Ganesha
10
0 / 3 / 5
6,408
493
3,021
10,984
7,470
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
17
Kills
7
7
Deaths
17
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
BigBob101
Hades
7
0
2
8
W
2
2
3
1.75
L
Ravana
EXOPODO
Ravana
2
3
0
0.67
L
King Arthur
Incursion831
King Arthur
0
5
1
0.1
W
Amaterasu
Protato06
Amaterasu
1
4
3
0.63
L
Izanami
Zance21
Izanami
3
3
2
1.33
L
Morgan Le Fay
de5ertbod7
Morgan Le Fay
2
3
1
0.83
W
5
1
1
5.5
W
2
0
3
3.5
L
Ganesha
lemon74928
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,556
Damage
23,109
43,322
Taken
45,343
25,042
Mitigated
22,920
16,362
Healing
10,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
BigBob101
Hades
11,544
2,267
80
6,156
10,372
7,828
84
323
10,009
65,402
342
W
6,994
4,338
0
1,117
7,784
3,817
711
2,487
5,243
0
47,976
L
Ravana
EXOPODO
Ravana
3,912
1,099
0
2,309
8,432
3,918
438
3,706
4,726
0
37,338
L
King Arthur
Incursion831
King Arthur
2,766
288
0
910
9,757
4,786
0
7,451
2,306
0
27,911
W
Amaterasu
Protato06
Amaterasu
3,999
1,197
0
2,510
10,240
8,118
0
2,291
7,922
0
19,233
L
Izanami
Zance21
Izanami
5,196
3,541
0
1,442
7,091
3,190
0
1,067
6,024
0
41,239
L
Morgan Le Fay
de5ertbod7
Morgan Le Fay
8,214
948
187
2,730
9,079
3,556
99
3,254
5,825
39,326
0
W
3,017
683
0
1,674
8,264
2,740
0
1,460
6,747
0
57,222
W
6,002
1,486
0
4,825
6,662
2,539
0
4,154
2,166
40,106
3,019
L
Ganesha
lemon74928
Ganesha
3,021
487
1,126
1,932
10,984
7,470
0
1,476
9,508
22,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
31,423
351
Minions Killed
273
0
Camps Cleared
0
1,230,206
Distance Traveled
1,150,939
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,012
693
103
8
0
220,951
0
W
Izanami
6,463
497
69
5
0
240,958
0
L
Ravana
6,300
485
66
5
0
258,726
0
L
King Arthur
6,026
464
43
3
0
238,611
0
W
Amaterasu
6,647
511
23
2
0
244,494
0
L
Izanami
6,302
485
94
7
0
162,038
0
L
Morgan Le Fay
6,387
491
66
5
0
241,760
0
W
Loki
7,725
594
88
7
0
277,293
2
W
Sol
6,734
518
68
5
0
246,510
2
L
Ganesha
6,408
493
4
0
0
249,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role