Player Matchup

Persephone
Persephone
Platinum IV
Mrmcgibblets
Persephone
Platinum IV
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
18W - 12L
1,500 MMR
Party 1
Awilix
Awilix
Platinum V
Yurrykins
Awilix
Platinum V
Level 163
God Stats
6W - 4L
1,694 SR
Queue Stats
95W - 85L
1,709 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
lordvander23rd
Kuzenbo
Platinum III
Level 69
God Stats
24W - 10L
1,763 SR
Queue Stats
95W - 84L
1,799 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 130
1,652 SR
1,669 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,697 SR
1,779 MMR
Fenrir
Fenrir
Masters
IFLORIDAIBOY
Fenrir
Masters
Level 190
God Stats
26W - 28L
1,650 SR
Queue Stats
875W - 699L
2,025 MMR
Solo
Shiva
Shiva
Silver III
Iduckinfhatwyou
Shiva
Silver III
Level 141
God Stats
0W - 1L
1,844 SR
Queue Stats
73W - 81L
1,262 MMR
Solo
Janus
Janus
Platinum I
zv OMEGA VS
Janus
Platinum I
Level 128
God Stats
3W - 4L
1,598 SR
Queue Stats
77W - 72L
2,050 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Mrmcgibblets
Persephone
11
3 / 0 / 8
8,525
853
9,164
4,684
1,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Yurrykins
Awilix
12
9 / 0 / 2
9,162
916
11,513
9,350
3,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 0 / 9
7,548
755
3,513
9,085
9,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bans
MartichorasNe ZhaHachimanAchillesAnhur

VS

Bans
BacchusHorusMedusaCharonNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 6 / 0
6,295
630
3,784
11,092
5,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
6,200
620
5,656
11,128
7,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 3 / 0
6,612
661
7,700
5,411
1,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
13
Kills
0
0
Deaths
13
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
6
0
0
L
0
4
0
0
W
Persephone
Mrmcgibblets
Persephone
3
0
8
7
W
Awilix
Yurrykins
Awilix
9
0
2
10
W
1
0
9
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,190
Damage
17,140
23,119
Taken
27,631
14,163
Mitigated
15,439
5,088
Healing
3,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,784
1,435
0
1,673
11,092
5,805
0
5,284
5,614
0
10,793
L
5,656
1,115
28
1,353
11,128
7,997
0
4,279
6,611
0
13,797
W
Persephone
Mrmcgibblets
Persephone
9,164
764
0
2,490
4,684
1,561
87
1,422
3,242
35,553
0
W
Awilix
Yurrykins
Awilix
11,513
5,111
0
786
9,350
3,481
1,394
3,086
6,132
0
36,262
W
3,513
1,306
0
1,812
9,085
9,121
0
3,170
5,679
9,126
0
L
7,700
685
0
100
5,411
1,637
0
2,832
2,485
29,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,235
Gold Earned
19,107
107
Minions Killed
67
0
Camps Cleared
0
591,339
Distance Traveled
521,605
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,295
630
15
2
0
165,468
3
L
Shiva
6,200
620
9
1
0
168,205
4
W
Persephone
8,525
853
54
5
0
203,420
0
W
Awilix
9,162
916
43
4
0
206,417
0
W
Kuzenbo
7,548
755
10
1
0
181,502
0
L
Janus
6,612
661
43
4
0
187,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role