Player Matchup

Tiamat
Tiamat
Architect055
Tiamat
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Susano
Susano
BiggiieCheese
Susano
Level 80
God Stats
3W - 6L
1,500 SR
Queue Stats
29W - 27L
1,384 Elo+
Party 1
Merlin
Merlin
RogueThyme94386
Merlin
Level 84
God Stats
1W - 3L
1,550 SR
Queue Stats
51W - 65L
1,343 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,409 Elo+

VS

Team Averages
Level 67
1,503 SR
1,346 Elo+
Nu Wa
Nu Wa
Falco300
Nu Wa
Level 84
God Stats
39W - 32L
1,510 SR
Queue Stats
168W - 187L
1,301 Elo+
Party 2
Anhur
Anhur
Hardlinex
Anhur
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 26L
1,445 Elo+
Solo
Odin
Odin
llRaphaell300
Odin
Level 49
God Stats
6W - 2L
1,500 SR
Queue Stats
100W - 113L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
3
0 / 0 / 0
4,895
612
0
198
68
7
0 / 1 / 1
5,545
693
2,387
3,491
930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 2 / 0
6,227
778
4,646
4,275
1,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Falco300
Nu Wa
9
1 / 1 / 1
6,229
779
2,605
4,648
1,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Hardlinex
Anhur
8
0 / 0 / 3
5,958
745
1,487
3,598
1,136
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 1
6,355
794
2,566
3,777
2,395
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
3
3
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
0
0
L
0
1
1
0.5
W
Nu Wa
Falco300
Nu Wa
1
1
1
1.5
W
Anhur
Hardlinex
Anhur
0
0
3
1.5
L
1
2
0
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,033
Damage
6,658
7,964
Taken
12,023
2,444
Mitigated
4,917
15
Healing
1,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
0
0
0
0
198
68
0
198
0
0
0
L
2,387
282
0
15
3,491
930
0
875
2,616
0
10,447
W
Nu Wa
Falco300
Nu Wa
2,605
993
0
1,468
4,648
1,386
313
2,237
2,411
20,392
0
W
Anhur
Hardlinex
Anhur
1,487
792
0
270
3,598
1,136
102
1,760
1,838
0
17,094
L
4,646
282
0
0
4,275
1,446
0
1,617
2,658
24,841
0
W
2,566
398
0
0
3,777
2,395
0
1,818
1,959
0
10,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,667
Gold Earned
18,542
49
Minions Killed
75
0
Camps Cleared
0
284,076
Distance Traveled
433,288
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,895
612
0
0
0
0
0
L
Susano
5,545
693
9
1
0
152,384
0
W
Nu Wa
6,229
779
39
5
0
139,274
0
W
Anhur
5,958
745
24
3
0
128,054
0
L
Merlin
6,227
778
40
5
0
131,692
0
W
Odin
6,355
794
12
2
0
165,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role