Player Matchup

King Arthur
King Arthur
Banggoule
King Arthur
Level 133
God Stats
21W - 24L
1,342 SR
Queue Stats
294W - 238L
1,539 Elo+
Party 2
Hou Yi
Hou Yi
HuguyLeChauve
Hou Yi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
562W - 424L
1,526 Elo+
Party 2
Janus
Janus
Karlure
Janus
Level 69
God Stats
4W - 3L
1,519 SR
Queue Stats
64W - 82L
1,502 Elo+
Party 2
Maui
Maui
Matpou
Maui
Level 63
God Stats
6W - 2L
1,788 SR
Queue Stats
49W - 42L
1,513 Elo+
Party 2
Nu Wa
Nu Wa
Zoukinette
Nu Wa
Level 47
God Stats
11W - 12L
1,491 SR
Queue Stats
27W - 31L
1,481 Elo+
Party 2
Team Averages
Level 91
1,528 SR
1,512 Elo+

VS

Team Averages
Level 29
1,464 SR
1,501 Elo+
Izanami
Izanami
Bumbu420
Izanami
Level 19
God Stats
16W - 13L
1,613 SR
Queue Stats
113W - 125L
1,498 Elo+
Solo
Osiris
Osiris
Henlax
Osiris
Level 68
God Stats
1W - 2L
1,434 SR
Queue Stats
53W - 40L
1,528 Elo+
Party 1
Maui
Maui
Isaactb
Maui
Level 28
God Stats
0W - 1L
1,292 SR
Queue Stats
3W - 4L
1,416 Elo+
Party 1
Janus
Janus
St1sh0
Janus
Level 28
God Stats
6W - 5L
1,481 SR
Queue Stats
27W - 22L
1,563 Elo+
Solo
Kukulkan
Kukulkan
brenda_is_a_G
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Banggoule
King Arthur
16
6 / 1 / 7
8,946
813
10,447
10,725
9,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 1 / 9
8,466
770
9,748
9,558
4,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Karlure
Janus
13
1 / 1 / 8
7,436
676
5,304
3,773
1,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
Matpou
Maui
14
3 / 1 / 11
8,856
805
6,530
10,129
8,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
15
5 / 3 / 4
8,324
757
7,729
6,300
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bumbu420
Izanami
13
0 / 4 / 1
7,177
652
3,330
10,115
4,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
Henlax
Osiris
14
1 / 4 / 1
7,365
670
8,080
12,484
14,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
Isaactb
Maui
14
1 / 4 / 3
8,007
728
3,970
13,414
11,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
St1sh0
Janus
17
5 / 1 / 1
9,383
853
9,820
4,950
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
brenda_is_a_G
Kukulkan
12
0 / 4 / 1
7,173
652
1,407
7,418
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
17
Kills
7
7
Deaths
17
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Banggoule
King Arthur
6
1
7
9.5
L
Izanami
Bumbu420
Izanami
0
4
1
0.13
L
Osiris
Henlax
Osiris
1
4
1
0.38
W
2
1
9
6.5
L
Maui
Isaactb
Maui
1
4
3
0.63
W
Janus
Karlure
Janus
1
1
8
5
W
Maui
Matpou
Maui
3
1
11
8.5
L
Janus
St1sh0
Janus
5
1
1
5.5
W
Nu Wa
5
3
4
2.33
L
Kukulkan
brenda_is_a_G
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
26,607
40,485
Taken
48,381
26,536
Mitigated
36,011
8,112
Healing
6,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Banggoule
King Arthur
10,447
1,017
0
2,169
10,725
9,773
96
3,025
7,294
105
23,404
L
Izanami
Bumbu420
Izanami
3,330
2,523
0
1,268
10,115
4,349
711
4,063
5,850
0
23,445
L
Osiris
Henlax
Osiris
8,080
1,394
0
1,332
12,484
14,049
0
4,958
7,139
0
21,853
W
9,748
5,420
0
2,345
9,558
4,249
805
3,792
5,485
0
36,402
L
Maui
Isaactb
Maui
3,970
612
1,207
1,367
13,414
11,929
0
4,771
8,363
10,478
0
W
Janus
Karlure
Janus
5,304
562
0
0
3,773
1,506
0
2,460
1,227
24,079
0
W
Maui
Matpou
Maui
6,530
1,355
1,612
1,676
10,129
8,535
280
2,910
7,029
16,982
340
L
Janus
St1sh0
Janus
9,820
477
0
1,262
4,950
2,244
484
2,240
2,500
56,183
0
W
Nu Wa
7,729
2,016
0
310
6,300
2,473
394
3,010
3,166
26,967
0
L
Kukulkan
brenda_is_a_G
Kukulkan
1,407
296
0
0
7,418
3,440
495
2,025
5,201
13,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,028
Gold Earned
39,105
218
Minions Killed
241
0
Camps Cleared
0
1,021,793
Distance Traveled
1,044,251
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,946
813
31
3
0
226,104
0
L
Izanami
7,177
652
45
4
0
186,965
1
L
Osiris
7,365
670
34
3
0
207,783
0
W
Hou Yi
8,466
770
76
7
0
205,064
0
L
Maui
8,007
728
12
1
0
220,958
0
W
Janus
7,436
676
48
4
0
218,101
0
W
Maui
8,856
805
19
2
0
218,324
0
L
Janus
9,383
853
117
11
0
239,446
0
W
Nu Wa
8,324
757
44
4
0
154,200
0
L
Kukulkan
7,173
652
33
3
0
189,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role