Player Matchup

Neith
Neith
Silver II
NoCapFlow
Neith
Silver II
Level 126
God Stats
7W - 9L
1,490 SR
Queue Stats
102W - 141L
1,103 MMR
Solo
Nu Wa
Nu Wa
Bronze III
UltraSoulEnergy
Nu Wa
Bronze III
Level 70
God Stats
2W - 0L
1,571 SR
Queue Stats
13W - 36L
1,010 MMR
Solo
Geb
Geb
Silver III
WhiteCIaw-
Geb
Silver III
Level 80
God Stats
10W - 2L
1,807 SR
Queue Stats
309W - 406L
936 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,622 SR
1,016 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 97
1,406 SR
1,077 MMR
Bellona
Bellona
Bronze III
Humble14
Bellona
Bronze III
Level 82
God Stats
0W - 1L
1,691 SR
Queue Stats
2W - 8L
1,330 MMR
Party 1
Kuzenbo
Kuzenbo
Silver IV
raptorpackmasta
Kuzenbo
Silver IV
Level 120
God Stats
0W - 4L
1,276 SR
Queue Stats
420W - 604L
569 MMR
Solo
Sylvanus
Sylvanus
Bronze III
thepostman3876
Sylvanus
Bronze III
Level 89
God Stats
1W - 5L
1,250 SR
Queue Stats
2W - 8L
1,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
NoCapFlow
Neith
13
2 / 0 / 6
9,712
747
7,819
7,102
2,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 3 / 5
9,997
769
8,867
6,545
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 1 / 4
9,640
742
3,623
8,657
6,918
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AtlasBaron SamediShivaHades

VS

Bans
Ne ZhaBacchusJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Humble14
Bellona
12
3 / 3 / 1
9,189
707
5,899
11,111
6,963
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 2 / 1
8,360
643
3,625
9,290
7,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
9
0 / 3 / 3
7,978
614
5,573
8,502
7,361
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
8
Kills
4
4
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Humble14
Bellona
3
3
1
1.17
W
Neith
NoCapFlow
Neith
2
0
6
5
W
3
3
5
1.83
W
3
1
4
5
L
1
2
1
0.75
L
Sylvanus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,309
Damage
15,097
22,304
Taken
28,903
12,175
Mitigated
21,414
4,520
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Humble14
Bellona
5,899
1,325
480
676
11,111
6,963
0
5,058
6,053
0
36,162
W
Neith
NoCapFlow
Neith
7,819
2,941
0
2,993
7,102
2,774
792
3,966
3,136
0
50,680
W
8,867
2,571
0
385
6,545
2,483
632
3,446
3,099
43,686
0
W
3,623
406
0
1,142
8,657
6,918
28
2,994
5,663
17,152
0
L
3,625
1,132
0
1,549
9,290
7,090
513
3,753
5,537
22,952
0
L
Sylvanus
5,573
1,891
966
1,250
8,502
7,361
0
4,294
4,208
16,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,349
Gold Earned
25,527
164
Minions Killed
108
0
Camps Cleared
0
661,457
Distance Traveled
535,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,189
707
56
4
0
230,989
0
W
Neith
9,712
747
78
6
0
213,574
0
W
Nu Wa
9,997
769
56
4
0
207,447
0
W
Geb
9,640
742
30
2
0
240,436
0
L
Kuzenbo
8,360
643
31
2
0
158,379
0
L
Sylvanus
7,978
614
21
2
0
146,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role