Player Matchup

Nike
Nike
 
Nike
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
SargentMeat
Scylla
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 187L
1,493 Elo+
Party 1
Achilles
Achilles
TheEugL
Achilles
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 89L
1,603 Elo+
Party 1
Thanatos
Thanatos
lMxdara
Thanatos
Level 125
God Stats
6W - 0L
1,686 SR
Queue Stats
22W - 19L
1,543 Elo+
Solo
Anubis
Anubis
spacecowboy42000
Anubis
Level 120
God Stats
40W - 36L
1,553 SR
Queue Stats
413W - 423L
1,494 Elo+
Party 1
Team Averages
Level 92
1,548 SR
1,527 Elo+

VS

Team Averages
Level 100
1,510 SR
1,526 Elo+
Ra
Ra
 
Ra
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SoraKage09
King Arthur
Level 137
God Stats
7W - 7L
1,548 SR
Queue Stats
179W - 195L
1,555 Elo+
Party 2
Cupid
Cupid
TOOMUCHROCKY
Cupid
Level 127
God Stats
13W - 6L
1,654 SR
Queue Stats
169W - 158L
1,549 Elo+
Party 2
Ares
Ares
crankincronuts
Ares
Level 45
God Stats
3W - 4L
1,600 SR
Queue Stats
205W - 174L
1,550 Elo+
Solo
Set
Set
imdavidd
Set
Level 47
God Stats
0W - 1L
1,246 SR
Queue Stats
93W - 87L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
3 / 1 / 1
8,017
617
10,717
16,093
14,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
12
0 / 1 / 1
6,216
478
2,439
6,227
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
TheEugL
Achilles
15
3 / 0 / 1
8,208
631
5,795
8,350
4,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
lMxdara
Thanatos
13
2 / 1 / 2
7,219
555
4,160
11,117
4,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
4 / 1 / 1
7,133
549
8,735
8,379
4,073
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 3 / 0
6,986
537
3,831
8,221
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
SoraKage09
King Arthur
11
1 / 4 / 0
6,987
537
7,267
12,985
10,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 3 / 1
6,686
514
3,098
11,173
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 2 / 2
6,162
474
6,095
12,589
7,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 0 / 0
7,197
554
3,447
8,016
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
12
Kills
3
4
Deaths
12
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
1
3.5
L
Ra
 
Ra
0
3
0
0
W
Scylla
0
1
1
0.5
L
King Arthur
SoraKage09
King Arthur
1
4
0
0.25
L
0
3
1
0.17
W
Achilles
TheEugL
Achilles
3
0
1
3.5
L
0
2
2
0.5
L
2
0
0
2
W
Thanatos
lMxdara
Thanatos
2
1
2
3
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,846
Damage
23,738
50,166
Taken
52,984
29,899
Mitigated
28,637
17,384
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,717
1,236
0
3,450
16,093
14,936
7
1,744
14,313
0
66,177
L
Ra
 
Ra
3,831
144
921
1,887
8,221
2,646
135
4,275
3,946
57,201
0
W
Scylla
2,439
309
0
545
6,227
1,999
0
2,524
3,651
37,162
0
L
King Arthur
SoraKage09
King Arthur
7,267
1,437
0
1,764
12,985
10,608
0
0
12,985
0
51,122
L
3,098
1,590
281
4,623
11,173
4,026
0
2,165
9,008
0
48,432
W
Achilles
TheEugL
Achilles
5,795
2,979
0
1,955
8,350
4,407
332
729
7,621
0
70,929
L
6,095
133
1,233
3,246
12,589
7,410
0
4,571
8,018
17,454
0
L
3,447
1,197
0
1,101
8,016
3,947
0
250
7,766
0
58,215
W
Thanatos
lMxdara
Thanatos
4,160
1,438
0
7,991
11,117
4,484
12
507
10,504
0
57,316
W
8,735
71
0
3,443
8,379
4,073
61
4,096
4,151
53,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,793
Gold Earned
34,018
453
Minions Killed
402
0
Camps Cleared
0
1,373,028
Distance Traveled
1,352,862
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,017
617
105
8
0
250,372
0
L
Ra
6,986
537
103
8
0
274,130
1
W
Scylla
6,216
478
70
5
0
267,988
3
L
King Arthur
6,987
537
82
6
0
251,526
0
L
Cupid
6,686
514
101
8
0
241,948
0
W
Achilles
8,208
631
121
9
0
296,614
2
L
Ares
6,162
474
11
1
0
266,733
3
L
Set
7,197
554
105
8
0
318,525
0
W
Thanatos
7,219
555
84
6
0
300,238
0
W
Anubis
7,133
549
73
6
0
257,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role