Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DeltaIIAquarii
Thor
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,512 Elo+
Party 2
Izanami
Izanami
V4stoLordIX
Izanami
Level 109
God Stats
2W - 1L
1,714 SR
Queue Stats
71W - 83L
1,498 Elo+
Party 2
Aphrodite
Aphrodite
Xberger_36
Aphrodite
Level 128
God Stats
1W - 5L
1,396 SR
Queue Stats
515W - 495L
1,494 Elo+
Solo
King Arthur
King Arthur
pau11gm
King Arthur
Level 57
God Stats
10W - 14L
1,577 SR
Queue Stats
124W - 142L
1,463 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,494 Elo+

VS

Team Averages
Level 103
1,613 SR
1,531 Elo+
Charon
Charon
BullDog_VII
Charon
Level 138
God Stats
11W - 7L
1,630 SR
Queue Stats
94W - 83L
1,513 Elo+
Solo
Olorun
Olorun
NawYeDidnaePal
Olorun
Level 133
God Stats
2W - 0L
1,746 SR
Queue Stats
210W - 195L
1,520 Elo+
Party 1
Bellona
Bellona
Nephboii
Bellona
Level 144
God Stats
7W - 0L
1,719 SR
Queue Stats
26W - 11L
1,615 Elo+
Solo
Ne Zha
Ne Zha
Renag
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,518 Elo+
Solo
Ishtar
Ishtar
steezysteve
Ishtar
Level 54
God Stats
21W - 27L
1,471 SR
Queue Stats
87W - 95L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 5 / 2
8,143
479
11,445
13,477
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 3 / 1
8,134
478
4,931
15,472
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
V4stoLordIX
Izanami
15
1 / 4 / 1
8,576
504
8,030
12,298
5,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Xberger_36
Aphrodite
12
0 / 2 / 2
7,612
448
4,015
16,013
14,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
pau11gm
King Arthur
3
0 / 2 / 0
5,516
324
1,185
2,870
1,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
2 / 1 / 5
8,939
526
8,967
12,445
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 5
9,734
573
13,553
12,035
5,379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Nephboii
Bellona
17
7 / 1 / 1
11,219
660
8,927
14,142
15,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ne Zha
Renag
Ne Zha
14
3 / 1 / 3
8,969
528
3,970
10,213
4,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
16
1 / 0 / 5
9,856
580
8,951
9,413
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
16
16
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
2
0.6
W
Charon
2
1
5
4.5
L
1
3
1
0.5
W
3
1
5
5.5
W
Bellona
Nephboii
Bellona
7
1
1
7.5
W
Ne Zha
Renag
Ne Zha
3
1
3
4.5
L
Izanami
V4stoLordIX
Izanami
1
4
1
0.38
L
Aphrodite
Xberger_36
Aphrodite
0
2
2
0.5
L
King Arthur
pau11gm
King Arthur
0
2
0
0
W
Ishtar
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,606
Damage
44,368
60,130
Taken
58,248
35,445
Mitigated
41,182
21,044
Healing
22,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,445
822
756
3,458
13,477
6,979
0
8,191
5,286
65,418
0
W
Charon
8,967
1,244
137
2,584
12,445
12,001
29
4,451
7,782
33,525
339
L
4,931
740
0
500
15,472
7,345
0
3,556
11,916
0
67,382
W
13,553
5,348
1,232
6,860
12,035
5,379
2,820
6,097
5,505
89,839
0
W
Bellona
Nephboii
Bellona
8,927
2,792
0
6,038
14,142
15,207
300
2,033
12,011
0
89,729
W
Ne Zha
Renag
Ne Zha
3,970
1,307
0
2,461
10,213
4,408
131
1,782
8,351
0
54,991
L
Izanami
V4stoLordIX
Izanami
8,030
4,864
0
3,474
12,298
5,048
0
2,080
10,218
0
78,594
L
Aphrodite
Xberger_36
Aphrodite
4,015
474
3,917
8,527
16,013
14,295
0
8,174
7,839
27,529
0
L
King Arthur
pau11gm
King Arthur
1,185
429
0
412
2,870
1,778
0
180
2,690
0
8,577
W
Ishtar
8,951
6,507
0
3,504
9,413
4,187
905
898
8,515
0
83,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
48,717
414
Minions Killed
547
0
Camps Cleared
0
1,363,720
Distance Traveled
1,717,154
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,143
479
114
7
0
320,444
4
W
Charon
8,939
526
42
2
0
365,211
1
L
Thor
8,134
478
104
6
0
363,538
0
W
Olorun
9,734
573
148
9
0
334,708
5
W
Bellona
11,219
660
146
9
0
327,555
2
W
Ne Zha
8,969
528
76
4
0
369,483
0
L
Izanami
8,576
504
135
8
0
302,251
3
L
Aphrodite
7,612
448
45
3
0
328,085
0
L
King Arthur
5,516
324
16
1
0
49,402
0
W
Ishtar
9,856
580
135
8
0
320,197
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role