Player Matchup

Chiron
Chiron
 
Chiron
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Atrak16
Vulcan
Level 127
God Stats
4W - 4L
1,446 SR
Queue Stats
760W - 745L
1,480 Elo+
Party 2
Bacchus
Bacchus
EmeryE
Bacchus
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,448 Elo+
Solo
Erlang Shen
Erlang Shen
Emorrii
Erlang Shen
Level 128
God Stats
5W - 6L
1,285 SR
Queue Stats
854W - 807L
1,464 Elo+
Party 2
Arachne
Arachne
Stormy4571
Arachne
Level 106
God Stats
2W - 2L
1,475 SR
Queue Stats
73W - 87L
1,439 Elo+
Solo
Team Averages
Level 128
1,441 SR
1,466 Elo+

VS

Team Averages
Level 121
1,647 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
DarkFeuer
Morgan Le Fay
Level 159
God Stats
3W - 2L
1,916 SR
Queue Stats
252W - 210L
1,506 Elo+
Party 1
Cabrakan
Cabrakan
JAVAJOE1990
Cabrakan
Level 64
God Stats
15W - 13L
1,590 SR
Queue Stats
23W - 22L
1,505 Elo+
Solo
Ratatoskr
Ratatoskr
MestreSombra87
Ratatoskr
Level 145
God Stats
1W - 3L
1,567 SR
Queue Stats
62W - 80L
1,447 Elo+
Solo
Bellona
Bellona
Vexotos
Bellona
Level 105
God Stats
11W - 4L
1,655 SR
Queue Stats
135W - 94L
1,553 Elo+
Solo
Skadi
Skadi
vicente29
Skadi
Level 134
God Stats
10W - 14L
1,505 SR
Queue Stats
332W - 285L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
6 / 0 / 3
9,018
601
11,493
8,249
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
Atrak16
Vulcan
15
3 / 2 / 2
8,696
580
2,523
5,225
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
EmeryE
Bacchus
12
3 / 0 / 6
8,570
571
6,619
6,987
6,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Emorrii
Erlang Shen
16
3 / 0 / 3
9,756
650
11,831
10,765
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Stormy4571
Arachne
14
1 / 3 / 4
8,044
536
4,056
10,913
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DarkFeuer
Morgan Le Fay
13
2 / 4 / 0
7,816
521
7,076
11,241
4,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
JAVAJOE1990
Cabrakan
10
0 / 4 / 0
6,613
441
2,370
11,279
10,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ratatoskr
MestreSombra87
Ratatoskr
14
3 / 1 / 0
8,201
547
3,058
8,267
3,340
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Vexotos
Bellona
9
0 / 1 / 0
6,488
433
5,264
10,402
7,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
vicente29
Skadi
12
0 / 6 / 0
6,815
454
5,853
14,206
5,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
5
5
Deaths
16
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
0
3
7.5
W
Vulcan
Atrak16
Vulcan
3
2
2
2
L
Morgan Le Fay
DarkFeuer
Morgan Le Fay
2
4
0
0.5
W
Bacchus
EmeryE
Bacchus
3
0
6
6
W
Erlang Shen
Emorrii
Erlang Shen
3
0
3
4.5
L
Cabrakan
JAVAJOE1990
Cabrakan
0
4
0
0
L
Ratatoskr
MestreSombra87
Ratatoskr
3
1
0
3
W
Arachne
Stormy4571
Arachne
1
3
4
1
L
Bellona
Vexotos
Bellona
0
1
0
0
L
Skadi
vicente29
Skadi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,522
Damage
23,621
42,139
Taken
55,395
22,765
Mitigated
31,777
15,331
Healing
13,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,493
2,990
120
2,686
8,249
3,271
558
768
7,481
0
67,972
W
Vulcan
Atrak16
Vulcan
2,523
583
0
590
5,225
2,244
955
3,581
1,644
62,108
0
L
Morgan Le Fay
DarkFeuer
Morgan Le Fay
7,076
418
0
1,942
11,241
4,950
299
3,595
7,646
70,737
0
W
Bacchus
EmeryE
Bacchus
6,619
939
0
2,218
6,987
6,743
155
1,560
5,427
33,697
0
W
Erlang Shen
Emorrii
Erlang Shen
11,831
6,547
0
7,623
10,765
6,339
360
352
10,413
0
85,485
L
Cabrakan
JAVAJOE1990
Cabrakan
2,370
716
850
2,356
11,279
10,151
0
2,280
8,999
15,450
0
L
Ratatoskr
MestreSombra87
Ratatoskr
3,058
856
0
808
8,267
3,340
0
130
8,137
0
75,230
W
Arachne
Stormy4571
Arachne
4,056
3,388
0
2,094
10,913
4,168
0
3,486
7,427
0
55,782
L
Bellona
Vexotos
Bellona
5,264
3,157
0
5,162
10,402
7,975
0
0
10,402
0
40,052
L
Skadi
vicente29
Skadi
5,853
3,048
154
2,490
14,206
5,361
0
3,137
11,069
0
60,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,084
Gold Earned
35,933
458
Minions Killed
439
0
Camps Cleared
0
1,545,235
Distance Traveled
1,335,535
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,018
601
96
6
0
295,062
2
W
Vulcan
8,696
580
95
6
0
298,005
2
L
Morgan Le Fay
7,816
521
119
8
0
245,921
0
W
Bacchus
8,570
571
52
3
0
330,507
0
W
Erlang Shen
9,756
650
130
9
0
324,697
2
L
Cabrakan
6,613
441
26
2
0
261,290
2
L
Ratatoskr
8,201
547
120
8
0
380,230
0
W
Arachne
8,044
536
85
6
0
296,964
0
L
Bellona
6,488
433
78
5
0
172,385
0
L
Skadi
6,815
454
96
6
0
275,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role