Player Matchup

Xbalanque
Xbalanque
X3ladr
Xbalanque
Level 21
God Stats
3W - 2L
1,700 SR
Queue Stats
22W - 19L
1,468 Elo+
Party 2
Yu Huang
Yu Huang
Y0l0ISM3
Yu Huang
Level 111
God Stats
3W - 2L
1,427 SR
Queue Stats
5W - 2L
1,749 Elo+
Solo
Yemoja
Yemoja
hulkahmed
Yemoja
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,477 Elo+
Party 2
Team Averages
Level 70
1,542 SR
1,565 Elo+

VS

Team Averages
Level 47
1,490 SR
1,450 Elo+
Discordia
Discordia
Abreakahabra
Discordia
Level 47
God Stats
14W - 6L
1,707 SR
Queue Stats
142W - 132L
1,510 Elo+
Solo
Cu Chulainn
Cu Chulainn
Popelmann
Cu Chulainn
Level 45
God Stats
14W - 12L
1,453 SR
Queue Stats
199W - 208L
1,430 Elo+
Party 1
Lancelot
Lancelot
Snotemhard
Lancelot
Level 49
God Stats
11W - 16L
1,309 SR
Queue Stats
124W - 141L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
X3ladr
Xbalanque
11
1 / 6 / 2
9,255
661
9,404
12,952
5,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Y0l0ISM3
Yu Huang
11
2 / 4 / 1
9,086
649
8,329
9,804
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
hulkahmed
Yemoja
11
0 / 3 / 4
8,593
614
2,103
12,579
12,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Abreakahabra
Discordia
15
6 / 0 / 6
11,710
836
19,080
8,708
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
Popelmann
Cu Chulainn
12
2 / 3 / 9
10,194
728
7,744
15,485
14,303
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
Snotemhard
Lancelot
13
5 / 1 / 4
10,527
752
4,010
7,427
3,186
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
3
Kills
13
13
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Abreakahabra
Discordia
6
0
6
9
W
Cu Chulainn
Popelmann
Cu Chulainn
2
3
9
2.17
W
Lancelot
Snotemhard
Lancelot
5
1
4
7
L
Xbalanque
X3ladr
Xbalanque
1
6
2
0.33
L
Yu Huang
Y0l0ISM3
Yu Huang
2
4
1
0.63
L
Yemoja
hulkahmed
Yemoja
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,836
Damage
30,834
35,335
Taken
31,620
21,387
Mitigated
20,876
4,403
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Abreakahabra
Discordia
19,080
459
453
2,123
8,708
3,387
1,080
4,685
4,023
72,619
0
W
Cu Chulainn
Popelmann
Cu Chulainn
7,744
768
0
3,030
15,485
14,303
0
3,304
12,181
0
20,136
W
Lancelot
Snotemhard
Lancelot
4,010
357
0
0
7,427
3,186
1,135
3,041
4,386
0
19,952
L
Xbalanque
X3ladr
Xbalanque
9,404
6,455
0
1,164
12,952
5,142
738
8,239
4,713
0
39,894
L
Yu Huang
Y0l0ISM3
Yu Huang
8,329
598
0
358
9,804
3,974
0
5,791
4,013
35,814
0
L
Yemoja
hulkahmed
Yemoja
2,103
834
1,981
900
12,579
12,271
0
5,342
7,237
9,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,934
Gold Earned
32,431
113
Minions Killed
147
0
Camps Cleared
0
672,797
Distance Traveled
822,793
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,710
836
93
7
0
262,738
0
W
Cu Chulainn
10,194
728
20
1
0
284,029
0
W
Lancelot
10,527
752
34
2
0
276,026
0
L
Xbalanque
9,255
661
66
5
0
201,921
0
L
Yu Huang
9,086
649
40
3
0
235,901
0
L
Yemoja
8,593
614
7
1
0
234,975
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role