Player Matchup

Bacchus
Bacchus
Cludd4913
Bacchus
Level 66
God Stats
8W - 7L
1,594 SR
Queue Stats
14W - 29L
1,372 Elo+
Party 1
Yu Huang
Yu Huang
DonPastram
Yu Huang
Level 49
God Stats
2W - 3L
1,507 SR
Queue Stats
184W - 176L
1,490 Elo+
Party 1
Kali
Kali
acehigh1999
Kali
Level 153
God Stats
1W - 3L
1,613 SR
Queue Stats
52W - 36L
1,487 Elo+
Solo
Nike
Nike
thegreatconky
Nike
Level 127
God Stats
2W - 2L
1,512 SR
Queue Stats
282W - 286L
1,471 Elo+
Party 1
Izanami
Izanami
xThooly
Izanami
Level 143
God Stats
2W - 5L
1,266 SR
Queue Stats
237W - 247L
1,530 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,470 Elo+

VS

Team Averages
Level 81
1,571 SR
1,451 Elo+
Neith
Neith
Acidblood24
Neith
Level 57
God Stats
1W - 0L
1,655 SR
Queue Stats
113W - 114L
1,400 Elo+
Solo
Charon
Charon
Arctictone
Charon
Level 42
God Stats
10W - 6L
1,667 SR
Queue Stats
26W - 27L
1,493 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IzNino
Morgan Le Fay
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,413 Elo+
Party 2
Bastet
Bastet
Silence2KillU
Bastet
Level 111
God Stats
11W - 7L
1,456 SR
Queue Stats
164W - 154L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
YaBoiKyoe
Sun Wukong
Level 145
God Stats
9W - 6L
1,579 SR
Queue Stats
370W - 438L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cludd4913
Bacchus
13
2 / 2 / 2
8,485
499
5,152
15,766
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
DonPastram
Yu Huang
14
3 / 2 / 2
9,004
530
8,511
11,024
4,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 6 / 0
8,010
471
6,653
16,718
8,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 0 / 1
9,321
548
9,402
15,681
15,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xThooly
Izanami
15
2 / 0 / 1
8,485
499
9,079
11,523
4,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
6,657
392
10,051
14,046
5,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Arctictone
Charon
12
1 / 0 / 2
8,115
477
7,015
9,385
8,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
IzNino
Morgan Le Fay
15
3 / 3 / 1
8,836
520
8,569
11,194
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 0 / 4
8,499
500
11,239
13,689
5,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
YaBoiKyoe
Sun Wukong
17
3 / 0 / 0
10,113
595
11,945
15,215
17,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
10
10
Deaths
8
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
W
Charon
Arctictone
Charon
1
0
2
2
L
Bacchus
Cludd4913
Bacchus
2
2
2
1.5
L
Yu Huang
DonPastram
Yu Huang
3
2
2
2
W
Morgan Le Fay
IzNino
Morgan Le Fay
3
3
1
1.17
W
2
0
4
4
W
Sun Wukong
YaBoiKyoe
Sun Wukong
3
0
0
3
L
1
6
0
0.17
L
0
0
1
0.5
L
Izanami
xThooly
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,797
Damage
48,819
70,712
Taken
63,529
50,812
Mitigated
41,659
20,897
Healing
14,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,051
3,660
253
4,550
14,046
5,375
0
2,848
11,154
0
38,480
W
Charon
Arctictone
Charon
7,015
1,278
0
1,850
9,385
8,288
0
2,654
6,703
30,474
0
L
Bacchus
Cludd4913
Bacchus
5,152
593
206
5,652
15,766
17,736
127
3,684
12,082
19,879
0
L
Yu Huang
DonPastram
Yu Huang
8,511
595
0
2,395
11,024
4,255
0
4,139
6,885
53,113
0
W
Morgan Le Fay
IzNino
Morgan Le Fay
8,569
1,111
0
964
11,194
4,726
1,001
3,902
6,880
62,108
0
W
11,239
3,223
0
4,099
13,689
5,316
0
3,551
9,848
0
58,766
W
Sun Wukong
YaBoiKyoe
Sun Wukong
11,945
1,749
0
2,880
15,215
17,954
0
352
14,819
672
91,501
L
6,653
2,668
0
3,403
16,718
8,345
0
5,036
11,682
0
64,716
L
9,402
974
0
3,030
15,681
15,603
0
814
14,867
912
85,712
L
Izanami
xThooly
Izanami
9,079
4,895
0
6,211
11,523
4,873
3,255
2,583
8,940
0
95,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
42,220
530
Minions Killed
426
0
Camps Cleared
0
1,619,799
Distance Traveled
1,761,957
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,657
392
55
3
0
290,405
0
W
Charon
8,115
477
26
2
0
358,831
3
L
Bacchus
8,485
499
23
1
0
333,461
1
L
Yu Huang
9,004
530
105
6
0
355,163
2
W
Morgan Le Fay
8,836
520
116
7
0
338,648
1
W
Bastet
8,499
500
73
4
0
423,667
0
W
Sun Wukong
10,113
595
156
9
0
350,406
2
L
Kali
8,010
471
97
6
0
317,696
1
L
Nike
9,321
548
154
9
0
307,616
0
L
Izanami
8,485
499
151
9
0
305,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role