Player Matchup

Nemesis
Nemesis
IlluminatedOwl
Nemesis
Level 121
God Stats
1W - 6L
1,293 SR
Queue Stats
8W - 10L
1,621 Elo+
Solo
Charon
Charon
KinglyDingly769
Charon
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 34L
1,471 Elo+
Party 1
Merlin
Merlin
RIzZaRrDOfOz
Merlin
Level 170
God Stats
0W - 1L
1,467 SR
Queue Stats
83W - 90L
1,547 Elo+
Party 1
Izanami
Izanami
niginabingtr
Izanami
Level 119
God Stats
0W - 1L
1,716 SR
Queue Stats
9W - 6L
1,594 Elo+
Solo
Thanatos
Thanatos
o0Sleeper0o
Thanatos
Level 147
God Stats
30W - 26L
1,595 SR
Queue Stats
407W - 367L
1,471 Elo+
Solo
Team Averages
Level 136
1,514 SR
1,541 Elo+

VS

Team Averages
Level 184
1,490 SR
1,521 Elo+
Ao Kuang
Ao Kuang
ChillWill_0702
Ao Kuang
Level 219
God Stats
16W - 18L
1,486 SR
Queue Stats
941W - 1,007L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
Ss--SHADOWS--sS
Cabrakan
Level 235
God Stats
34W - 28L
1,597 SR
Queue Stats
255W - 262L
1,499 Elo+
Solo
Skadi
Skadi
Swtchocodrop
Skadi
Level 156
God Stats
17W - 15L
1,563 SR
Queue Stats
63W - 70L
1,464 Elo+
Solo
Thoth
Thoth
ThatHistoryTeach
Thoth
Level 156
God Stats
12W - 9L
1,396 SR
Queue Stats
596W - 623L
1,544 Elo+
Party 2
Nike
Nike
daidizzle_03
Nike
Level 154
God Stats
2W - 2L
1,408 SR
Queue Stats
158W - 138L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,555
472
7,833
12,720
6,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 3 / 7
7,548
472
6,679
13,278
10,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
14
1 / 1 / 5
7,958
497
9,352
9,199
3,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
niginabingtr
Izanami
7
0 / 1 / 0
5,475
342
1,053
4,481
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
o0Sleeper0o
Thanatos
14
7 / 8 / 1
8,340
521
8,132
16,664
7,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
7 / 2 / 3
9,524
595
8,415
14,081
5,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
16
5 / 2 / 7
9,827
614
12,084
14,683
12,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 5
8,893
556
7,024
10,786
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 2
7,656
479
4,639
7,392
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 11
8,994
562
6,192
13,114
10,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
11
Kills
18
19
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
7
2
3
4.25
L
2
6
1
0.42
L
1
3
7
1.5
L
Merlin
1
1
5
3.5
W
Cabrakan
5
2
7
4.25
W
2
3
5
1.5
W
1
4
2
0.5
W
3
0
11
8.5
L
Izanami
niginabingtr
Izanami
0
1
0
0
L
Thanatos
o0Sleeper0o
Thanatos
7
8
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,049
Damage
38,354
56,342
Taken
60,056
29,237
Mitigated
35,280
16,631
Healing
14,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
8,415
1,677
0
2,052
14,081
5,621
0
3,656
10,333
79,472
0
L
7,833
2,143
0
1,601
12,720
6,430
0
7,878
4,842
0
37,589
L
6,679
554
1,550
2,518
13,278
10,020
0
6,336
6,942
17,400
0
L
Merlin
9,352
371
0
1,118
9,199
3,983
0
3,216
5,983
76,869
0
W
Cabrakan
12,084
937
0
6,454
14,683
12,271
0
2,489
11,607
69,553
0
W
7,024
2,821
0
2,361
10,786
4,339
2,818
2,615
7,964
0
65,168
W
4,639
84
0
0
7,392
2,577
183
3,395
3,786
54,859
0
W
6,192
421
0
3,719
13,114
10,472
14
4,753
8,189
102
28,946
L
Izanami
niginabingtr
Izanami
1,053
888
0
1,757
4,481
1,001
0
0
4,481
0
21,786
L
Thanatos
o0Sleeper0o
Thanatos
8,132
1,935
0
8,087
16,664
7,803
0
7,810
8,854
0
55,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
44,894
314
Minions Killed
434
0
Camps Cleared
0
1,343,470
Distance Traveled
1,490,586
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,524
595
102
6
0
338,063
0
L
Nemesis
7,555
472
63
4
0
305,046
1
L
Charon
7,548
472
22
1
0
310,550
0
L
Merlin
7,958
497
118
7
0
301,435
0
W
Cabrakan
9,827
614
111
7
0
278,402
0
W
Skadi
8,893
556
97
6
0
269,046
4
W
Thoth
7,656
479
96
6
0
255,955
4
W
Nike
8,994
562
28
2
0
349,120
6
L
Izanami
5,475
342
39
2
0
136,291
0
L
Thanatos
8,340
521
72
5
0
290,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role