Player Matchup

Scylla
Scylla
Alpha69Karma
Scylla
Level 38
God Stats
0W - 2L
1,286 SR
Queue Stats
13W - 35L
1,286 Elo+
Solo
Baron Samedi
Baron Samedi
Scarlet Croft
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,427 Elo+
Solo
Medusa
Medusa
TTVFallenAngel
Medusa
Level 89
God Stats
2W - 1L
1,663 SR
Queue Stats
119W - 131L
1,439 Elo+
Solo
Apollo
Apollo
hamruiz28
Apollo
Level 25
God Stats
1W - 4L
1,677 SR
Queue Stats
81W - 128L
1,402 Elo+
Solo
Surtr
Surtr
joockiller14
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,437 Elo+
Solo
Team Averages
Level 58
1,525 SR
1,398 Elo+

VS

Team Averages
Level 82
1,544 SR
1,417 Elo+
Ne Zha
Ne Zha
Azona88
Ne Zha
Level 128
God Stats
8W - 18L
1,372 SR
Queue Stats
402W - 407L
1,449 Elo+
Party 1
Athena
Athena
EncreCameleon707
Athena
Level 88
God Stats
3W - 2L
1,465 SR
Queue Stats
477W - 446L
1,484 Elo+
Party 1
Charybdis
Charybdis
MekaDwagon69
Charybdis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 52L
1,332 Elo+
Solo
Charon
Charon
Neimad_Pims46
Charon
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
192W - 213L
1,426 Elo+
Party 1
Cupid
Cupid
darkboy
Cupid
Level 105
God Stats
6W - 2L
1,883 SR
Queue Stats
387W - 379L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 4 / 7
8,263
689
2,760
8,777
3,591
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Scarlet Croft
Baron Samedi
18
4 / 5 / 8
9,889
824
13,273
16,249
8,640
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 5 / 3
10,139
845
13,212
13,507
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
hamruiz28
Apollo
13
1 / 10 / 5
7,966
664
6,664
15,532
6,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

5
0 / 0 / 0
6,048
504
0
519
68

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Azona88
Ne Zha
20
12 / 3 / 10
11,732
978
17,434
13,588
7,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 4 / 17
9,344
779
6,917
16,022
16,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
MekaDwagon69
Charybdis
17
3 / 2 / 14
9,910
826
12,565
9,570
4,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 5 / 13
9,875
823
3,638
14,773
16,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
darkboy
Cupid
16
3 / 3 / 17
9,999
833
10,766
11,248
5,512
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
95
15
Kills
24
24
Deaths
17
23
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
4
7
1.38
W
Ne Zha
Azona88
Ne Zha
12
3
10
5.67
W
2
4
17
2.63
W
Charybdis
MekaDwagon69
Charybdis
3
2
14
5
W
4
5
13
2.1
L
Baron Samedi
Scarlet Croft
Baron Samedi
4
5
8
1.6
L
8
5
3
1.9
W
Cupid
darkboy
Cupid
3
3
17
3.83
L
Apollo
hamruiz28
Apollo
1
10
5
0.35
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,909
Damage
51,320
54,584
Taken
65,201
25,173
Mitigated
50,437
9,995
Healing
20,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
2,760
1,160
0
657
8,777
3,591
0
1,342
7,435
10,403
0
W
Ne Zha
Azona88
Ne Zha
17,434
2,592
2,752
2,629
13,588
7,021
1,950
3,458
9,680
0
33,811
W
6,917
219
1,773
1,879
16,022
16,461
502
5,167
10,855
9,891
637
W
Charybdis
MekaDwagon69
Charybdis
12,565
5,869
1,158
2,196
9,570
4,643
2,862
2,455
7,115
0
29,229
W
3,638
579
619
1,249
14,773
16,800
506
2,575
12,198
9,733
0
L
Baron Samedi
Scarlet Croft
Baron Samedi
13,273
1,560
1,970
5,383
16,249
8,640
0
4,349
11,900
25,185
0
L
13,212
5,332
0
1,006
13,507
6,355
0
2,286
11,221
0
28,580
W
Cupid
darkboy
Cupid
10,766
5,065
3,206
3,494
11,248
5,512
2,539
2,378
8,870
0
31,196
L
Apollo
hamruiz28
Apollo
6,664
2,566
189
790
15,532
6,519
0
1,941
13,591
0
14,382
L
0
0
0
0
519
68
0
0
519
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,305
Gold Earned
50,860
105
Minions Killed
121
0
Camps Cleared
0
670,600
Distance Traveled
1,114,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,263
689
26
2
0
139,833
0
W
Ne Zha
11,732
978
23
2
0
242,087
0
W
Athena
9,344
779
9
1
0
237,400
0
W
Charybdis
9,910
826
34
3
0
210,290
0
W
Charon
9,875
823
5
0
0
213,990
0
L
Baron Samedi
9,889
824
29
2
0
173,608
0
L
Medusa
10,139
845
32
3
0
191,548
0
W
Cupid
9,999
833
50
4
0
210,792
0
L
Apollo
7,966
664
18
2
0
165,611
0
L
Surtr
6,048
504
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role