Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ChadJuiceXL
Sun Wukong
Level 98
God Stats
3W - 2L
1,424 SR
Queue Stats
41W - 35L
1,483 Elo+
Solo
Awilix
Awilix
ElGordoMata8808
Awilix
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
686W - 666L
1,339 Elo+
Solo
Ares
Ares
Synalgia
Ares
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,200 Elo+
Solo
Heimdallr
Heimdallr
tom_p3561
Heimdallr
Level 48
God Stats
2W - 1L
1,287 SR
Queue Stats
105W - 92L
1,352 Elo+
Solo
Team Averages
Level 81
1,442 SR
1,375 Elo+

VS

Team Averages
Level 62
1,357 SR
1,397 Elo+
Shiva
Shiva
ItsJoeMomma
Shiva
Level 60
God Stats
0W - 3L
1,181 SR
Queue Stats
73W - 120L
1,382 Elo+
Solo
He Bo
He Bo
TSchmoney216
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
jr6321
Sun Wukong
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 141L
1,355 Elo+
Solo
Heimdallr
Heimdallr
l_NICKADEMUS_l
Heimdallr
Level 99
God Stats
13W - 19L
1,450 SR
Queue Stats
544W - 585L
1,425 Elo+
Solo
Loki
Loki
tulikath334
Loki
Level 48
God Stats
6W - 16L
1,155 SR
Queue Stats
43W - 53L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
2 / 2 / 5
7,740
553
6,974
8,112
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ChadJuiceXL
Sun Wukong
14
4 / 0 / 0
8,510
608
7,348
11,387
8,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
5 / 0 / 0
6,760
483
4,471
6,258
2,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
10
1 / 1 / 1
6,469
462
5,109
10,486
10,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
tom_p3561
Heimdallr
10
1 / 3 / 3
5,994
428
7,373
10,862
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,588
471
4,405
10,590
8,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 6 / 0
6,686
478
3,209
8,965
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
jr6321
Sun Wukong
11
0 / 4 / 0
6,340
453
4,675
10,914
7,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
l_NICKADEMUS_l
Heimdallr
11
2 / 2 / 1
6,648
475
10,727
12,095
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 0
7,529
538
3,886
10,864
4,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
13
Kills
6
6
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
2
5
2.25
W
Sun Wukong
ChadJuiceXL
Sun Wukong
4
0
0
4
W
5
0
0
5
L
0
1
2
1
W
Ares
1
1
1
1.5
L
1
6
0
0.17
L
Sun Wukong
jr6321
Sun Wukong
0
4
0
0
L
Heimdallr
l_NICKADEMUS_l
Heimdallr
2
2
1
1.25
W
Heimdallr
tom_p3561
Heimdallr
1
3
3
0.83
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
26,902
47,105
Taken
53,428
29,457
Mitigated
28,354
13,681
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,974
391
726
4,779
8,112
3,047
655
2,495
5,617
51,809
0
W
Sun Wukong
ChadJuiceXL
Sun Wukong
7,348
1,458
0
2,416
11,387
8,689
188
0
11,387
0
61,182
W
4,471
2,078
0
1,210
6,258
2,516
0
714
5,544
0
29,915
L
4,405
756
110
1,523
10,590
8,799
111
2,624
7,966
56
25,831
W
Ares
5,109
561
0
1,546
10,486
10,202
0
56
10,430
18,731
0
L
3,209
1,040
0
0
8,965
3,141
375
5,687
3,278
41,531
0
L
Sun Wukong
jr6321
Sun Wukong
4,675
1,058
0
890
10,914
7,284
0
0
10,914
0
36,565
L
Heimdallr
l_NICKADEMUS_l
Heimdallr
10,727
5,702
0
3,229
12,095
5,119
1,282
2,485
9,610
0
49,272
W
Heimdallr
tom_p3561
Heimdallr
7,373
3,602
0
3,004
10,862
5,003
31
0
10,862
0
33,135
L
3,886
1,222
0
5,318
10,864
4,011
0
1,287
9,577
0
53,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
33,791
292
Minions Killed
332
0
Camps Cleared
0
1,316,566
Distance Traveled
1,295,307
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,740
553
96
7
0
261,899
0
W
Sun Wukong
8,510
608
94
7
0
271,457
2
W
Awilix
6,760
483
42
3
0
166,311
0
L
Shiva
6,588
471
20
1
0
280,033
0
W
Ares
6,469
462
17
1
0
295,590
0
L
He Bo
6,686
478
81
6
0
228,779
0
L
Sun Wukong
6,340
453
59
4
0
246,496
0
L
Heimdallr
6,648
475
78
6
0
256,415
0
W
Heimdallr
5,994
428
43
3
0
321,309
0
L
Loki
7,529
538
94
7
0
283,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role