Player Matchup

Martichoras
Martichoras
Bronze III
 
Martichoras
Bronze III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Iroit
Xing Tian
Bronze III
Level 145
God Stats
0W - 1L
1,493 SR
Queue Stats
0W - 4L
1,462 MMR
Party 1
Loki
Loki
Gold III
Shutendoji6817
Loki
Gold III
Level 88
God Stats
4W - 8L
1,525 SR
Queue Stats
173W - 179L
1,473 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
stugamer
Cu Chulainn
Gold III
Level 169
God Stats
6W - 13L
1,437 SR
Queue Stats
223W - 226L
1,493 MMR
Solo
Neith
Neith
Gold III
wrathofindia10
Neith
Gold III
Level 128
God Stats
4W - 5L
1,536 SR
Queue Stats
130W - 129L
1,459 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,498 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 152
1,606 SR
1,479 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
R3pathe
Sol
Bronze III
Level 145
God Stats
2W - 1L
1,652 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold IV
Stårlight
Jormungandr
Gold IV
Level 226
God Stats
4W - 0L
1,645 SR
Queue Stats
322W - 353L
1,463 MMR
Solo
Chang'e
Chang'e
Gold II
iiObliterator
Chang'e
Gold II
Level 151
God Stats
11W - 4L
1,643 SR
Queue Stats
112W - 114L
1,478 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
thicknquick1
Sun Wukong
Gold IV
Level 155
God Stats
18W - 7L
1,591 SR
Queue Stats
100W - 90L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
9
0 / 4 / 0
6,295
420
3,997
9,082
3,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Iroit
Xing Tian
9
0 / 2 / 0
6,482
432
4,198
14,092
12,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 3 / 1
7,991
533
5,002
11,592
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
stugamer
Cu Chulainn
13
0 / 3 / 1
7,840
523
8,271
17,820
15,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 0
8,193
546
6,721
10,300
4,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
CharonRavanaSerqetIzanami

VS

Bans
Ao KuangBakasuraKaliAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
6 / 1 / 3
9,238
616
10,495
14,118
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sol
13
3 / 0 / 2
8,140
543
13,808
11,939
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Stårlight
Jormungandr
14
2 / 0 / 2
8,511
567
4,749
7,416
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chang'e
14
2 / 0 / 2
8,264
551
8,953
9,154
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
thicknquick1
Sun Wukong
15
1 / 1 / 2
9,455
630
8,284
12,163
8,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
0
4
0
0
W
Bastet
 
Bastet
6
1
3
7.5
L
Xing Tian
Iroit
Xing Tian
0
2
0
0
W
Sol
3
0
2
4
L
1
3
1
0.5
W
Jormungandr
Stårlight
Jormungandr
2
0
2
3
W
Chang'e
2
0
2
3
L
Cu Chulainn
stugamer
Cu Chulainn
0
3
1
0.17
W
Sun Wukong
thicknquick1
Sun Wukong
1
1
2
2
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,189
Damage
46,289
62,886
Taken
54,790
40,055
Mitigated
29,134
13,440
Healing
26,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
3,997
1,092
0
777
9,082
3,525
0
6,021
3,061
0
38,554
W
Bastet
 
Bastet
10,495
3,614
0
4,400
14,118
6,046
1,552
480
13,638
0
72,583
L
Xing Tian
Iroit
Xing Tian
4,198
186
0
2,369
14,092
12,659
154
10,257
3,835
17,942
0
W
Sol
13,808
5,892
0
7,481
11,939
4,730
6,900
1,311
10,628
80,268
0
L
5,002
325
0
2,498
11,592
4,007
791
1,859
9,733
0
63,806
W
Jormungandr
Stårlight
Jormungandr
4,749
1,446
2,117
1,745
7,416
5,977
315
754
6,662
29,010
0
W
Chang'e
8,953
430
2,108
4,389
9,154
3,689
704
1,738
7,416
67,887
0
L
Cu Chulainn
stugamer
Cu Chulainn
8,271
919
0
4,244
17,820
15,743
0
4,163
13,657
1,196
62,646
W
Sun Wukong
thicknquick1
Sun Wukong
8,284
2,102
0
4,270
12,163
8,692
90
347
11,816
0
77,714
L
6,721
1,772
0
3,552
10,300
4,121
280
5,210
5,090
0
78,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,801
Gold Earned
43,608
454
Minions Killed
513
0
Camps Cleared
0
1,435,083
Distance Traveled
1,601,718
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,295
420
78
5
0
224,311
0
W
Bastet
9,238
616
100
7
0
370,151
0
L
Xing Tian
6,482
432
19
1
0
291,956
0
W
Sol
8,140
543
112
7
0
277,600
2
L
Loki
7,991
533
104
7
0
334,304
2
W
Jormungandr
8,511
567
39
3
0
316,810
13
W
Chang'e
8,264
551
115
8
0
322,509
2
L
Cu Chulainn
7,840
523
111
7
0
294,251
1
W
Sun Wukong
9,455
630
147
10
0
314,648
4
L
Neith
8,193
546
142
9
0
290,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role