Player Matchup

Surtr
Surtr
 
Surtr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AUS JEFE
Anubis
Level 94
God Stats
35W - 34L
1,625 SR
Queue Stats
117W - 128L
1,443 Elo+
Solo
Artio
Artio
Dope_jero556
Artio
Level 85
God Stats
2W - 2L
1,621 SR
Queue Stats
35W - 25L
1,493 Elo+
Solo
Sol
Sol
FAQ_YOUx22
Sol
Level 106
God Stats
21W - 14L
1,674 SR
Queue Stats
97W - 82L
1,430 Elo+
Party 1
Martichoras
Martichoras
Timey22
Martichoras
Level 145
God Stats
10W - 8L
1,538 SR
Queue Stats
164W - 156L
1,442 Elo+
Party 1
Team Averages
Level 106
1,592 SR
1,462 Elo+

VS

Team Averages
Level 87
1,595 SR
1,446 Elo+
Loki
Loki
God_Killer_23_
Loki
Level 86
God Stats
4W - 1L
1,748 SR
Queue Stats
67W - 69L
1,525 Elo+
Solo
Amaterasu
Amaterasu
MackDaddySteve
Amaterasu
Level 126
God Stats
12W - 7L
1,623 SR
Queue Stats
386W - 352L
1,461 Elo+
Solo
Bacchus
Bacchus
NxSNetx
Bacchus
Level 89
God Stats
1W - 0L
1,448 SR
Queue Stats
142W - 140L
1,442 Elo+
Solo
Hera
Hera
ThatboiREXX
Hera
Level 86
God Stats
8W - 15L
1,424 SR
Queue Stats
427W - 391L
1,468 Elo+
Solo
Cernunnos
Cernunnos
tom_p3561
Cernunnos
Level 48
God Stats
4W - 5L
1,729 SR
Queue Stats
105W - 92L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
5 / 2 / 1
6,879
625
7,757
10,703
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
AUS JEFE
Anubis
7
0 / 2 / 0
4,964
451
2,977
3,384
1,390
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 5
5,867
533
3,839
12,172
7,719
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
0 / 3 / 2
5,870
534
3,272
7,809
2,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
Timey22
Martichoras
10
3 / 3 / 2
5,987
544
7,374
8,865
3,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
7,073
643
7,271
11,089
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
MackDaddySteve
Amaterasu
12
2 / 0 / 1
6,922
629
2,102
8,744
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
NxSNetx
Bacchus
8
1 / 3 / 3
5,482
498
5,954
9,897
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 3 / 1
6,811
619
6,581
7,707
2,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
tom_p3561
Cernunnos
9
2 / 1 / 5
5,713
519
8,832
7,457
2,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
12
13
Deaths
9
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
5
2
1
2.75
L
Anubis
AUS JEFE
Anubis
0
2
0
0
L
0
3
5
0.83
L
0
3
2
0.33
W
4
2
6
3.5
W
Amaterasu
MackDaddySteve
Amaterasu
2
0
1
2.5
W
Bacchus
NxSNetx
Bacchus
1
3
3
0.83
W
3
3
1
1.17
L
Martichoras
Timey22
Martichoras
3
3
2
1.33
W
Cernunnos
tom_p3561
Cernunnos
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
30,740
42,933
Taken
44,894
19,722
Mitigated
22,359
12,009
Healing
15,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,757
2,342
0
2,297
10,703
4,709
0
2,514
8,189
824
37,811
L
Anubis
AUS JEFE
Anubis
2,977
363
0
1,138
3,384
1,390
0
0
3,384
21,419
0
L
3,839
653
938
3,384
12,172
7,719
250
2,345
9,827
16,501
0
L
3,272
576
0
2,380
7,809
2,392
0
4,643
3,166
32,458
0
W
7,271
2,313
0
3,430
11,089
3,822
0
1,474
9,615
0
44,104
W
Amaterasu
MackDaddySteve
Amaterasu
2,102
785
0
4,807
8,744
4,032
539
2,795
5,949
0
41,015
W
Bacchus
NxSNetx
Bacchus
5,954
930
330
1,763
9,897
9,109
0
2,111
7,786
20,619
0
W
6,581
1,051
58
2,384
7,707
2,573
0
2,586
5,121
44,702
0
L
Martichoras
Timey22
Martichoras
7,374
2,670
0
1,872
8,865
3,512
722
3,033
5,832
0
43,370
W
Cernunnos
tom_p3561
Cernunnos
8,832
5,849
0
2,716
7,457
2,823
0
1,366
6,091
0
30,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
32,001
236
Minions Killed
276
0
Camps Cleared
0
962,576
Distance Traveled
1,082,299
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,879
625
56
5
0
258,157
0
L
Anubis
4,964
451
32
3
0
105,446
0
L
Artio
5,867
533
14
1
0
211,233
1
L
Sol
5,870
534
60
5
0
215,478
3
W
Loki
7,073
643
61
6
0
241,782
0
W
Amaterasu
6,922
629
81
7
0
197,120
2
W
Bacchus
5,482
498
18
2
0
231,837
1
W
Hera
6,811
619
71
6
0
201,238
0
L
Martichoras
5,987
544
74
7
0
172,262
0
W
Cernunnos
5,713
519
45
4
0
210,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role