Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
KING_OF_DEMONS-5
Merlin
Level 136
God Stats
12W - 17L
1,418 SR
Queue Stats
547W - 553L
1,452 Elo+
Solo
Ares
Ares
dogvip
Ares
Level 119
God Stats
3W - 7L
1,366 SR
Queue Stats
113W - 160L
1,433 Elo+
Party 2
Jormungandr
Jormungandr
wisp009
Jormungandr
Level 31
God Stats
0W - 3L
1,500 SR
Queue Stats
16W - 28L
1,250 Elo+
Solo
Team Averages
Level 103
1,457 SR
1,427 Elo+

VS

Team Averages
Level 88
1,484 SR
1,467 Elo+
Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CinnamonMite993
Kukulkan
Level 106
God Stats
277W - 251L
1,525 SR
Queue Stats
374W - 368L
1,444 Elo+
Solo
Medusa
Medusa
DustyBlade72
Medusa
Level 65
God Stats
8W - 10L
1,502 SR
Queue Stats
12W - 14L
1,397 Elo+
Solo
Apollo
Apollo
NawYeDidnaePal
Apollo
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 195L
1,513 Elo+
Party 1
Surtr
Surtr
steezysteve
Surtr
Level 54
God Stats
10W - 6L
1,393 SR
Queue Stats
87W - 95L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 0 / 0
3,501
700
660
2,670
873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
 
Chiron
5
0 / 0 / 0
3,125
625
465
1,071
280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

1
0 / 0 / 0
920
184
0
0
0
Ares
dogvip
Ares
5
0 / 0 / 0
3,353
671
406
2,211
820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
wisp009
Jormungandr
5
0 / 0 / 0
3,198
640
630
2,030
825
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
7
0 / 0 / 0
3,844
769
0
1,415
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
5
0 / 0 / 0
3,219
644
0
708
191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
5
0 / 0 / 0
3,143
629
592
1,897
486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 0 / 0
3,531
706
0
2,740
778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 0 / 0
3,336
667
1,706
3,848
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
L
Chiron
 
Chiron
0
0
0
0
W
Thoth
 
Thoth
0
0
0
0
W
Kukulkan
0
0
0
0
W
Medusa
0
0
0
0
L
0
0
0
0
W
0
0
0
0
L
Ares
dogvip
Ares
0
0
0
0
W
0
0
0
0
L
Jormungandr
wisp009
Jormungandr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,161
Damage
2,298
7,982
Taken
10,608
2,798
Mitigated
3,179
3,010
Healing
2,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
660
165
0
1,192
2,670
873
0
0
2,670
0
18,797
L
Chiron
 
Chiron
465
58
274
177
1,071
280
0
0
1,071
0
15,731
W
Thoth
 
Thoth
0
0
0
710
1,415
319
0
0
1,415
22,346
0
W
Kukulkan
0
0
0
0
708
191
0
149
559
15,678
0
W
Medusa
592
177
0
578
1,897
486
0
257
1,640
0
9,295
L
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
250
2,740
778
0
0
2,740
0
19,099
L
Ares
dogvip
Ares
406
0
403
848
2,211
820
0
0
2,211
8,267
0
W
1,706
544
0
1,100
3,848
1,405
0
630
3,218
25
16,405
L
Jormungandr
wisp009
Jormungandr
630
161
0
116
2,030
825
0
0
2,030
13,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,097
Gold Earned
17,073
107
Minions Killed
144
0
Camps Cleared
0
366,990
Distance Traveled
449,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,501
700
37
7
0
109,240
0
L
Chiron
3,125
625
44
9
0
86,867
0
W
Thoth
3,844
769
41
8
0
77,642
0
W
Kukulkan
3,219
644
28
6
0
68,254
0
W
Medusa
3,143
629
20
4
0
101,721
0
L
Merlin
920
184
0
0
0
0
0
W
Apollo
3,531
706
39
8
0
108,099
0
L
Ares
3,353
671
10
2
0
103,679
0
W
Surtr
3,336
667
16
3
0
94,135
0
L
Jormungandr
3,198
640
16
3
0
67,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role