Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ace protogen
Ah Muzen Cab
Level 89
God Stats
3W - 4L
1,384 SR
Queue Stats
56W - 46L
1,457 Elo+
Solo
Geb
Geb
Edzio92
Geb
Level 116
God Stats
12W - 12L
1,498 SR
Queue Stats
25W - 29L
1,472 Elo+
Party 2
Scylla
Scylla
MetalJypsy
Scylla
Level 146
God Stats
3W - 4L
1,435 SR
Queue Stats
238W - 234L
1,522 Elo+
Solo
Heimdallr
Heimdallr
YuraJoke24
Heimdallr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Team Averages
Level 83
1,464 SR
1,490 Elo+

VS

Team Averages
Level 95
1,496 SR
1,484 Elo+
Fenrir
Fenrir
Ceezy-Not-beezy
Fenrir
Level 109
God Stats
6W - 6L
1,452 SR
Queue Stats
107W - 115L
1,453 Elo+
Party 1
Rama
Rama
Christhegreat13
Rama
Level 72
God Stats
12W - 11L
1,544 SR
Queue Stats
68W - 60L
1,525 Elo+
Solo
Kukulkan
Kukulkan
FrankGotDank
Kukulkan
Level 158
God Stats
2W - 8L
1,181 SR
Queue Stats
227W - 240L
1,466 Elo+
Party 1
Xing Tian
Xing Tian
HOODED SHADOWZ
Xing Tian
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Shiva
Shiva
WYLIESAGEOTE
Shiva
Level 98
God Stats
2W - 6L
1,804 SR
Queue Stats
331W - 368L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 0 / 0
3,301
660
613
3,930
1,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Ace protogen
Ah Muzen Cab
5
0 / 0 / 0
3,053
611
1,599
2,229
617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
5
0 / 0 / 0
3,359
672
805
2,637
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
MetalJypsy
Scylla
5
0 / 1 / 0
3,207
641
85
2,497
459
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YuraJoke24
Heimdallr
6
0 / 0 / 0
3,314
663
1,099
2,447
774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,157
631
1,005
2,541
747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,412
482
0
0
0
Kukulkan
FrankGotDank
Kukulkan
4
0 / 0 / 0
2,950
590
1,399
1,424
378
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
HOODED SHADOWZ
Xing Tian
5
0 / 0 / 0
3,087
617
557
2,755
1,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 0 / 0
3,571
714
1,078
3,276
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
0
0
W
Ah Muzen Cab
Ace protogen
Ah Muzen Cab
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Geb
0
0
0
0
L
Kukulkan
FrankGotDank
Kukulkan
0
0
0
0
L
Xing Tian
HOODED SHADOWZ
Xing Tian
0
0
0
0
W
Scylla
MetalJypsy
Scylla
0
1
0
0
L
0
0
0
0
W
Heimdallr
YuraJoke24
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,201
Damage
4,039
13,740
Taken
9,996
4,405
Mitigated
3,832
6,076
Healing
2,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
613
283
0
2,690
3,930
1,095
0
0
3,930
0
18,653
W
Ah Muzen Cab
Ace protogen
Ah Muzen Cab
1,599
309
60
53
2,229
617
0
931
1,298
0
17,972
L
1,005
166
0
713
2,541
747
0
85
2,456
0
10,538
L
0
0
0
0
0
0
0
0
0
0
0
W
Geb
805
81
0
1,326
2,637
1,460
0
1,025
1,612
9,806
0
L
Kukulkan
FrankGotDank
Kukulkan
1,399
112
0
0
1,424
378
0
210
1,214
11,611
0
L
Xing Tian
HOODED SHADOWZ
Xing Tian
557
82
0
1,158
2,755
1,591
0
595
2,160
4,377
0
W
Scylla
MetalJypsy
Scylla
85
85
0
1,016
2,497
459
0
0
2,497
13,919
0
L
1,078
0
0
520
3,276
1,116
0
0
3,276
0
17,239
W
Heimdallr
YuraJoke24
Heimdallr
1,099
479
0
931
2,447
774
0
0
2,447
0
13,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,234
Gold Earned
15,177
130
Minions Killed
67
0
Camps Cleared
0
464,883
Distance Traveled
422,504
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,301
660
39
8
0
102,627
0
W
Ah Muzen Cab
3,053
611
36
7
0
102,903
1
L
Fenrir
3,157
631
19
4
0
117,524
3
L
Rama
2,412
482
0
0
0
0
0
W
Geb
3,359
672
11
2
0
91,107
0
L
Kukulkan
2,950
590
20
4
0
98,996
1
L
Xing Tian
3,087
617
8
2
0
104,807
0
W
Scylla
3,207
641
24
5
0
88,694
1
L
Shiva
3,571
714
20
4
0
101,177
0
W
Heimdallr
3,314
663
20
4
0
79,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role