Player Matchup

Hou Yi
Hou Yi
ElPotroSalvaje16
Hou Yi
Level 123
God Stats
2W - 2L
1,208 SR
Queue Stats
213W - 213L
1,395 Elo+
Solo
Hercules
Hercules
LighTheFuses38
Hercules
Level 114
God Stats
16W - 16L
1,392 SR
Queue Stats
524W - 512L
1,432 Elo+
Party 1
Yemoja
Yemoja
StreetRazer7
Yemoja
Level 48
God Stats
2W - 0L
1,700 SR
Queue Stats
19W - 39L
1,239 Elo+
Solo
Pele
Pele
oXsniperXa
Pele
Level 100
God Stats
13W - 9L
1,382 SR
Queue Stats
336W - 323L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
xx_jjared_xx
Cthulhu
Level 67
God Stats
5W - 2L
1,762 SR
Queue Stats
266W - 265L
1,412 Elo+
Party 1
Team Averages
Level 90
1,489 SR
1,386 Elo+

VS

Team Averages
Level 71
1,562 SR
1,422 Elo+
Aphrodite
Aphrodite
AnxiousGingy
Aphrodite
Level 85
God Stats
3W - 5L
1,495 SR
Queue Stats
149W - 150L
1,433 Elo+
Party 2
Heimdallr
Heimdallr
Johahahan
Heimdallr
Level 118
God Stats
4W - 3L
1,618 SR
Queue Stats
919W - 867L
1,476 Elo+
Solo
Surtr
Surtr
MyNameIzMayhem
Surtr
Level 67
God Stats
6W - 2L
1,697 SR
Queue Stats
258W - 240L
1,419 Elo+
Party 2
Persephone
Persephone
TaquitoSupremo
Persephone
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,428 Elo+
Solo
Skadi
Skadi
TheProMaikol
Skadi
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
239W - 297L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 5
9,756
1,084
11,496
5,823
3,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
14
1 / 1 / 11
7,762
862
8,171
11,907
11,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
12
0 / 1 / 8
7,144
794
2,844
5,108
4,045
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 7
8,276
920
7,405
9,291
10,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
xx_jjared_xx
Cthulhu
15
3 / 2 / 10
9,052
1,006
11,771
11,126
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AnxiousGingy
Aphrodite
14
0 / 3 / 3
7,038
782
4,810
11,123
6,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Heimdallr
Johahahan
Heimdallr
16
3 / 5 / 2
8,552
950
11,382
12,471
7,942
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
3 / 4 / 1
7,178
798
13,927
15,830
17,599
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
TaquitoSupremo
Persephone
11
0 / 4 / 1
6,743
749
4,854
9,482
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
5,512
612
0
0
0

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
17
Kills
6
6
Deaths
16
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AnxiousGingy
Aphrodite
0
3
3
0.5
W
10
1
5
12.5
L
Heimdallr
Johahahan
Heimdallr
3
5
2
0.8
W
Hercules
1
1
11
6.5
L
3
4
1
0.88
W
Yemoja
0
1
8
4
L
Persephone
TaquitoSupremo
Persephone
0
4
1
0.13
L
0
0
0
0
W
3
1
7
6.5
W
Cthulhu
xx_jjared_xx
Cthulhu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,687
Damage
34,973
43,255
Taken
48,906
43,540
Mitigated
36,519
20,949
Healing
15,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AnxiousGingy
Aphrodite
4,810
414
5,474
6,036
11,123
6,652
370
3,450
7,673
10,206
0
W
11,496
6,474
0
532
5,823
3,483
1,718
1,379
4,444
0
27,492
L
Heimdallr
Johahahan
Heimdallr
11,382
3,595
659
799
12,471
7,942
644
4,164
8,307
0
31,092
W
Hercules
8,171
2,092
2,117
5,571
11,907
11,573
722
2,045
9,862
0
14,233
L
13,927
3,446
356
2,220
15,830
17,599
40
4,085
11,745
298
19,830
W
Yemoja
2,844
732
3,256
253
5,108
4,045
708
749
4,359
8,353
0
L
Persephone
TaquitoSupremo
Persephone
4,854
544
0
384
9,482
4,326
0
3,386
6,019
8,904
0
L
0
0
0
0
0
0
0
0
0
0
0
W
7,405
1,103
2,190
2,483
9,291
10,952
740
2,214
7,077
866
16,316
W
Cthulhu
xx_jjared_xx
Cthulhu
11,771
308
2,393
2,154
11,126
13,487
245
3,547
7,578
20,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,990
Gold Earned
35,023
121
Minions Killed
74
0
Camps Cleared
0
984,658
Distance Traveled
675,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,038
782
12
1
0
174,750
0
W
Hou Yi
9,756
1,084
46
5
0
176,587
0
L
Heimdallr
8,552
950
42
5
0
155,385
0
W
Hercules
7,762
862
13
1
0
221,458
0
L
Surtr
7,178
798
8
1
0
175,553
0
W
Yemoja
7,144
794
7
1
0
153,218
0
L
Persephone
6,743
749
12
1
0
170,283
0
L
Skadi
5,512
612
0
0
0
0
0
W
Pele
8,276
920
27
3
0
198,009
0
W
Cthulhu
9,052
1,006
28
3
0
235,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role