Player Matchup

Charybdis
Charybdis
AJ2212
Charybdis
Level 142
God Stats
3W - 1L
1,715 SR
Queue Stats
155W - 150L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Genuiz
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,486 SR
Queue Stats
72W - 68L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
Magickoolaid41
Sun Wukong
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thoth
Thoth
VICR Prieto
Thoth
Level 102
God Stats
4W - 4L
1,610 SR
Queue Stats
393W - 401L
1,522 Elo+
Solo
Bacchus
Bacchus
electricafe
Bacchus
Level 76
God Stats
3W - 2L
1,274 SR
Queue Stats
487W - 485L
1,460 Elo+
Solo
Team Averages
Level 111
1,517 SR
1,495 Elo+

VS

Team Averages
Level 130
1,443 SR
1,474 Elo+
Neith
Neith
BlueACE760
Neith
Level 159
God Stats
2W - 4L
1,457 SR
Queue Stats
205W - 212L
1,506 Elo+
Solo
Tyr
Tyr
DeNNiSRoDMaN37
Tyr
Level 147
God Stats
4W - 5L
1,516 SR
Queue Stats
389W - 422L
1,476 Elo+
Solo
Kali
Kali
Falkyr8616
Kali
Level 128
God Stats
3W - 8L
1,520 SR
Queue Stats
457W - 465L
1,504 Elo+
Solo
The Morrigan
The Morrigan
Kahaloa
The Morrigan
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 91L
1,444 Elo+
Solo
Hou Yi
Hou Yi
ringshotgaming
Hou Yi
Level 83
God Stats
0W - 3L
1,222 SR
Queue Stats
20W - 33L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AJ2212
Charybdis
16
5 / 3 / 14
9,835
820
11,083
9,481
4,966
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Genuiz
Ah Muzen Cab
18
6 / 2 / 15
10,617
885
14,864
11,182
6,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Magickoolaid41
Sun Wukong
17
2 / 1 / 15
10,060
838
7,076
14,443
20,266
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 3 / 11
11,410
951
13,771
9,924
4,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
electricafe
Bacchus
15
0 / 4 / 17
8,977
748
6,184
12,730
20,509
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
3 / 5 / 5
9,819
818
10,544
12,350
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 7 / 6
9,685
807
5,849
16,399
19,604
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
2 / 7 / 5
8,645
720
7,816
14,281
6,130
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Kahaloa
The Morrigan
9
0 / 3 / 2
6,762
564
3,300
4,749
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 2 / 4
10,657
888
15,833
8,883
4,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
24
Kills
13
13
Deaths
24
72
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AJ2212
Charybdis
5
3
14
4
L
Neith
3
5
5
1.1
L
2
7
6
0.71
L
2
7
5
0.64
W
Ah Muzen Cab
Genuiz
Ah Muzen Cab
6
2
15
6.75
L
The Morrigan
Kahaloa
The Morrigan
0
3
2
0.33
W
Sun Wukong
Magickoolaid41
Sun Wukong
2
1
15
9.5
W
11
3
11
5.5
W
Bacchus
electricafe
Bacchus
0
4
17
2.13
L
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,978
Damage
43,342
57,760
Taken
56,662
57,337
Mitigated
37,260
16,915
Healing
13,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AJ2212
Charybdis
11,083
5,768
1,690
1,518
9,481
4,966
1,448
881
8,600
0
17,731
L
Neith
10,544
3,135
38
1,791
12,350
5,654
0
5,620
6,730
0
30,232
L
5,849
230
371
3,580
16,399
19,604
0
4,480
11,919
0
20,026
L
7,816
3,081
22
3,525
14,281
6,130
0
4,367
9,914
0
9,061
W
Ah Muzen Cab
Genuiz
Ah Muzen Cab
14,864
6,687
1,769
2,001
11,182
6,819
1,971
363
10,819
0
33,196
L
The Morrigan
Kahaloa
The Morrigan
3,300
120
44
1,060
4,749
1,730
0
1,804
2,929
7,040
0
W
Sun Wukong
Magickoolaid41
Sun Wukong
7,076
449
1,078
3,221
14,443
20,266
178
1,180
13,263
0
20,851
W
13,771
432
1,445
1,615
9,924
4,777
419
394
9,530
35,419
0
W
Bacchus
electricafe
Bacchus
6,184
671
1,140
1,438
12,730
20,509
102
482
12,248
11,323
0
L
15,833
8,711
449
2,755
8,883
4,142
71
3,684
5,199
0
34,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
45,568
149
Minions Killed
152
0
Camps Cleared
0
1,183,147
Distance Traveled
977,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,835
820
20
2
0
208,078
0
L
Neith
9,819
818
45
4
0
194,194
0
L
Tyr
9,685
807
28
2
0
241,176
0
L
Kali
8,645
720
8
1
0
218,922
0
W
Ah Muzen Cab
10,617
885
42
4
0
213,936
0
L
The Morrigan
6,762
564
8
1
0
87,163
0
W
Sun Wukong
10,060
838
33
3
0
269,034
0
W
Thoth
11,410
951
51
4
0
240,186
0
W
Bacchus
8,977
748
3
0
0
251,913
0
L
Hou Yi
10,657
888
63
5
0
236,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role