Player Matchup

Izanami
Izanami
ChaosThunder54
Izanami
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
239W - 207L
1,501 Elo+
Solo
Fenrir
Fenrir
DADDY SMURF 420
Fenrir
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
348W - 358L
1,458 Elo+
Solo
Eset
Eset
JoshA21212
Eset
Level 149
God Stats
7W - 4L
1,668 SR
Queue Stats
392W - 413L
1,415 Elo+
Solo
Kukulkan
Kukulkan
Sarastro68
Kukulkan
Level 28
God Stats
2W - 0L
1,790 SR
Queue Stats
61W - 73L
1,351 Elo+
Solo
Achilles
Achilles
nuttNmutt
Achilles
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,539 Elo+
Solo
Team Averages
Level 90
1,592 SR
1,453 Elo+

VS

Team Averages
Level 121
1,512 SR
1,355 Elo+
Agni
Agni
BafflingWaffle
Agni
Level 146
God Stats
4W - 2L
1,737 SR
Queue Stats
391W - 409L
1,362 Elo+
Solo
Sol
Sol
CooTheGod
Sol
Level 147
God Stats
4W - 5L
1,636 SR
Queue Stats
250W - 280L
1,407 Elo+
Solo
Eset
Eset
Off3ns1v3Cont3nt
Eset
Level 127
God Stats
0W - 3L
1,189 SR
Queue Stats
216W - 216L
1,429 Elo+
Solo
Neith
Neith
ff7freak7777
Neith
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 133L
1,390 Elo+
Solo
Thanatos
Thanatos
ténor2412
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 14
12,804
854
24,043
14,071
8,339
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

5
0 / 0 / 0
7,486
499
0
0
0
20
5 / 2 / 16
12,165
811
15,098
13,103
6,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Sarastro68
Kukulkan
20
7 / 3 / 14
12,929
862
11,164
13,417
7,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
nuttNmutt
Achilles
20
8 / 6 / 16
12,365
824
14,015
23,626
33,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
9,611
641
8,895
14,047
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 5 / 7
11,385
759
17,582
15,152
6,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
1 / 4 / 7
11,082
739
10,765
12,086
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 8 / 2
10,765
718
11,237
16,523
7,424
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ténor2412
Thanatos
13
0 / 11 / 5
8,523
568
3,972
15,565
7,273

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
35
Kills
13
14
Deaths
35
60
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
15
3
14
7.33
L
5
5
7
1.7
W
0
0
0
0
W
5
2
16
6.5
L
1
4
7
1.13
W
Kukulkan
Sarastro68
Kukulkan
7
3
14
4.67
L
6
8
2
0.88
W
Achilles
nuttNmutt
Achilles
8
6
16
2.67
L
Thanatos
ténor2412
Thanatos
0
11
5
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,320
Damage
52,451
64,217
Taken
73,373
55,543
Mitigated
32,818
16,415
Healing
14,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,895
380
302
2,440
14,047
5,731
306
5,587
8,301
20,269
0
W
24,043
13,670
1,448
4,017
14,071
8,339
2,956
7,037
6,762
0
37,539
L
17,582
3,020
382
4,259
15,152
6,667
662
4,659
10,037
35,250
0
W
0
0
0
0
0
0
0
0
0
0
0
W
15,098
1,062
980
2,379
13,103
6,279
2,272
6,503
6,419
41,697
0
L
10,765
1,473
1,191
2,254
12,086
5,723
238
5,346
6,546
29,124
0
W
Kukulkan
Sarastro68
Kukulkan
11,164
1,284
1,890
2,718
13,417
7,218
1,873
8,456
4,787
43,190
0
L
11,237
3,188
750
1,234
16,523
7,424
0
6,760
9,534
0
23,385
W
Achilles
nuttNmutt
Achilles
14,015
2,677
380
2,603
23,626
33,707
1,111
14,140
9,007
1,356
17,599
L
Thanatos
ténor2412
Thanatos
3,972
571
252
1,731
15,565
7,273
0
4,384
10,840
0
5,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,749
Gold Earned
51,366
159
Minions Killed
147
0
Camps Cleared
0
1,109,360
Distance Traveled
1,238,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,611
641
12
1
0
248,681
0
W
Izanami
12,804
854
23
2
0
294,689
0
L
Sol
11,385
759
59
4
0
236,474
0
W
Fenrir
7,486
499
0
0
0
0
0
W
Eset
12,165
811
66
4
0
294,751
0
L
Eset
11,082
739
52
3
0
263,648
0
W
Kukulkan
12,929
862
65
4
0
251,067
0
L
Neith
10,765
718
16
1
0
228,410
0
W
Achilles
12,365
824
5
0
0
268,853
0
L
Thanatos
8,523
568
8
1
0
261,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role