Player Matchup

Bacchus
Bacchus
Dirty-Joeee
Bacchus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,092 Elo+
Party 1
Loki
Loki
Ghouliakk
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
XjokerXRebornX
Shiva
Level 18
God Stats
2W - 2L
1,269 SR
Queue Stats
22W - 38L
1,275 Elo+
Party 1
Anubis
Anubis
killerdaffytimeJ
Anubis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,053 Elo+
Party 1
Izanami
Izanami
primetime54gw
Izanami
Level 45
God Stats
2W - 4L
1,296 SR
Queue Stats
2W - 14L
1,057 Elo+
Party 1
Team Averages
Level 23
1,413 SR
1,195 Elo+

VS

Team Averages
Level 57
1,569 SR
1,513 Elo+
Charon
Charon
KaizerIzanagi
Charon
Level 38
God Stats
15W - 8L
1,500 SR
Queue Stats
24W - 13L
1,604 Elo+
Party 2
Mulan
Mulan
Mightykami1
Mulan
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,673 Elo+
Party 2
Jing Wei
Jing Wei
ShintaroYushni
Jing Wei
Level 33
God Stats
10W - 3L
1,468 SR
Queue Stats
73W - 59L
1,364 Elo+
Party 2
The Morrigan
The Morrigan
SwornBenjamin
The Morrigan
Level 46
God Stats
9W - 15L
1,510 SR
Queue Stats
328W - 331L
1,428 Elo+
Solo
Nox
Nox
Vrega
Nox
Level 50
God Stats
2W - 2L
1,868 SR
Queue Stats
88W - 73L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dirty-Joeee
Bacchus
6
1 / 0 / 2
3,979
796
1,469
4,221
2,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
7
3 / 0 / 0
4,129
826
1,584
4,070
1,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,419
684
1,160
4,879
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 0 / 0
3,893
779
1,667
2,649
1,485
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
6
0 / 0 / 3
3,486
697
1,206
1,757
445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,335
667
1,444
4,367
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,409
882
2,629
3,134
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
5
0 / 2 / 0
3,308
662
1,827
4,213
1,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
SwornBenjamin
The Morrigan
1
0 / 0 / 0
2,547
509
0
0
0
Nox
Vrega
Nox
6
0 / 1 / 0
3,705
741
1,233
3,041
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dirty-Joeee
Bacchus
1
0
2
2
W
Loki
3
0
0
3
L
0
2
0
0
L
1
0
0
1
L
Jing Wei
0
2
0
0
L
The Morrigan
SwornBenjamin
The Morrigan
0
0
0
0
L
Nox
Vrega
Nox
0
1
0
0
W
0
1
0
0
W
1
0
0
1
W
Izanami
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,086
Damage
7,133
17,576
Taken
14,755
8,005
Mitigated
5,753
7,266
Healing
4,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dirty-Joeee
Bacchus
1,469
353
52
1,684
4,221
2,595
0
839
3,382
10,630
0
W
Loki
1,584
485
0
2,394
4,070
1,176
0
367
3,703
0
22,083
L
1,444
387
0
617
4,367
2,532
0
682
3,685
8,328
0
L
2,629
193
0
1,251
3,134
1,249
0
0
3,134
0
23,499
L
Jing Wei
1,827
1,509
0
1,165
4,213
1,146
0
787
3,426
0
16,064
L
The Morrigan
SwornBenjamin
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
L
Nox
Vrega
Nox
1,233
161
0
1,457
3,041
826
0
1,667
1,374
19,127
0
W
1,160
222
0
500
4,879
2,304
0
0
4,879
0
15,065
W
1,667
136
0
1,571
2,649
1,485
0
1,233
1,416
23,594
0
W
Izanami
1,206
785
0
1,065
1,757
445
0
238
1,519
0
19,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,906
Gold Earned
17,304
164
Minions Killed
109
0
Camps Cleared
0
544,307
Distance Traveled
449,181
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,979
796
11
2
0
108,371
2
W
Loki
4,129
826
44
9
0
125,309
0
L
Charon
3,335
667
9
2
0
107,792
0
L
Mulan
4,409
882
40
8
0
109,212
0
L
Jing Wei
3,308
662
27
5
0
112,151
0
L
The Morrigan
2,547
509
0
0
0
0
0
L
Nox
3,705
741
33
7
0
120,026
0
W
Shiva
3,419
684
30
6
0
117,294
0
W
Anubis
3,893
779
38
8
0
104,601
0
W
Izanami
3,486
697
41
8
0
88,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role