Player Matchup

Loki
Loki
BiiYuShiDo
Loki
Level 59
God Stats
3W - 2L
1,646 SR
Queue Stats
21W - 30L
1,447 Elo+
Solo
Hercules
Hercules
Fairine
Hercules
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,461 Elo+
Solo
Vulcan
Vulcan
MichaelJ72
Vulcan
Level 153
God Stats
76W - 94L
1,492 SR
Queue Stats
1,124W - 1,199L
1,459 Elo+
Solo
Rama
Rama
PineMochi
Rama
Level 38
God Stats
0W - 5L
1,135 SR
Queue Stats
90W - 135L
1,395 Elo+
Solo
Chaac
Chaac
valeTudo89
Chaac
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,288 Elo+
Solo
Team Averages
Level 99
1,455 SR
1,410 Elo+

VS

Team Averages
Level 111
1,602 SR
1,434 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CnapTa4ek
Kukulkan
Level 48
God Stats
14W - 8L
1,616 SR
Queue Stats
27W - 34L
1,391 Elo+
Solo
Tsukuyomi
Tsukuyomi
Martins123
Tsukuyomi
Level 126
God Stats
3W - 0L
1,930 SR
Queue Stats
35W - 26L
1,433 Elo+
Solo
Hel
Hel
adri_0091
Hel
Level 129
God Stats
5W - 13L
1,434 SR
Queue Stats
211W - 213L
1,455 Elo+
Solo
Zeus
Zeus
barbosos12
Zeus
Level 126
God Stats
13W - 10L
1,530 SR
Queue Stats
426W - 443L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,682
1,136
1,514
3,800
1,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
Fairine
Hercules
11
1 / 2 / 0
5,915
1,183
3,170
5,849
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
MichaelJ72
Vulcan
11
0 / 1 / 1
6,010
1,202
2,920
3,449
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
9
0 / 0 / 0
3,663
733
0
0
0
Chaac
10
0 / 2 / 1
5,444
1,089
2,295
5,887
4,300
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

330

VS

Team 2 Tickets

396

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 3
6,428
1,286
3,343
1,798
698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
CnapTa4ek
Kukulkan
11
1 / 0 / 5
6,086
1,217
1,327
2,825
1,099
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Martins123
Tsukuyomi
11
2 / 0 / 3
6,423
1,285
5,644
2,143
813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 5
6,482
1,296
2,388
1,521
477
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 1 / 5
5,883
1,177
4,098
2,287
682
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
1
Kills
7
7
Deaths
1
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
3
3.5
L
0
2
1
0.25
W
Kukulkan
CnapTa4ek
Kukulkan
1
0
5
3.5
L
Hercules
Fairine
Hercules
1
2
0
0.5
W
Tsukuyomi
Martins123
Tsukuyomi
2
0
3
3.5
L
Vulcan
MichaelJ72
Vulcan
0
1
1
0.5
L
Rama
0
0
0
0
W
2
0
5
4.5
W
0
1
5
2.5
L
Chaac
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,899
Damage
16,800
18,985
Taken
10,574
10,258
Mitigated
3,769
2,610
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,343
50
856
459
1,798
698
0
794
963
14,363
0
L
1,514
0
22
653
3,800
1,421
0
2,857
943
0
7,104
W
Kukulkan
CnapTa4ek
Kukulkan
1,327
138
0
210
2,825
1,099
0
784
1,808
13,697
0
L
Hercules
Fairine
Hercules
3,170
158
0
1,234
5,849
3,304
0
3,202
2,491
0
6,397
W
Tsukuyomi
Martins123
Tsukuyomi
5,644
1,648
0
46
2,143
813
0
78
1,979
0
11,261
L
Vulcan
MichaelJ72
Vulcan
2,920
1,136
0
0
3,449
1,233
0
2,652
797
26,701
0
L
Rama
0
0
0
0
0
0
0
0
0
0
0
W
2,388
52
2,140
628
1,521
477
0
351
1,090
6,040
0
W
4,098
140
0
172
2,287
682
0
763
1,179
17,022
0
L
Chaac
2,295
126
0
701
5,887
4,300
0
2,439
3,298
0
5,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
31,302
94
Minions Killed
133
3
Camps Cleared
5
385,865
Distance Traveled
550,883
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,428
1,286
31
6
0
116,541
0
L
Loki
5,682
1,136
17
3
1
96,044
1
W
Kukulkan
6,086
1,217
32
6
0
106,270
0
L
Hercules
5,915
1,183
12
2
0
98,682
0
W
Tsukuyomi
6,423
1,285
19
4
3
128,993
0
L
Vulcan
6,010
1,202
58
12
2
99,263
0
L
Rama
3,663
733
0
0
0
0
0
W
Hel
6,482
1,296
15
3
0
111,917
0
W
Zeus
5,883
1,177
36
7
2
87,162
0
L
Chaac
5,444
1,089
7
1
0
91,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role