Player Matchup

Ra
Ra
Camelot777
Ra
Level 129
God Stats
11W - 8L
1,426 SR
Queue Stats
389W - 353L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
DarkFeuer
Gilgamesh
Level 159
God Stats
5W - 4L
1,473 SR
Queue Stats
252W - 210L
1,506 Elo+
Party 1
Neith
Neith
FluffaloBill
Neith
Level 100
God Stats
3W - 3L
1,239 SR
Queue Stats
64W - 67L
1,366 Elo+
Solo
Charon
Charon
Vilejesterj
Charon
Level 121
God Stats
11W - 5L
1,631 SR
Queue Stats
146W - 142L
1,472 Elo+
Solo
Ravana
Ravana
vicente29
Ravana
Level 134
God Stats
18W - 13L
1,327 SR
Queue Stats
332W - 285L
1,511 Elo+
Party 1
Team Averages
Level 129
1,419 SR
1,469 Elo+

VS

Team Averages
Level 139
1,636 SR
1,493 Elo+
Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ceezy-Not-beezy
Awilix
Level 109
God Stats
8W - 4L
1,735 SR
Queue Stats
107W - 115L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FrankGotDank
Tsukuyomi
Level 158
God Stats
74W - 81L
1,590 SR
Queue Stats
227W - 240L
1,487 Elo+
Party 2
Hera
Hera
HomicidaTarn
Hera
Level 135
God Stats
15W - 12L
1,694 SR
Queue Stats
526W - 500L
1,456 Elo+
Solo
Cernunnos
Cernunnos
SparingDeer91
Cernunnos
Level 134
God Stats
2W - 3L
1,660 SR
Queue Stats
172W - 147L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 7
9,342
584
7,936
10,260
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
DarkFeuer
Gilgamesh
14
2 / 4 / 3
8,305
519
10,481
17,416
13,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 1
8,074
505
7,021
10,175
3,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Charon
12
1 / 0 / 9
7,902
494
5,280
10,751
9,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ravana
vicente29
Ravana
15
7 / 2 / 5
9,503
594
8,757
8,807
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 3 / 0
8,892
556
9,233
14,158
13,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 1
7,005
438
2,678
12,460
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
FrankGotDank
Tsukuyomi
8
0 / 7 / 1
6,026
377
2,853
14,987
7,752
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 3 / 0
7,442
465
9,042
7,012
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
SparingDeer91
Cernunnos
14
2 / 2 / 0
8,100
506
8,111
11,015
5,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
7
8
Deaths
19
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
3
0
1.33
W
6
0
7
9.5
L
0
4
1
0.13
W
Gilgamesh
DarkFeuer
Gilgamesh
2
4
3
0.88
W
2
2
1
1.25
L
Tsukuyomi
FrankGotDank
Tsukuyomi
0
7
1
0.07
L
1
3
0
0.33
L
Cernunnos
SparingDeer91
Cernunnos
2
2
0
1
W
Charon
1
0
9
5.5
W
Ravana
vicente29
Ravana
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,475
Damage
31,917
57,409
Taken
59,632
37,076
Mitigated
34,022
16,595
Healing
15,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,233
3,900
0
5,524
14,158
13,978
0
784
13,374
0
65,673
W
7,936
1,007
1,584
4,868
10,260
5,106
1,471
4,097
6,163
83,251
0
L
2,678
934
0
1,495
12,460
4,868
0
3,841
8,487
0
44,781
W
Gilgamesh
DarkFeuer
Gilgamesh
10,481
3,913
0
3,473
17,416
13,908
0
1,983
15,433
0
58,409
W
7,021
2,876
0
2,350
10,175
3,731
48
401
9,774
0
64,806
L
Tsukuyomi
FrankGotDank
Tsukuyomi
2,853
540
0
1,434
14,987
7,752
0
3,642
11,125
0
18,117
L
9,042
2,771
0
2,438
7,012
2,333
0
2,591
4,391
62,133
0
L
Cernunnos
SparingDeer91
Cernunnos
8,111
4,554
0
4,213
11,015
5,091
627
1,948
9,039
0
69,103
W
Charon
5,280
1,076
0
1,926
10,751
9,664
664
1,492
9,259
20,960
0
W
Ravana
vicente29
Ravana
8,757
3,538
340
2,054
8,807
4,667
1,986
1,462
7,345
0
86,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,126
Gold Earned
37,465
473
Minions Killed
396
0
Camps Cleared
0
1,529,767
Distance Traveled
1,411,169
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,892
556
113
7
0
217,439
3
W
Ra
9,342
584
132
8
0
323,509
2
L
Awilix
7,005
438
76
5
0
327,131
2
W
Gilgamesh
8,305
519
101
6
0
263,875
0
W
Neith
8,074
505
97
6
0
290,192
3
L
Tsukuyomi
6,026
377
12
1
0
291,922
6
L
Hera
7,442
465
91
6
0
285,806
0
L
Cernunnos
8,100
506
104
7
0
288,871
0
W
Charon
7,902
494
27
2
0
312,278
4
W
Ravana
9,503
594
116
7
0
339,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role