Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
CrabFestKilla
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
Osiris 3RD
Aphrodite
Level 88
God Stats
5W - 2L
1,671 SR
Queue Stats
66W - 72L
1,474 Elo+
Party 3
Anubis
Anubis
TooManyOptions
Anubis
Level 26
God Stats
6W - 5L
1,580 SR
Queue Stats
28W - 22L
1,540 Elo+
Party 3
Horus
Horus
Wheezingwheeze
Horus
Level 65
God Stats
1W - 2L
1,318 SR
Queue Stats
44W - 37L
1,505 Elo+
Party 1
Team Averages
Level 55
1,514 SR
1,490 Elo+

VS

Team Averages
Level 38
1,464 SR
1,448 Elo+
Achilles
Achilles
KaiserGemini0TTV
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 16L
1,620 Elo+
Solo
Bellona
Bellona
KeenanOH
Bellona
Level 49
God Stats
21W - 17L
1,465 SR
Queue Stats
164W - 177L
1,480 Elo+
Solo
Hel
Hel
Maca2wildd
Hel
Level 42
God Stats
6W - 7L
1,574 SR
Queue Stats
54W - 65L
1,397 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Relinqq
Ah Muzen Cab
Level 33
God Stats
3W - 4L
1,367 SR
Queue Stats
15W - 22L
1,282 Elo+
Party 2
Bacchus
Bacchus
SpindleFlick
Bacchus
Level 27
God Stats
3W - 4L
1,416 SR
Queue Stats
6W - 8L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
8 / 1 / 1
9,897
660
15,228
13,718
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
11
0 / 2 / 2
6,616
441
5,688
9,770
3,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Aphrodite
Osiris 3RD
Aphrodite
13
1 / 2 / 6
7,618
508
4,187
10,869
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 2
9,677
645
10,220
10,126
5,405
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 0 / 3
7,924
528
5,478
11,296
7,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
6,732
449
5,744
15,380
10,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
KeenanOH
Bellona
13
0 / 4 / 2
7,184
479
5,201
15,150
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 3
8,338
556
9,882
12,835
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Relinqq
Ah Muzen Cab
12
0 / 1 / 1
7,135
476
7,044
9,670
4,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SpindleFlick
Bacchus
13
4 / 1 / 2
7,976
532
7,333
9,363
9,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
16
Kills
7
7
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
1
1
8.5
W
Artemis
0
2
2
0.5
L
1
6
0
0.17
L
Bellona
KeenanOH
Bellona
0
4
2
0.25
L
2
4
3
0.88
W
Aphrodite
Osiris 3RD
Aphrodite
1
2
6
2
L
Ah Muzen Cab
Relinqq
Ah Muzen Cab
0
1
1
0.5
L
Bacchus
SpindleFlick
Bacchus
4
1
2
5
W
5
2
2
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,801
Damage
35,204
55,779
Taken
62,398
32,393
Mitigated
37,802
30,544
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
15,228
3,767
0
5,224
13,718
11,030
522
2,972
10,153
68,893
0
W
Artemis
5,688
1,522
0
1,850
9,770
3,839
0
2,712
7,058
0
39,615
L
5,744
2,198
0
3,347
15,380
10,778
0
10,253
4,525
0
34,526
L
Bellona
KeenanOH
Bellona
5,201
849
0
1,253
15,150
8,431
0
6,479
8,622
0
69,476
L
9,882
1,392
773
3,207
12,835
5,156
0
7,993
4,743
58,370
0
W
Aphrodite
Osiris 3RD
Aphrodite
4,187
513
1,699
6,640
10,869
4,297
420
3,277
7,547
45,676
0
L
Ah Muzen Cab
Relinqq
Ah Muzen Cab
7,044
3,102
0
3,446
9,670
4,088
0
1,238
8,432
0
61,323
L
Bacchus
SpindleFlick
Bacchus
7,333
862
0
2,170
9,363
9,349
0
2,789
6,441
32,547
0
W
10,220
1,133
0
5,721
10,126
5,405
568
4,865
5,214
99,091
0
W
5,478
3,039
2,293
7,117
11,296
7,822
0
3,389
7,907
0
30,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,732
Gold Earned
37,365
483
Minions Killed
410
0
Camps Cleared
0
1,419,590
Distance Traveled
1,425,656
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,897
660
104
7
0
284,355
2
W
Artemis
6,616
441
74
5
0
261,939
0
L
Achilles
6,732
449
63
4
0
273,212
4
L
Bellona
7,184
479
96
6
0
301,985
0
L
Hel
8,338
556
110
7
0
274,915
3
W
Aphrodite
7,618
508
63
4
0
271,987
0
L
Ah Muzen Cab
7,135
476
111
7
0
260,412
0
L
Bacchus
7,976
532
30
2
0
315,132
7
W
Anubis
9,677
645
178
12
0
263,583
0
W
Horus
7,924
528
64
4
0
337,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role