Player Matchup

Serqet
Serqet
BlackTzir
Serqet
Level 77
God Stats
1W - 3L
1,212 SR
Queue Stats
281W - 295L
1,326 Elo+
Solo
Martichoras
Martichoras
C_L_SS_S
Martichoras
Level 114
God Stats
2W - 5L
1,292 SR
Queue Stats
75W - 71L
1,386 Elo+
Solo
Discordia
Discordia
Gavinboi8647
Discordia
Level 44
God Stats
2W - 4L
1,410 SR
Queue Stats
82W - 90L
1,444 Elo+
Solo
Achilles
Achilles
TLK_TheDarkNova
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,500 Elo+
Solo
Hera
Hera
WheezySphynx
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 98L
1,427 Elo+
Solo
Team Averages
Level 59
1,383 SR
1,417 Elo+

VS

Team Averages
Level 98
1,473 SR
1,422 Elo+
Charon
Charon
SNFxWeapon
Charon
Level 91
God Stats
3W - 2L
1,187 SR
Queue Stats
880W - 897L
1,446 Elo+
Solo
Anubis
Anubis
Soulona
Anubis
Level 64
God Stats
13W - 6L
1,514 SR
Queue Stats
322W - 340L
1,451 Elo+
Solo
Martichoras
Martichoras
Squillyboyy
Martichoras
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 92L
1,351 Elo+
Solo
Shiva
Shiva
bladematho1991
Shiva
Level 124
God Stats
1W - 0L
1,283 SR
Queue Stats
77W - 78L
1,408 Elo+
Solo
Ares
Ares
cubancocktail
Ares
Level 124
God Stats
3W - 2L
1,880 SR
Queue Stats
339W - 338L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BlackTzir
Serqet
11
0 / 6 / 3
6,524
593
4,887
11,553
11,229
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
C_L_SS_S
Martichoras
16
3 / 3 / 5
8,630
785
12,575
10,340
5,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Gavinboi8647
Discordia
15
1 / 4 / 4
8,207
746
11,144
8,618
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
14
2 / 3 / 2
7,553
687
4,705
10,316
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 7 / 3
8,766
797
9,282
9,057
3,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
SNFxWeapon
Charon
16
3 / 3 / 14
8,930
812
10,874
9,674
5,150
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Soulona
Anubis
16
6 / 2 / 7
9,487
862
13,476
9,169
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
Squillyboyy
Martichoras
18
10 / 1 / 9
10,200
927
10,930
12,306
6,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 2 / 14
8,892
808
5,720
19,391
15,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 1 / 12
9,727
884
6,032
11,893
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
9
Kills
23
23
Deaths
9
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Serqet
BlackTzir
Serqet
0
6
3
0.25
L
Martichoras
C_L_SS_S
Martichoras
3
3
5
1.83
L
Discordia
Gavinboi8647
Discordia
1
4
4
0.75
W
Charon
SNFxWeapon
Charon
3
3
14
3.33
W
Anubis
Soulona
Anubis
6
2
7
4.75
W
Martichoras
Squillyboyy
Martichoras
10
1
9
14.5
L
Achilles
2
3
2
1
L
3
7
3
0.64
W
1
2
14
4
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,593
Damage
47,032
49,884
Taken
62,433
34,342
Mitigated
44,659
10,537
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BlackTzir
Serqet
4,887
521
191
1,148
11,553
11,229
0
7,743
3,810
0
6,228
L
Martichoras
C_L_SS_S
Martichoras
12,575
2,008
0
2,409
10,340
5,295
0
5,212
5,128
0
24,846
L
Discordia
Gavinboi8647
Discordia
11,144
376
971
2,323
8,618
3,362
0
5,057
3,561
20,855
0
W
Charon
SNFxWeapon
Charon
10,874
1,012
1,843
1,511
9,674
5,150
456
3,532
5,859
22,795
0
W
Anubis
Soulona
Anubis
13,476
143
0
2,498
9,169
5,133
220
3,131
5,959
33,882
0
W
Martichoras
Squillyboyy
Martichoras
10,930
4,882
668
3,673
12,306
6,925
1,602
5,015
6,887
0
25,148
L
Achilles
4,705
555
677
2,738
10,316
11,288
0
6,865
3,451
0
10,360
L
9,282
2,338
0
80
9,057
3,168
0
6,048
3,009
20,278
0
W
5,720
552
2,012
7,214
19,391
15,813
487
4,333
14,677
849
8,724
W
6,032
283
2,749
3,628
11,893
11,638
0
4,415
7,312
15,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
47,236
87
Minions Killed
133
0
Camps Cleared
0
968,287
Distance Traveled
1,119,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,524
593
2
0
0
168,079
0
L
Martichoras
8,630
785
23
2
0
198,328
0
L
Discordia
8,207
746
38
3
0
204,031
0
W
Charon
8,930
812
24
2
0
224,057
0
W
Anubis
9,487
862
44
4
0
214,726
0
W
Martichoras
10,200
927
33
3
0
214,971
0
L
Achilles
7,553
687
5
0
0
205,246
0
L
Hera
8,766
797
19
2
0
192,603
0
W
Shiva
8,892
808
7
1
0
236,618
0
W
Ares
9,727
884
25
2
0
229,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role