Player Matchup

Atlas
Atlas
Guangui
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
Itz Me Coketoh
Kuzenbo
Level 124
God Stats
5W - 1L
1,641 SR
Queue Stats
155W - 157L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Miercoles69
Ah Muzen Cab
Level 160
God Stats
2W - 4L
1,236 SR
Queue Stats
302W - 275L
1,514 Elo+
Party 1
Tiamat
Tiamat
WhippedCream
Tiamat
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,300 Elo+
Solo
Kumbhakarna
Kumbhakarna
drdorito420X
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,847 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,519 Elo+

VS

Team Averages
Level 131
1,489 SR
1,455 Elo+
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
JBarker32
Hachiman
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
275W - 299L
1,469 Elo+
Solo
Nemesis
Nemesis
Joyousocean9876
Nemesis
Level 108
God Stats
0W - 2L
1,263 SR
Queue Stats
79W - 97L
1,410 Elo+
Solo
Loki
Loki
JustNines
Loki
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 255L
1,420 Elo+
Solo
Yu Huang
Yu Huang
breton1504
Yu Huang
Level 154
God Stats
5W - 4L
1,681 SR
Queue Stats
301W - 280L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Guangui
Atlas
15
5 / 1 / 5
8,897
741
9,580
12,706
11,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 2 / 7
7,979
665
8,971
12,203
16,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Miercoles69
Ah Muzen Cab
18
2 / 0 / 7
9,894
825
8,546
10,785
6,005
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
13
0 / 3 / 7
7,959
663
4,851
9,613
6,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
drdorito420X
Kumbhakarna
16
3 / 1 / 6
9,372
781
4,035
16,078
12,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
1 / 1 / 2
9,108
759
11,003
8,306
4,075
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
JBarker32
Hachiman
14
1 / 2 / 4
7,862
655
11,343
6,685
2,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 1 / 2
7,910
659
5,600
7,535
4,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
2 / 3 / 3
7,922
660
7,482
8,543
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
breton1504
Yu Huang
13
1 / 4 / 2
7,626
636
13,678
7,604
3,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
11
Kills
7
7
Deaths
11
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
1
2
2
W
Atlas
Guangui
Atlas
5
1
5
7.5
W
1
2
7
2.25
L
Hachiman
JBarker32
Hachiman
1
2
4
1.5
L
2
1
2
3
L
Loki
2
3
3
1.17
W
Ah Muzen Cab
Miercoles69
Ah Muzen Cab
2
0
7
5.5
W
Tiamat
0
3
7
1.17
L
Yu Huang
breton1504
Yu Huang
1
4
2
0.5
W
Kumbhakarna
drdorito420X
Kumbhakarna
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,983
Damage
49,106
61,385
Taken
38,673
53,817
Mitigated
18,816
20,735
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,003
1,112
1,869
1,463
8,306
4,075
0
5,095
3,040
31,513
0
W
Atlas
Guangui
Atlas
9,580
3,271
3,664
2,063
12,706
11,853
76
5,813
6,809
16,577
389
W
8,971
1,695
1,155
1,384
12,203
16,772
134
5,151
6,749
12,181
0
L
Hachiman
JBarker32
Hachiman
11,343
5,705
566
949
6,685
2,949
0
4,308
2,191
0
24,375
L
5,600
732
1,060
2,066
7,535
4,493
0
5,441
1,784
0
9,893
L
Loki
7,482
584
1,669
578
8,543
4,022
0
6,120
2,240
0
16,223
W
Ah Muzen Cab
Miercoles69
Ah Muzen Cab
8,546
1,494
2,436
1,746
10,785
6,005
936
4,329
6,199
0
42,220
W
Tiamat
4,851
677
196
1,508
9,613
6,228
450
4,750
4,748
11,626
0
L
Yu Huang
breton1504
Yu Huang
13,678
1,285
1,934
628
7,604
3,277
0
4,804
2,370
21,772
0
W
Kumbhakarna
drdorito420X
Kumbhakarna
4,035
624
3,089
3,494
16,078
12,959
408
4,638
11,045
8,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,101
Gold Earned
40,428
125
Minions Killed
175
0
Camps Cleared
0
1,216,621
Distance Traveled
1,118,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,108
759
60
5
0
202,440
0
W
Atlas
8,897
741
11
1
0
232,735
0
W
Kuzenbo
7,979
665
8
1
0
232,304
0
L
Hachiman
7,862
655
54
5
0
202,793
0
L
Nemesis
7,910
659
21
2
0
278,341
0
L
Loki
7,922
660
16
1
0
240,530
0
W
Ah Muzen Cab
9,894
825
78
7
0
265,535
0
W
Tiamat
7,959
663
18
2
0
224,699
0
L
Yu Huang
7,626
636
24
2
0
193,922
0
W
Kumbhakarna
9,372
781
10
1
0
261,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role