Player Matchup

Neith
Neith
D3monaki
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 2
Persephone
Persephone
Hammerai
Persephone
Level 89
God Stats
0W - 2L
1,249 SR
Queue Stats
4W - 6L
1,478 Elo+
Party 2
Fenrir
Fenrir
Kheprinesh
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,450 Elo+
Party 2
Team Averages
Level 82
1,416 SR
1,398 Elo+

VS

Team Averages
Level 108
1,513 SR
1,456 Elo+
Chang'e
Chang'e
ChaoticZro
Chang'e
Level 99
God Stats
7W - 4L
1,574 SR
Queue Stats
93W - 100L
1,459 Elo+
Solo
Hercules
Hercules
MoOnP1E47
Hercules
Level 122
God Stats
10W - 2L
1,690 SR
Queue Stats
136W - 134L
1,481 Elo+
Party 1
Medusa
Medusa
TheLongMan98
Medusa
Level 104
God Stats
17W - 8L
1,274 SR
Queue Stats
69W - 79L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D3monaki
Neith
11
1 / 6 / 3
8,971
690
3,744
8,460
3,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Hammerai
Persephone
12
1 / 4 / 4
9,977
767
11,611
9,441
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Kheprinesh
Fenrir
12
3 / 5 / 2
9,559
735
8,016
19,414
16,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ChaoticZro
Chang'e
13
2 / 3 / 6
10,222
786
8,309
10,536
3,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MoOnP1E47
Hercules
14
5 / 2 / 9
10,867
836
14,574
17,342
18,217
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
15
8 / 0 / 6
11,735
903
9,366
7,412
2,673
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
15
15
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ChaoticZro
Chang'e
2
3
6
1.67
L
Neith
D3monaki
Neith
1
6
3
0.42
L
Persephone
Hammerai
Persephone
1
4
4
0.75
L
Fenrir
Kheprinesh
Fenrir
3
5
2
0.8
W
Hercules
MoOnP1E47
Hercules
5
2
9
4.75
W
Medusa
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,371
Damage
32,249
37,315
Taken
35,290
23,500
Mitigated
24,427
3,305
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ChaoticZro
Chang'e
8,309
331
1,480
2,921
10,536
3,537
805
4,960
5,576
50,752
0
L
Neith
D3monaki
Neith
3,744
1,844
0
295
8,460
3,687
0
1,001
7,459
0
14,869
L
Persephone
Hammerai
Persephone
11,611
234
0
573
9,441
3,695
57
2,697
6,735
43,223
0
L
Fenrir
Kheprinesh
Fenrir
8,016
3,092
135
2,302
19,414
16,118
323
5,054
14,210
167
20,303
W
Hercules
MoOnP1E47
Hercules
14,574
6,385
0
6,127
17,342
18,217
281
3,968
12,121
0
32,242
W
Medusa
9,366
4,133
0
500
7,412
2,673
1,747
3,613
3,799
0
58,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,507
Gold Earned
32,824
101
Minions Killed
188
0
Camps Cleared
0
701,689
Distance Traveled
746,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,222
786
87
7
0
234,299
0
L
Neith
8,971
690
30
2
0
181,303
0
L
Persephone
9,977
767
61
5
0
250,688
0
L
Fenrir
9,559
735
10
1
0
269,698
0
W
Hercules
10,867
836
27
2
0
264,332
0
W
Medusa
11,735
903
74
6
0
247,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role