Player Matchup

Bastet
Bastet
ImViRG1N
Bastet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 96L
1,477 Elo+
Solo
Zeus
Zeus
LAM0rt
Zeus
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,453 Elo+
Party 2
Khepri
Khepri
OLEGDIO
Khepri
Level 41
God Stats
2W - 4L
1,232 SR
Queue Stats
55W - 50L
1,451 Elo+
Party 2
Chaac
Chaac
PartialObject
Chaac
Level 45
God Stats
25W - 28L
1,450 SR
Queue Stats
144W - 156L
1,425 Elo+
Solo
Cernunnos
Cernunnos
robinson1114
Cernunnos
Level 41
God Stats
7W - 9L
1,500 SR
Queue Stats
200W - 180L
1,376 Elo+
Solo
Team Averages
Level 43
1,436 SR
1,436 Elo+

VS

Team Averages
Level 68
1,503 SR
1,381 Elo+
Nike
Nike
AshtonKyleRTyp
Nike
Level 43
God Stats
3W - 4L
1,175 SR
Queue Stats
164W - 151L
1,258 Elo+
Solo
Thanatos
Thanatos
AviDevil
Thanatos
Level 91
God Stats
5W - 5L
1,290 SR
Queue Stats
198W - 189L
1,428 Elo+
Party 1
Medusa
Medusa
DustyBlade72
Medusa
Level 65
God Stats
8W - 10L
1,461 SR
Queue Stats
12W - 14L
1,367 Elo+
Solo
Ra
Ra
mSillEr2019
Ra
Level 60
God Stats
4W - 0L
1,791 SR
Queue Stats
96W - 107L
1,413 Elo+
Party 1
Sun Wukong
Sun Wukong
oopoli12
Sun Wukong
Level 82
God Stats
3W - 1L
1,796 SR
Queue Stats
121W - 124L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ImViRG1N
Bastet
9
1 / 2 / 2
5,457
546
3,384
8,336
2,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
LAM0rt
Zeus
10
2 / 4 / 0
5,883
588
6,882
7,869
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
OLEGDIO
Khepri
8
0 / 4 / 0
4,926
493
2,363
6,794
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 1
5,794
579
6,352
8,825
6,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
robinson1114
Cernunnos
8
1 / 4 / 0
4,862
486
4,657
10,222
3,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 7
5,573
557
6,932
7,969
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
AviDevil
Thanatos
11
5 / 1 / 3
6,459
646
4,635
9,585
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
10
7 / 1 / 2
6,565
657
6,448
7,240
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 2 / 3
6,286
629
2,899
5,042
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
oopoli12
Sun Wukong
11
1 / 0 / 1
6,410
641
4,908
9,368
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
15
16
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Thanatos
AviDevil
Thanatos
5
1
3
6.5
W
Medusa
7
1
2
8
L
Bastet
ImViRG1N
Bastet
1
2
2
1
L
Zeus
LAM0rt
Zeus
2
4
0
0.5
L
Khepri
OLEGDIO
Khepri
0
4
0
0
L
0
2
1
0.25
W
2
2
3
1.75
W
Sun Wukong
oopoli12
Sun Wukong
1
0
1
1.5
L
Cernunnos
robinson1114
Cernunnos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,638
Damage
25,822
42,046
Taken
39,204
18,848
Mitigated
17,679
11,481
Healing
14,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,932
330
0
1,431
7,969
3,190
304
1,685
6,284
0
30,126
W
Thanatos
AviDevil
Thanatos
4,635
966
0
5,947
9,585
3,658
0
1,352
8,233
0
43,803
W
Medusa
6,448
3,576
0
2,240
7,240
2,482
846
1,947
5,206
0
29,872
L
Bastet
ImViRG1N
Bastet
3,384
1,359
0
2,572
8,336
2,376
0
388
7,918
0
29,689
L
Zeus
LAM0rt
Zeus
6,882
924
0
1,396
7,869
2,194
0
2,253
5,388
35,374
0
L
Khepri
OLEGDIO
Khepri
2,363
591
0
1,072
6,794
5,112
0
0
6,794
14,039
0
L
6,352
1,392
0
3,474
8,825
6,054
0
0
8,825
0
40,723
W
2,899
353
96
1,712
5,042
2,096
0
4,174
868
39,739
0
W
Sun Wukong
oopoli12
Sun Wukong
4,908
1,384
0
3,236
9,368
6,253
0
0
9,368
0
45,976
L
Cernunnos
robinson1114
Cernunnos
4,657
2,231
0
2,967
10,222
3,112
0
0
10,222
0
29,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
31,293
236
Minions Killed
320
0
Camps Cleared
0
982,118
Distance Traveled
1,097,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
5,573
557
45
5
0
230,476
0
W
Thanatos
6,459
646
67
7
0
250,609
0
W
Medusa
6,565
657
46
5
0
216,320
0
L
Bastet
5,457
546
56
6
0
210,036
0
L
Zeus
5,883
588
58
6
0
183,957
0
L
Khepri
4,926
493
22
2
0
206,062
0
L
Chaac
5,794
579
60
6
0
196,169
0
W
Ra
6,286
629
74
7
0
182,910
0
W
Sun Wukong
6,410
641
88
9
0
217,466
0
L
Cernunnos
4,862
486
40
4
0
185,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role