Player Matchup

Chaac
Chaac
Nandin1337
Chaac
Level 126
God Stats
19W - 13L
1,621 SR
Queue Stats
93W - 93L
1,564 Elo+
Party 1
Terra
Terra
RipLegends999
Terra
Level 149
God Stats
7W - 8L
1,516 SR
Queue Stats
487W - 480L
1,521 Elo+
Solo
Anubis
Anubis
WettSandwich
Anubis
Level 105
God Stats
9W - 10L
1,580 SR
Queue Stats
106W - 104L
1,537 Elo+
Party 1
Team Averages
Level 127
1,572 SR
1,541 Elo+

VS

Team Averages
Level 144
1,537 SR
1,582 Elo+
Ganesha
Ganesha
JamalYahir
Ganesha
Level 158
God Stats
0W - 1L
1,623 SR
Queue Stats
21W - 20L
1,667 Elo+
Solo
Ah Puch
Ah Puch
Legion Legend91
Ah Puch
Level 124
God Stats
226W - 188L
1,547 SR
Queue Stats
258W - 240L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
PyraSamsas
Danzaburou
Level 151
God Stats
4W - 3L
1,441 SR
Queue Stats
58W - 49L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 0 / 4
7,308
731
7,459
6,879
3,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
7,213
721
1,283
5,467
4,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
11
3 / 0 / 1
7,748
775
3,872
3,186
1,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JamalYahir
Ganesha
10
0 / 0 / 1
6,745
675
1,757
3,274
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 2 / 0
7,084
708
5,450
5,266
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
PyraSamsas
Danzaburou
8
0 / 3 / 1
6,523
652
2,658
5,954
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
5
Kills
1
1
Deaths
5
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
JamalYahir
Ganesha
0
0
1
0.5
L
1
2
0
0.5
W
Chaac
1
0
4
3
L
Danzaburou
PyraSamsas
Danzaburou
0
3
1
0.17
W
1
1
2
2
W
Anubis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,614
Damage
9,865
15,532
Taken
14,494
9,351
Mitigated
5,980
6,088
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
JamalYahir
Ganesha
1,757
0
0
720
3,274
2,106
0
1,191
2,083
18,792
0
L
5,450
246
0
1,691
5,266
1,851
0
2,307
2,959
30,614
0
W
Chaac
7,459
1,798
0
2,563
6,879
3,608
0
3,210
3,669
0
29,929
L
Danzaburou
PyraSamsas
Danzaburou
2,658
1,455
83
699
5,954
2,023
0
1,783
4,171
0
11,178
W
1,283
277
1,147
1,836
5,467
4,116
0
2,269
3,198
17,638
0
W
Anubis
3,872
94
0
542
3,186
1,627
0
2,184
1,002
31,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,269
Gold Earned
20,352
131
Minions Killed
99
0
Camps Cleared
0
554,741
Distance Traveled
473,901
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,745
675
5
1
0
159,172
2
L
Ah Puch
7,084
708
60
6
0
167,349
0
W
Chaac
7,308
731
44
4
0
210,435
0
L
Danzaburou
6,523
652
34
3
0
147,380
1
W
Terra
7,213
721
37
4
0
182,615
0
W
Anubis
7,748
775
50
5
0
161,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role