Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
N1S_PRIME_
Anubis
Level 68
God Stats
229W - 188L
1,607 SR
Queue Stats
655W - 634L
1,539 Elo+
Solo
Charon
Charon
SetHenk
Charon
Level 27
God Stats
0W - 1L
1,789 SR
Queue Stats
4W - 7L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Spankishmoop
Xbalanque
Level 148
God Stats
5W - 6L
1,452 SR
Queue Stats
201W - 193L
1,446 Elo+
Solo
Team Averages
Level 127
1,570 SR
1,494 Elo+

VS

Team Averages
Level 69
1,462 SR
1,440 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AnTSZNN
Thor
Level 128
God Stats
52W - 38L
1,596 SR
Queue Stats
340W - 309L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
FelineEmu
Sun Wukong
Level 28
God Stats
33W - 44L
1,376 SR
Queue Stats
143W - 173L
1,295 Elo+
Party 2
Ganesha
Ganesha
GWAlex
Ganesha
Level 59
God Stats
7W - 10L
1,489 SR
Queue Stats
167W - 186L
1,476 Elo+
Solo
Charon
Charon
tactical takeda
Charon
Level 83
God Stats
6W - 5L
1,350 SR
Queue Stats
133W - 204L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
1 / 2 / 2
5,819
529
5,143
8,969
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
 
He Bo
10
1 / 4 / 1
5,775
525
3,807
8,364
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
N1S_PRIME_
Anubis
10
2 / 3 / 1
5,886
535
6,020
7,822
3,350
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
SetHenk
Charon
9
2 / 4 / 0
5,609
510
3,057
9,765
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Spankishmoop
Xbalanque
10
0 / 3 / 0
5,414
492
8,247
6,958
2,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 0 / 2
6,485
590
4,895
9,796
4,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
AnTSZNN
Thor
12
9 / 0 / 1
7,515
683
6,058
7,719
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
FelineEmu
Sun Wukong
10
2 / 2 / 1
6,129
557
5,239
8,414
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
GWAlex
Ganesha
10
2 / 1 / 5
6,345
577
3,854
11,077
7,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 3
5,880
535
4,027
8,459
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
6
Kills
16
16
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
2
2
1
L
He Bo
 
He Bo
1
4
1
0.38
W
Heimdallr
 
Heimdallr
3
0
2
4
W
Thor
AnTSZNN
Thor
9
0
1
9.5
W
Sun Wukong
FelineEmu
Sun Wukong
2
2
1
1.25
W
Ganesha
GWAlex
Ganesha
2
1
5
4.5
L
Anubis
N1S_PRIME_
Anubis
2
3
1
0.83
L
Charon
SetHenk
Charon
2
4
0
0.5
L
Xbalanque
Spankishmoop
Xbalanque
0
3
0
0
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
24,073
41,878
Taken
45,465
17,041
Mitigated
21,840
6,557
Healing
12,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,143
865
0
940
8,969
3,312
0
548
8,393
0
37,491
L
He Bo
 
He Bo
3,807
81
0
1,540
8,364
2,402
0
0
8,364
32,185
0
W
Heimdallr
 
Heimdallr
4,895
2,849
0
5,764
9,796
4,082
0
632
9,164
0
49,814
W
Thor
AnTSZNN
Thor
6,058
1,294
0
500
7,719
2,969
559
730
6,945
0
53,593
W
Sun Wukong
FelineEmu
Sun Wukong
5,239
1,033
0
1,544
8,414
4,412
442
3,367
4,855
0
35,152
W
Ganesha
GWAlex
Ganesha
3,854
752
1,568
2,515
11,077
7,446
0
3,870
7,207
20,631
0
L
Anubis
N1S_PRIME_
Anubis
6,020
475
0
2,444
7,822
3,350
0
4,186
3,344
35,164
0
L
Charon
SetHenk
Charon
3,057
1,143
0
1,058
9,765
5,758
0
2,018
7,709
19,424
0
L
Xbalanque
Spankishmoop
Xbalanque
8,247
1,980
0
575
6,958
2,219
0
771
6,187
0
43,726
W
4,027
493
0
500
8,459
2,931
0
4,049
4,410
28,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,503
Gold Earned
32,354
282
Minions Killed
316
0
Camps Cleared
0
1,040,742
Distance Traveled
1,078,131
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,819
529
59
5
0
231,956
0
L
He Bo
5,775
525
66
6
0
204,083
0
W
Heimdallr
6,485
590
98
9
0
205,588
4
W
Thor
7,515
683
84
8
0
232,904
0
W
Sun Wukong
6,129
557
63
6
0
208,777
0
W
Ganesha
6,345
577
11
1
0
228,689
2
L
Anubis
5,886
535
56
5
0
168,122
2
L
Charon
5,609
510
20
2
0
201,326
0
L
Xbalanque
5,414
492
81
7
0
235,255
0
W
Charon
5,880
535
60
5
0
202,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role