Player Matchup

Mercury
Mercury
Checkmaté
Mercury
Level 66
God Stats
3W - 3L
1,625 SR
Queue Stats
135W - 109L
1,563 Elo+
Solo
Ares
Ares
MrChunKukDo
Ares
Level 151
God Stats
4W - 5L
1,677 SR
Queue Stats
338W - 347L
1,471 Elo+
Party 1
Zeus
Zeus
Supreme_Stride
Zeus
Level 134
God Stats
4W - 4L
1,458 SR
Queue Stats
255W - 239L
1,570 Elo+
Solo
Nike
Nike
burkeowicz
Nike
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 340L
1,481 Elo+
Party 1
Martichoras
Martichoras
xxDJGGxx
Martichoras
Level 148
God Stats
21W - 16L
1,605 SR
Queue Stats
221W - 259L
1,527 Elo+
Solo
Team Averages
Level 126
1,573 SR
1,522 Elo+

VS

Team Averages
Level 136
1,475 SR
1,505 Elo+
Maui
Maui
FenrirHereYT
Maui
Level 143
God Stats
1W - 1L
1,420 SR
Queue Stats
141W - 129L
1,557 Elo+
Party 2
Charybdis
Charybdis
GlorfCarSalesman
Charybdis
Level 139
God Stats
3W - 1L
1,311 SR
Queue Stats
41W - 33L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 88
God Stats
168W - 122L
1,586 SR
Queue Stats
476W - 444L
1,483 Elo+
Solo
Sol
Sol
iFriendZone
Sol
Level 176
God Stats
3W - 4L
1,524 SR
Queue Stats
387W - 382L
1,503 Elo+
Solo
Thor
Thor
oxJokez
Thor
Level 132
God Stats
4W - 8L
1,533 SR
Queue Stats
225W - 237L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Checkmaté
Mercury
11
1 / 6 / 0
6,309
526
2,937
11,124
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 1
5,544
462
4,152
7,092
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 0 / 1
7,295
608
7,027
3,998
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 1 / 3
5,722
477
3,951
9,681
4,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
xxDJGGxx
Martichoras
10
1 / 3 / 1
6,082
507
5,511
9,709
3,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
4,984
415
4,976
7,986
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
11
2 / 0 / 1
6,557
546
8,394
7,924
2,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Shuckamuxus
Cu Chulainn
13
6 / 1 / 0
7,697
641
7,820
9,761
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
7,160
597
2,170
7,861
3,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
oxJokez
Thor
11
1 / 1 / 3
6,296
525
4,606
8,999
3,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
6
Kills
10
10
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Checkmaté
Mercury
1
6
0
0.17
W
1
3
1
0.5
W
Charybdis
2
0
1
2.5
L
2
0
1
2.5
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
6
1
0
6
L
2
0
1
2.5
L
0
1
3
1.5
W
0
1
0
0
W
Thor
oxJokez
Thor
1
1
3
2.5
L
Martichoras
xxDJGGxx
Martichoras
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
27,966
41,604
Taken
42,531
17,418
Mitigated
21,386
11,755
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Checkmaté
Mercury
2,937
1,211
0
3,011
11,124
4,276
0
19
10,493
0
39,223
W
4,976
926
0
433
7,986
5,731
0
1,788
6,198
12,492
0
W
Charybdis
8,394
6,147
0
4,129
7,924
2,826
0
312
7,612
0
57,929
L
4,152
0
0
1,665
7,092
3,163
0
703
6,252
27,610
0
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
7,820
884
0
2,347
9,761
6,107
49
1,968
7,793
57
56,453
L
7,027
714
0
1,484
3,998
1,418
54
1,572
2,426
63,157
0
L
3,951
302
1,181
2,260
9,681
4,861
0
2,483
6,765
0
17,963
W
2,170
755
0
4,539
7,861
3,341
325
4,072
3,789
64,661
8,374
W
Thor
oxJokez
Thor
4,606
1,149
0
520
8,999
3,381
0
3,039
5,960
0
41,569
L
Martichoras
xxDJGGxx
Martichoras
5,511
2,097
0
2,154
9,709
3,700
0
1,623
7,831
0
51,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,952
Gold Earned
32,694
335
Minions Killed
415
0
Camps Cleared
0
1,151,837
Distance Traveled
1,176,540
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,309
526
77
6
0
236,489
0
W
Maui
4,984
415
12
1
0
246,569
0
W
Charybdis
6,557
546
99
8
0
233,367
0
L
Ares
5,544
462
39
3
0
236,061
2
W
Cu Chulainn
7,697
641
100
8
0
237,998
0
L
Zeus
7,295
608
107
9
0
241,389
0
L
Nike
5,722
477
21
2
0
232,883
1
W
Sol
7,160
597
129
11
0
212,666
1
W
Thor
6,296
525
75
6
0
245,940
0
L
Martichoras
6,082
507
91
8
0
205,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role