Player Matchup

Hercules
Hercules
AurelionCz
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,543 Elo+
Party 2
Bacchus
Bacchus
LightHunterHUN
Bacchus
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 42L
1,524 Elo+
Party 1
Vamana
Vamana
Rozika2012
Vamana
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 42L
1,543 Elo+
Party 1
Poseidon
Poseidon
bugojxui
Poseidon
Level 138
God Stats
1W - 4L
1,394 SR
Queue Stats
101W - 95L
1,540 Elo+
Party 2
Ra
Ra
liav8
Ra
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 127L
1,512 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,532 Elo+

VS

Team Averages
Level 108
1,499 SR
1,509 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
IuTy
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 36L
1,486 Elo+
Solo
Cerberus
Cerberus
LokiSyndrome
Cerberus
Level 117
God Stats
1W - 3L
1,175 SR
Queue Stats
577W - 583L
1,531 Elo+
Solo
Medusa
Medusa
Slasher183
Medusa
Level 87
God Stats
3W - 2L
1,822 SR
Queue Stats
139W - 150L
1,538 Elo+
Solo
Guan Yu
Guan Yu
Taraket
Guan Yu
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
331W - 323L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AurelionCz
Hercules
13
2 / 3 / 3
5,915
1,183
4,637
6,320
5,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 2
5,576
1,115
1,637
5,585
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Rozika2012
Vamana
10
0 / 2 / 0
4,688
938
2,425
5,949
5,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
bugojxui
Poseidon
12
2 / 3 / 2
6,030
1,206
4,501
3,769
1,420
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ra
5
0 / 0 / 0
4,408
882
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
4 / 0 / 4
6,600
1,320
7,947
2,433
1,049
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
IuTy
Raijin
12
2 / 2 / 5
6,557
1,311
3,904
5,688
2,170
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
LokiSyndrome
Cerberus
11
2 / 1 / 4
6,400
1,280
2,765
5,406
4,186
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Slasher183
Medusa
10
1 / 1 / 5
5,801
1,160
2,947
3,086
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Taraket
Guan Yu
11
2 / 1 / 5
6,452
1,290
939
6,299
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
5
Kills
11
11
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
0
4
6
L
Hercules
AurelionCz
Hercules
2
3
3
1.17
W
Raijin
IuTy
Raijin
2
2
5
2.25
L
1
3
2
0.67
W
Cerberus
LokiSyndrome
Cerberus
2
1
4
4
L
Vamana
Rozika2012
Vamana
0
2
0
0
W
Medusa
Slasher183
Medusa
1
1
5
3.5
W
Guan Yu
Taraket
Guan Yu
2
1
5
4.5
L
Poseidon
bugojxui
Poseidon
2
3
2
1
L
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,200
Damage
18,502
21,623
Taken
22,912
19,053
Mitigated
12,347
2,722
Healing
12,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
7,947
36
317
1,216
2,433
1,049
111
134
2,216
17,764
0
L
Hercules
AurelionCz
Hercules
4,637
1,281
0
1,097
6,320
5,551
0
4,724
1,596
0
7,877
W
Raijin
IuTy
Raijin
3,904
391
416
755
5,688
2,170
45
2,294
3,255
8,248
0
L
1,637
163
76
454
5,585
6,292
0
2,912
2,673
3,527
0
W
Cerberus
LokiSyndrome
Cerberus
2,765
0
813
2,168
5,406
4,186
0
1,190
4,172
6,021
0
L
Vamana
Rozika2012
Vamana
2,425
1,326
25
857
5,949
5,790
0
3,864
2,085
0
5,114
W
Medusa
Slasher183
Medusa
2,947
1,473
69
494
3,086
1,286
605
843
2,243
0
9,030
W
Guan Yu
Taraket
Guan Yu
939
57
2,753
3,051
6,299
3,656
0
1,573
4,637
0
3,024
L
Poseidon
bugojxui
Poseidon
4,501
561
0
213
3,769
1,420
0
3,116
653
14,090
0
L
Ra
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,617
Gold Earned
31,810
50
Minions Killed
64
0
Camps Cleared
0
421,322
Distance Traveled
549,584
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,600
1,320
22
4
0
123,605
3
L
Hercules
5,915
1,183
14
3
0
126,230
0
W
Raijin
6,557
1,311
17
3
0
96,786
0
L
Bacchus
5,576
1,115
1
0
0
102,585
0
W
Cerberus
6,400
1,280
12
2
0
92,232
0
L
Vamana
4,688
938
7
1
0
116,622
0
W
Medusa
5,801
1,160
7
1
0
110,658
0
W
Guan Yu
6,452
1,290
6
1
0
126,303
0
L
Poseidon
6,030
1,206
28
6
0
75,885
0
L
Ra
4,408
882
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role