Player Matchup

Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bongory
Hun Batz
Level 37
God Stats
3W - 5L
1,381 SR
Queue Stats
215W - 180L
1,375 Elo+
Solo
Cerberus
Cerberus
Figo256
Cerberus
Level 145
God Stats
11W - 9L
1,467 SR
Queue Stats
155W - 152L
1,456 Elo+
Party 2
Nemesis
Nemesis
Zenpa91
Nemesis
Level 142
God Stats
6W - 7L
1,567 SR
Queue Stats
156W - 153L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
acutelyinsane
Kukulkan
Level 107
God Stats
0W - 1L
1,337 SR
Queue Stats
124W - 135L
1,444 Elo+
Solo
Team Averages
Level 98
1,450 SR
1,443 Elo+

VS

Team Averages
Level 60
1,379 SR
1,404 Elo+
Ra
Ra
Battboy2019
Ra
Level 33
God Stats
3W - 9L
1,275 SR
Queue Stats
211W - 230L
1,442 Elo+
Solo
Fenrir
Fenrir
DHGCatWoman
Fenrir
Level 129
God Stats
6W - 6L
1,220 SR
Queue Stats
129W - 128L
1,465 Elo+
Party 1
Artemis
Artemis
Dark Pixiex
Artemis
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,325 Elo+
Solo
Tyr
Tyr
LeFish2025
Tyr
Level 38
God Stats
13W - 19L
1,252 SR
Queue Stats
60W - 72L
1,352 Elo+
Party 1
Artio
Artio
lMysticll
Artio
Level 66
God Stats
8W - 1L
1,650 SR
Queue Stats
112W - 97L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 1 / 2
3,600
600
2,908
3,559
951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
Bongory
Hun Batz
1
0 / 0 / 0
1,200
200
0
0
0
Cerberus
Figo256
Cerberus
4
0 / 1 / 1
3,483
581
1,149
5,411
1,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Zenpa91
Nemesis
7
1 / 4 / 0
3,932
655
1,152
5,948
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
acutelyinsane
Kukulkan
8
1 / 1 / 0
4,261
710
1,217
3,082
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,427
738
2,037
3,266
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
7
2 / 1 / 0
4,077
680
1,442
4,865
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Dark Pixiex
Artemis
7
2 / 0 / 1
4,151
692
2,452
3,255
1,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
2 / 1 / 0
4,987
831
1,057
4,649
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
lMysticll
Artio
5
0 / 1 / 1
3,821
637
1,146
4,402
2,283
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
2
Kills
7
7
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
2
1
W
1
1
0
1
L
Hun Batz
Bongory
Hun Batz
0
0
0
0
W
Fenrir
2
1
0
2
W
Artemis
Dark Pixiex
Artemis
2
0
1
2.5
L
Cerberus
Figo256
Cerberus
0
1
1
0.5
W
2
1
0
2
L
Nemesis
Zenpa91
Nemesis
1
4
0
0.25
L
Kukulkan
acutelyinsane
Kukulkan
1
1
0
1
W
Artio
lMysticll
Artio
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,426
Damage
8,134
18,000
Taken
20,437
5,529
Mitigated
8,378
2,770
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,908
881
0
595
3,559
951
18
48
3,511
0
19,830
W
2,037
157
33
1,057
3,266
1,082
0
1,217
2,049
23,722
0
L
Hun Batz
Bongory
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
1,442
766
0
1,840
4,865
1,478
0
241
4,624
0
18,747
W
Artemis
Dark Pixiex
Artemis
2,452
650
0
1,165
3,255
1,045
0
296
2,959
0
15,917
L
Cerberus
Figo256
Cerberus
1,149
58
559
924
5,411
1,891
0
750
4,661
8,023
0
W
1,057
257
0
1,559
4,649
2,490
437
0
4,649
0
20,761
L
Nemesis
Zenpa91
Nemesis
1,152
764
0
102
5,948
1,616
0
64
5,884
0
21,616
L
Kukulkan
acutelyinsane
Kukulkan
1,217
368
0
590
3,082
1,071
0
2,139
761
27,507
0
W
Artio
lMysticll
Artio
1,146
311
0
1,624
4,402
2,283
0
612
3,790
8,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,476
Gold Earned
21,463
122
Minions Killed
160
0
Camps Cleared
0
489,798
Distance Traveled
607,375
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,600
600
26
4
0
112,485
0
W
Ra
4,427
738
50
8
0
138,523
0
L
Hun Batz
1,200
200
0
0
0
0
0
W
Fenrir
4,077
680
36
6
0
141,313
2
W
Artemis
4,151
692
27
5
0
110,172
0
L
Cerberus
3,483
581
14
2
0
118,378
2
W
Tyr
4,987
831
39
7
0
81,821
1
L
Nemesis
3,932
655
38
6
0
130,695
0
L
Kukulkan
4,261
710
44
7
0
128,240
0
W
Artio
3,821
637
8
1
0
135,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role