Player Matchup

Thanatos
Thanatos
JustSenti
Thanatos
Level 40
God Stats
2W - 2L
1,531 SR
Queue Stats
48W - 79L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
Messier0870
Jormungandr
Level 79
God Stats
4W - 1L
1,417 SR
Queue Stats
24W - 23L
1,457 Elo+
Solo
Bacchus
Bacchus
Milk Meeee
Bacchus
Level 22
God Stats
5W - 3L
1,458 SR
Queue Stats
22W - 32L
1,317 Elo+
Party 1
Zeus
Zeus
ZAMANTEZAR
Zeus
Level 110
God Stats
6W - 4L
1,418 SR
Queue Stats
46W - 49L
1,487 Elo+
Solo
Martichoras
Martichoras
ismax_play
Martichoras
Level 102
God Stats
1W - 1L
1,188 SR
Queue Stats
42W - 46L
1,463 Elo+
Solo
Team Averages
Level 71
1,402 SR
1,403 Elo+

VS

Team Averages
Level 91
1,459 SR
1,452 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BlazeDragonX
Poseidon
Level 147
God Stats
2W - 5L
1,519 SR
Queue Stats
322W - 299L
1,488 Elo+
Solo
Loki
Loki
CannotBeUsed777
Loki
Level 46
God Stats
5W - 7L
1,336 SR
Queue Stats
112W - 122L
1,446 Elo+
Solo
Sylvanus
Sylvanus
K0xKelx
Sylvanus
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 120L
1,436 Elo+
Solo
Ishtar
Ishtar
LinynSkyline
Ishtar
Level 65
God Stats
19W - 19L
1,441 SR
Queue Stats
29W - 44L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JustSenti
Thanatos
10
1 / 2 / 4
6,651
475
3,314
10,500
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Messier0870
Jormungandr
13
2 / 0 / 4
8,201
586
7,592
6,354
5,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Milk Meeee
Bacchus
9
1 / 2 / 3
6,511
465
4,421
9,604
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
9 / 2 / 0
8,910
636
9,689
6,649
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
ismax_play
Martichoras
11
1 / 2 / 3
6,621
473
10,524
8,958
3,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 3 / 0
5,141
367
1,434
9,836
4,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
BlazeDragonX
Poseidon
14
2 / 5 / 2
8,057
576
5,467
9,001
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 2 / 2
6,870
491
6,855
11,381
4,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
K0xKelx
Sylvanus
9
1 / 4 / 3
6,165
440
2,711
13,171
8,578
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ishtar
10
2 / 0 / 4
6,366
455
5,941
8,879
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
7
8
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
L
Poseidon
BlazeDragonX
Poseidon
2
5
2
0.6
L
2
2
2
1.5
W
Thanatos
JustSenti
Thanatos
1
2
4
1.5
L
Sylvanus
K0xKelx
Sylvanus
1
4
3
0.63
L
Ishtar
2
0
4
4
W
Jormungandr
Messier0870
Jormungandr
2
0
4
4
W
Bacchus
Milk Meeee
Bacchus
1
2
3
1.25
W
9
2
0
4.5
W
Martichoras
ismax_play
Martichoras
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,540
Damage
22,408
42,065
Taken
52,268
24,844
Mitigated
23,892
11,828
Healing
15,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,434
272
0
2,357
9,836
4,084
0
6,458
3,378
0
16,380
L
Poseidon
BlazeDragonX
Poseidon
5,467
1,133
0
1,509
9,001
3,515
0
5,024
3,977
65,964
0
L
6,855
1,822
0
5,590
11,381
4,342
0
3,991
7,390
0
57,242
W
Thanatos
JustSenti
Thanatos
3,314
1,467
0
5,343
10,500
3,440
73
1,856
8,644
0
43,804
L
Sylvanus
K0xKelx
Sylvanus
2,711
803
1,914
2,655
13,171
8,578
0
3,412
9,759
13,136
0
L
Ishtar
5,941
3,918
0
1,254
8,879
3,373
0
2,658
6,221
0
32,125
W
Jormungandr
Messier0870
Jormungandr
7,592
3,689
0
1,590
6,354
5,127
431
135
6,219
58,444
159
W
Bacchus
Milk Meeee
Bacchus
4,421
222
135
1,557
9,604
10,428
26
2,559
7,045
14,769
0
W
9,689
1,775
0
870
6,649
2,226
850
1,732
4,917
52,401
0
W
Martichoras
ismax_play
Martichoras
10,524
3,609
0
2,333
8,958
3,623
609
1,896
7,062
0
51,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,894
Gold Earned
32,599
339
Minions Killed
285
0
Camps Cleared
0
1,266,652
Distance Traveled
1,202,002
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,141
367
28
2
0
166,398
0
L
Poseidon
8,057
576
115
8
0
278,155
0
L
Loki
6,870
491
82
6
0
300,490
0
W
Thanatos
6,651
475
61
4
0
247,177
0
L
Sylvanus
6,165
440
13
1
0
196,665
3
L
Ishtar
6,366
455
47
3
0
260,294
0
W
Jormungandr
8,201
586
97
7
0
236,548
0
W
Bacchus
6,511
465
14
1
0
279,608
0
W
Zeus
8,910
636
94
7
0
271,573
4
W
Martichoras
6,621
473
73
5
0
231,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role