Player Matchup

Anhur
Anhur
JonnyTheWiesel
Anhur
Level 45
God Stats
4W - 4L
1,397 SR
Queue Stats
104W - 98L
1,417 Elo+
Solo
Fenrir
Fenrir
Leyendax
Fenrir
Level 147
God Stats
1W - 0L
1,738 SR
Queue Stats
44W - 33L
1,354 Elo+
Party 1
Nemesis
Nemesis
LordVictorSP
Nemesis
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,312 Elo+
Party 1
Shiva
Shiva
TheHermozo
Shiva
Level 47
God Stats
2W - 2L
1,354 SR
Queue Stats
41W - 33L
1,312 Elo+
Party 1
Discordia
Discordia
santirexomg
Discordia
Level 34
God Stats
15W - 7L
1,540 SR
Queue Stats
31W - 25L
1,312 Elo+
Party 1
Team Averages
Level 81
1,506 SR
1,342 Elo+

VS

Team Averages
Level 78
1,519 SR
1,466 Elo+
Chaac
Chaac
 
Chaac
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Boss_babuka5
Arachne
Level 118
God Stats
3W - 8L
1,415 SR
Queue Stats
231W - 223L
1,437 Elo+
Solo
Kukulkan
Kukulkan
DIAVOLO_GEEDORAH
Kukulkan
Level 40
God Stats
6W - 6L
1,585 SR
Queue Stats
213W - 196L
1,464 Elo+
Party 2
Nox
Nox
Jinxed_MJK
Nox
Level 101
God Stats
32W - 29L
1,593 SR
Queue Stats
320W - 320L
1,492 Elo+
Party 2
Poseidon
Poseidon
YaBioKilz567
Poseidon
Level 68
God Stats
5W - 3L
1,500 SR
Queue Stats
581W - 578L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
9,355
585
8,198
10,921
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Leyendax
Fenrir
14
3 / 0 / 2
8,647
540
12,122
13,389
10,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
LordVictorSP
Nemesis
14
5 / 1 / 4
8,915
557
5,890
12,795
5,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
13
3 / 0 / 6
8,818
551
4,798
10,760
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
santirexomg
Discordia
15
2 / 0 / 3
9,118
570
6,924
5,675
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 5 / 0
7,823
489
9,029
19,374
18,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Boss_babuka5
Arachne
14
1 / 2 / 0
7,968
498
4,408
14,500
5,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 4 / 0
7,365
460
3,774
6,870
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 2
6,075
380
5,068
4,783
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
YaBioKilz567
Poseidon
15
0 / 6 / 1
8,415
526
7,466
11,918
3,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
20
Kills
3
3
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
L
Arachne
Boss_babuka5
Arachne
1
2
0
0.5
L
2
4
0
0.5
L
0
3
2
0.33
W
7
2
4
4.5
W
Fenrir
Leyendax
Fenrir
3
0
2
4
W
Nemesis
LordVictorSP
Nemesis
5
1
4
7
W
Shiva
3
0
6
6
L
Poseidon
YaBioKilz567
Poseidon
0
6
1
0.08
W
Discordia
santirexomg
Discordia
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,932
Damage
29,745
53,540
Taken
57,445
31,549
Mitigated
32,044
16,386
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
9,029
1,576
0
5,937
19,374
18,573
0
720
18,654
0
62,593
L
Arachne
Boss_babuka5
Arachne
4,408
2,705
0
3,009
14,500
5,980
0
2,146
12,354
0
78,427
L
3,774
504
0
680
6,870
1,969
512
208
6,662
38,572
0
L
5,068
298
0
500
4,783
1,608
0
0
4,783
23,268
0
W
8,198
2,975
0
5,399
10,921
4,249
1,230
6,788
4,133
0
55,163
W
Fenrir
Leyendax
Fenrir
12,122
2,343
0
1,813
13,389
10,708
592
0
13,389
0
51,976
W
Nemesis
LordVictorSP
Nemesis
5,890
2,115
0
5,909
12,795
5,534
312
2,443
10,352
0
63,233
W
Shiva
4,798
940
125
2,679
10,760
8,625
38
5,343
5,417
0
26,573
L
Poseidon
YaBioKilz567
Poseidon
7,466
340
0
1,755
11,918
3,914
0
3,850
8,068
76,708
0
W
Discordia
santirexomg
Discordia
6,924
190
0
461
5,675
2,433
603
2,771
2,904
71,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
37,646
404
Minions Killed
462
0
Camps Cleared
0
1,614,103
Distance Traveled
1,331,573
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,823
489
106
7
0
295,914
0
L
Arachne
7,968
498
115
7
0
341,552
0
L
Kukulkan
7,365
460
74
5
0
210,212
0
L
Nox
6,075
380
27
2
0
173,012
0
W
Anhur
9,355
585
86
5
0
305,490
4
W
Fenrir
8,647
540
73
5
0
323,100
1
W
Nemesis
8,915
557
91
6
0
358,217
0
W
Shiva
8,818
551
37
2
0
309,318
7
L
Poseidon
8,415
526
140
9
0
310,883
5
W
Discordia
9,118
570
117
7
0
317,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role